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Quantum Abyss Crafter [Deleted]

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Joined
Jul 10, 2015
Messages
16
java.lang.IllegalArgumentException: Argument is not an array
at java.lang.reflect.Array.getLength(Native Method)
at aux.IiiiIiiiiiI.d_array(ab:805)
at sun.reflect.GeneratedMethodAccessor22.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:322)
at sun.rmi.transport.Transport$1.run(Transport.java:177)
at sun.rmi.transport.Transport$1.run(Transport.java:174)
at java.security.AccessController.doPrivileged(Native Method)
at sun.rmi.transport.Transport.serviceCall(Transport.java:173)
at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:553)
at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:808)
at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:667)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:722)
at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:276)
at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:253)
at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:162)
at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:227)
at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:179)
at com.sun.proxy.$Proxy8.d_array(Unknown Source)
at nul.IIiiIIiiIIIii.enum(syb:55)
at nul.iIiIiIiiIiiII.enum(kzb:153)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceContainers.getLoaded(jkc:228)
at com.runemate.game.api.hybrid.queries.InterfaceComponentQueryBuilder.enum(nmc:19628)
at com.runemate.game.api.hybrid.queries.QueryBuilder.results(wdc:195)
at nul.iIiiiIiiIiIIi.enum(oyb:199)
at nul.IiiiIIiiIiiII.enum(oyb:107)
at nul.IIIIIIiiiIIiI.enum(vdc:12)
at nul.IiIiIIiiiIIII.validate(pzb:98)
at com.runemate.game.api.script.framework.LoopingBot.run(aub:35)
at com.runemate.game.api.script.framework.AbstractBot.start(xzb:3798)
at nul.iIiiiIiiiIiii.run(bic:97)


Keep getting this error once I get to the nat altar and should be teleporting out.
 
Joined
Jun 9, 2015
Messages
3,716
java.lang.IllegalArgumentException: Argument is not an array
at java.lang.reflect.Array.getLength(Native Method)
at aux.IiiiIiiiiiI.d_array(ab:805)
at sun.reflect.GeneratedMethodAccessor22.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:322)
at sun.rmi.transport.Transport$1.run(Transport.java:177)
at sun.rmi.transport.Transport$1.run(Transport.java:174)
at java.security.AccessController.doPrivileged(Native Method)
at sun.rmi.transport.Transport.serviceCall(Transport.java:173)
at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:553)
at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:808)
at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:667)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:722)
at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:276)
at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:253)
at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:162)
at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:227)
at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:179)
at com.sun.proxy.$Proxy8.d_array(Unknown Source)
at nul.IIiiIIiiIIIii.enum(syb:55)
at nul.iIiIiIiiIiiII.enum(kzb:153)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceContainers.getLoaded(jkc:228)
at com.runemate.game.api.hybrid.queries.InterfaceComponentQueryBuilder.enum(nmc:19628)
at com.runemate.game.api.hybrid.queries.QueryBuilder.results(wdc:195)
at nul.iIiiiIiiIiIIi.enum(oyb:199)
at nul.IiiiIIiiIiiII.enum(oyb:107)
at nul.IIIIIIiiiIIiI.enum(vdc:12)
at nul.IiIiIIiiiIIII.validate(pzb:98)
at com.runemate.game.api.script.framework.LoopingBot.run(aub:35)
at com.runemate.game.api.script.framework.AbstractBot.start(xzb:3798)
at nul.iIiiiIiiiIiii.run(bic:97)


Keep getting this error once I get to the nat altar and should be teleporting out.

I saw the error popping up in my log, and it seems like a client-related issue. Sorry for the inconvinience!
 
Joined
Aug 10, 2017
Messages
134
Ran like a fucking beast for me - thanks for the updates mate.

Any reason you dont support action bar filling of pouches with multiple preset withdraws? that's the more "human" way no?
 
Joined
Jun 9, 2015
Messages
3,716
Ran like a fucking beast for me - thanks for the updates mate.
Any reason you dont support action bar filling of pouches with multiple preset withdraws? that's the more "human" way no?
I don't really see how it's faster since the filling via the actionbar closes the bank, correct? Could you describe what the most effective way is?
 
Joined
Aug 10, 2017
Messages
134
I Think the most effective way is "human only" play - It's hitting preset, then escape to close bank interface before presetting does, then hitting keybinds 123 for outfit/large then bank, preset/esc 45 for giant/med then rebank and preset again. Don't think it supports anything to do with bottish behaviour there XD

Any chance astral RCing woudl ever be a "thing" you think about doing? you've nailed RCing but astrals are a hole
 
Joined
Jul 10, 2015
Messages
16
I saw the error popping up in my log, and it seems like a client-related issue. Sorry for the inconvinience!

Is it a one-time fluke type deal? Should I try again?
I'm afraid to spend more credits until I can be confident it'll work.
 
Joined
Jun 9, 2015
Messages
3,716
Is it a one-time fluke type deal? Should I try again?
I'm afraid to spend more credits until I can be confident it'll work.
I talked to Cloud and I asked if it was client-related, and he said the following
"yes but it's a very rare edge case thing"

So yes, that specific error is very rare :)
 
Joined
Jul 10, 2015
Messages
16
Game Mode: RS3
Bot settings: Nature, No Familiar, Wildy Sword 1, Rocks, Tendrils, Boil
Bot run duration: ~2 hours
Bug description:
The bot gets stuck at the Nature altar. When it should be teleporting out, the bot instead says "Debug: Pressing Escape"
 
Joined
Jun 9, 2015
Messages
3,716
Game Mode: RS3
Bot settings: Nature, No Familiar, Wildy Sword 1, Rocks, Tendrils, Boil
Bot run duration: ~2 hours
Bug description:
The bot gets stuck at the Nature altar. When it should be teleporting out, the bot instead says "Debug: Pressing Escape"
Make sure your global chat is open.
 
Joined
Dec 25, 2016
Messages
102
I don't really see how it's faster since the filling via the actionbar closes the bank, correct? Could you describe what the most effective way is?
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24:20 shows the fastest way with minimal mouse interaction.
 
Joined
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Messages
3,716
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For more detailed information, see our cookies page.
24:20 shows the fastest way with minimal mouse interaction.
This would mean that I'd have to fully rework how the current banking logic works. I'm not saying I won't do this, but it's something I'd have to properly implement. This will take some time :)
 
Joined
Jan 5, 2018
Messages
1
Few things ive noticed with about 15 hours in:

Right clicking seems gets confused if theres more options. For example if in the abyss it right clicks the mining rock and the right click menu also includes my abyssal titan and one of the monsters itll wait a second and not click anything. itll do this 2 or three more times and then actually click the mine rock option again. In the bank when it right clicks the banker, and theres a few players standing there it does the same thing.

Some times after tele back to edgeville, it will attempt to right click the banker. Some times it runs into the problem from the last paragraph, some times it misclicks, some times its sitting there for several seconds trying to find the banker. It does waste some time and i think it sometimes looks odd. Especially since someimes the building are in my view, so i cant even see the bank/banker, me just sitting there right clicking until i find the banker. Would it be better if you just clicked the mini map at the bank location after tele and then found the banker?

Does everything have to be a right click? one place that i think would improve is the banking. If at least the second time you click banker was a single click, and you didnt have to right click your preset it would work a bit faster.

Just a few observations. Overall great bot, ill certainly continue using it. :)
 
Joined
Jun 9, 2015
Messages
3,716
Few things ive noticed with about 15 hours in:

Right clicking seems gets confused if theres more options. For example if in the abyss it right clicks the mining rock and the right click menu also includes my abyssal titan and one of the monsters itll wait a second and not click anything. itll do this 2 or three more times and then actually click the mine rock option again. In the bank when it right clicks the banker, and theres a few players standing there it does the same thing.

Some times after tele back to edgeville, it will attempt to right click the banker. Some times it runs into the problem from the last paragraph, some times it misclicks, some times its sitting there for several seconds trying to find the banker. It does waste some time and i think it sometimes looks odd. Especially since someimes the building are in my view, so i cant even see the bank/banker, me just sitting there right clicking until i find the banker. Would it be better if you just clicked the mini map at the bank location after tele and then found the banker?

Does everything have to be a right click? one place that i think would improve is the banking. If at least the second time you click banker was a single click, and you didnt have to right click your preset it would work a bit faster.

Just a few observations. Overall great bot, ill certainly continue using it. :)
Hey there. The client decides if the bot is going to right or left click. I have no control over that, sadly. I'll try to improve banking, thanks for the feedback!
 
Joined
Jan 27, 2018
Messages
6
Hey the bot was working fine 2 days ago and now today I've been trying to set it up for a couple of minutes. But when I turn the bot on all it does is bank stand and nothing else. So far its taken up 1$ of my credit even though i've only been trying to get it to actually work.

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\----\RuneMate\logs\01-29 23-48-23 - Quantum Abyss Crafter.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 INFO Welcome to the latest version of Quantum UI.
00:00:00 DEBUG Initialized SettingsFXController
00:00:35 INFO Thank you for choosing Quantum!
 
Joined
Jun 9, 2015
Messages
3,716
Hey the bot was working fine 2 days ago and now today I've been trying to set it up for a couple of minutes. But when I turn the bot on all it does is bank stand and nothing else. So far its taken up 1$ of my credit even though i've only been trying to get it to actually work.

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\----\RuneMate\logs\01-29 23-48-23 - Quantum Abyss Crafter.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 INFO Welcome to the latest version of Quantum UI.
00:00:00 DEBUG Initialized SettingsFXController
00:00:35 INFO Thank you for choosing Quantum!
PM'ed
 
Joined
Nov 2, 2016
Messages
15
Could i please get a refund on my sessions? Each time it would bank it would close out, and I kept trying to fix the problem.
Had my BoB setup wrong, and it canceled out after the first run. Reset it up, figuring that was the problem, and this time it didn't hit the "1" preset.
Tried it again on a 3rd time thinking maybe I had alt-tabbed and it wasn't hitting it correctly, and unfortunetly again it didn't work like intended.

Please refund me and help me fix it so I can use the bot please, and thanks :D

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Jpoch\RuneMate\logs\01-31 02-46-09 - Quantum Abyss Crafter.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 INFO Welcome to the latest version of Quantum UI.
00:00:00 DEBUG Initialized SettingsFXController
00:00:07 DEBUG Familiar name: Abyssal titan pouch
00:00:07 DEBUG Loop delay: Pair(750, 1500)
00:00:07 DEBUG Teleport method: Wilderness sword 1
00:00:07 DEBUG Retriever name: Mr Ex
00:00:07 DEBUG Retriever action: Talk-to
00:00:07 DEBUG rob_normal_distance_to_entity = 14
00:00:07 DEBUG rob_custom_distance = 15
00:00:07 DEBUG rob_break_variation_minutes = 257318
00:00:07 DEBUG rob_summoning_points_variation = 3
00:00:07 DEBUG rob_summoning_points_needed = 18
00:00:07 DEBUG rob_max_beast_of_burden_time = 3
00:00:07 DEBUG rob_min_entity_visibility = 80
00:00:07 DEBUG rob_min_health_amount = 84
00:00:07 DEBUG rob_emergency_health_amount = 34
00:00:07 DEBUG rob_random_delay_between_actions = 209
00:00:07 DEBUG rob_average_idle_time = 2860
00:00:07 DEBUG rob_should_spam_click = false
00:00:07 DEBUG rob_spam_click_count = 6
00:00:07 DEBUG rob_turn_camera_beforehand = true
00:00:07 DEBUG rob_min_distance_for_surge = 28
00:00:07 DEBUG rob_min_slots_needed = 4
00:00:07 DEBUG rob_min_camera_pitch = 0.43839798810998865
00:00:10 INFO Walking
00:00:12 INFO Walking
00:00:14 INFO Turning camera
00:00:22 INFO Walking
00:00:27 INFO Walking
00:00:36 INFO Turning camera
00:00:37 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:38 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:39 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:40 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:42 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:43 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:44 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:50 INFO Walking
00:00:51 INFO Walking
00:00:53 INFO Turning camera
00:01:02 INFO Teleporting
00:01:06 INFO Turning camera
00:01:07 INFO Turning camera
00:01:16 INFO Filled Small pouch
00:01:17 INFO Filled Medium pouch
00:01:18 INFO Filled Large pouch
00:01:19 INFO Filled Giant pouch
00:03:37 INFO Turning camera
00:03:53 INFO Teleporting
00:03:57 INFO Turning camera
00:04:02 INFO Walking
00:04:07 INFO Filled Small pouch
00:04:08 INFO Filled Medium pouch
00:04:10 INFO Filled Giant pouch
00:04:14 INFO Filled Large pouch
00:07:53 INFO Walking
00:07:54 INFO Walking
00:07:56 INFO Walking
00:07:57 INFO Turning camera
00:07:59 INFO Turning camera
00:08:07 INFO Walking
00:08:09 INFO Walking
00:08:10 INFO Walking
00:08:12 INFO Walking
00:08:16 INFO Used surge
00:08:16 INFO Walking
00:08:22 DEBUG Interacted with Rock [3029, 4850, 0] with action Mine
00:08:34 INFO Walking
00:08:35 INFO Turning camera
00:08:46 INFO Teleporting
00:08:50 INFO Turning camera
00:09:02 INFO Filled Medium pouch
00:09:03 INFO Filled Large pouch
00:09:04 INFO Filled Giant pouch
00:09:06 INFO Filled Small pouch
00:09:08 INFO Thank you for choosing Quantum!
 
Last edited:
Joined
Jun 9, 2015
Messages
3,716
Could i please get a refund on my sessions? Each time it would bank it would close out, and I kept trying to fix the problem.
Had my BoB setup wrong, and it canceled out after the first run. Reset it up, figuring that was the problem, and this time it didn't hit the "1" preset.
Tried it again on a 3rd time thinking maybe I had alt-tabbed and it wasn't hitting it correctly, and unfortunetly again it didn't work like intended.

Please refund me and help me fix it so I can use the bot please, and thanks :D

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Jpoch\RuneMate\logs\01-31 02-46-09 - Quantum Abyss Crafter.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 INFO Welcome to the latest version of Quantum UI.
00:00:00 DEBUG Initialized SettingsFXController
00:00:07 DEBUG Familiar name: Abyssal titan pouch
00:00:07 DEBUG Loop delay: Pair(750, 1500)
00:00:07 DEBUG Teleport method: Wilderness sword 1
00:00:07 DEBUG Retriever name: Mr Ex
00:00:07 DEBUG Retriever action: Talk-to
00:00:07 DEBUG rob_normal_distance_to_entity = 14
00:00:07 DEBUG rob_custom_distance = 15
00:00:07 DEBUG rob_break_variation_minutes = 257318
00:00:07 DEBUG rob_summoning_points_variation = 3
00:00:07 DEBUG rob_summoning_points_needed = 18
00:00:07 DEBUG rob_max_beast_of_burden_time = 3
00:00:07 DEBUG rob_min_entity_visibility = 80
00:00:07 DEBUG rob_min_health_amount = 84
00:00:07 DEBUG rob_emergency_health_amount = 34
00:00:07 DEBUG rob_random_delay_between_actions = 209
00:00:07 DEBUG rob_average_idle_time = 2860
00:00:07 DEBUG rob_should_spam_click = false
00:00:07 DEBUG rob_spam_click_count = 6
00:00:07 DEBUG rob_turn_camera_beforehand = true
00:00:07 DEBUG rob_min_distance_for_surge = 28
00:00:07 DEBUG rob_min_slots_needed = 4
00:00:07 DEBUG rob_min_camera_pitch = 0.43839798810998865
00:00:10 INFO Walking
00:00:12 INFO Walking
00:00:14 INFO Turning camera
00:00:22 INFO Walking
00:00:27 INFO Walking
00:00:36 INFO Turning camera
00:00:37 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:38 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:39 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:40 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:42 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:43 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:44 DEBUG Interacted with Rock [3027, 4814, 0] with action Mine
00:00:50 INFO Walking
00:00:51 INFO Walking
00:00:53 INFO Turning camera
00:01:02 INFO Teleporting
00:01:06 INFO Turning camera
00:01:07 INFO Turning camera
00:01:16 INFO Filled Small pouch
00:01:17 INFO Filled Medium pouch
00:01:18 INFO Filled Large pouch
00:01:19 INFO Filled Giant pouch
00:03:37 INFO Turning camera
00:03:53 INFO Teleporting
00:03:57 INFO Turning camera
00:04:02 INFO Walking
00:04:07 INFO Filled Small pouch
00:04:08 INFO Filled Medium pouch
00:04:10 INFO Filled Giant pouch
00:04:14 INFO Filled Large pouch
00:07:53 INFO Walking
00:07:54 INFO Walking
00:07:56 INFO Walking
00:07:57 INFO Turning camera
00:07:59 INFO Turning camera
00:08:07 INFO Walking
00:08:09 INFO Walking
00:08:10 INFO Walking
00:08:12 INFO Walking
00:08:16 INFO Used surge
00:08:16 INFO Walking
00:08:22 DEBUG Interacted with Rock [3029, 4850, 0] with action Mine
00:08:34 INFO Walking
00:08:35 INFO Turning camera
00:08:46 INFO Teleporting
00:08:50 INFO Turning camera
00:09:02 INFO Filled Medium pouch
00:09:03 INFO Filled Large pouch
00:09:04 INFO Filled Giant pouch
00:09:06 INFO Filled Small pouch
00:09:08 INFO Thank you for choosing Quantum!
Hi there,

The instructions can be found on the bot's overview. It tells you exactly how to setup the bot. It withdraws the preset, correct?
 
Joined
Nov 2, 2016
Messages
15
Hi there,

The instructions can be found on the bot's overview. It tells you exactly how to setup the bot. It withdraws the preset, correct?

Yes, i've followed them ofc. It looks like its trying to, but it didnt actually withdraw anything. Just terminated after it couldn't.
I had a small pouch in my inv, and for some reason the box is checked off, so maybe that was the issue of having the extra pouch in there?

Whatever the reason was, it kept terminating when trying to withdraw, after filling the pouches and wasted multiple sessions trying to get it to work right (following the instructions)
 
Joined
Jun 9, 2015
Messages
3,716
Yes, i've followed them ofc. It looks like its trying to, but it didnt actually withdraw anything. Just terminated after it couldn't.
I had a small pouch in my inv, and for some reason the box is checked off, so maybe that was the issue of having the extra pouch in there?

Whatever the reason was, it kept terminating when trying to withdraw, after filling the pouches and wasted multiple sessions trying to get it to work right (following the instructions)
The bot works fine, so there must be something wrong with the setup. Shoot me a PM please.
 
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