- Joined
- Nov 17, 2014
- Messages
- 304
- Thread Author
- #1
Purpose;
Adding the ability for bots to restock on items at the GrandExchange. A standard way of interacting with the GrandExchange.
Progress status:
Completed
Working out bugs
Researching information
Future feature
Progress structure;
Changelog;
25/5/2017
Purchasing and Selling of Items complete.
Notes;
* When it comes to calculating risks, determining if 1gp margin on an Item valued at less than 10gp is "safer" then a 1gp margin on an item valued at 1,000gp to 10,000gp, 11k to 50k, etc.
** How volatile is the value of the item? Some categories of items are more volatile than others. For example, items used in training skills may be more volatile and therefore more inclined to be used in short-term item flipping.
Adding the ability for bots to restock on items at the GrandExchange. A standard way of interacting with the GrandExchange.
Progress status:
- Ability to purchase Items on GrandExchange
- Search for items
- Enter price for items
- Enter quantity of items
- Ability to sell items on the GrandExchange
- Select Item to sell
- Enter price to sell items for
- Enter quantity of items to sell
- Merchanting Logic
- Calculating price margins
- Determining risk*
- Value volatility**
- User Interface
- What information to show?
- Data-collection
- What useful information will need to be collected?
Completed
Working out bugs
Researching information
Future feature
Progress structure;
- Feature
- Sub-feature 1
- Sub-feature 2
Changelog;
25/5/2017
Purchasing and Selling of Items complete.
Notes;
* When it comes to calculating risks, determining if 1gp margin on an Item valued at less than 10gp is "safer" then a 1gp margin on an item valued at 1,000gp to 10,000gp, 11k to 50k, etc.
** How volatile is the value of the item? Some categories of items are more volatile than others. For example, items used in training skills may be more volatile and therefore more inclined to be used in short-term item flipping.
Last edited: