- Joined
- Jan 29, 2017
- Messages
- 29
Oh shit I was actually right! I was literally just taking a shot in the dark. Well damn time to play the lottery.
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Sign up now!Yeah, tbh it has been openly talked about on slack, the shoutbox, and even on my profile iirc xDPlease bro it's not like it's a huge secret anyway
I would love to see a fully working dungeoneering bot.
Hows the progress so far?
Does it do all floors/complexities?
What xp per hour have you been getting?
how stable is it in its current form?
When do you plan to release it?
Hows the progress so far?
Does it do all floors/complexities?
What xp per hour have you been getting?
how stable is it in its current form?
When do you plan to release it?
snip
Progress has been good, aiming for a release within a month.I would love to see a fully working dungeoneering bot.
Hows the progress so far?
Does it do all floors/complexities?
What xp per hour have you been getting?
how stable is it in its current form?
When do you plan to release it?
Progress has been good, aiming for a release within a month.
It currently handles all floors and complexities. Although handling is not the same as fully supporting, 40/40 puzzles have been identified, and 27/40 have been properly implemented, with a few more being semi-implemented. 26 of the 30 bosses are identified, with 15 of them implemented, although there are boss-specific optimizations that can be done, the bosses that are not identified will be handled by the "Simple Boss" handler, where it attempts to kill the enemy in the room.
I have been getting around 60k exp/hr.
Within a month.
Added a short proggy to the OP
That brings up another point, when it goes premium, how much should it cost?This is amazing news! I can see this bringing a lot of attention to our community in a good way. Very excited to see this up in the store and making sure I have enough money in my wallet to play it for hours.
I'm suggesting a price of 15 centsThat brings up another point, when it goes premium, how much should it cost?
Hmm that's a bit high but there is nothing keeping slash from going a bit higher on prices tbhAround $0.2-0.3/h would be good imo.
tree fiddy per hourHmm that's a bit high but there is nothing keeping slash from going a bit higher on prices tbh
Gotta feed his family y'knoHmm that's a bit high but there is nothing keeping slash from going a bit higher on prices tbh
That brings up another point, when it goes premium, how much should it cost?
15c seems to be the general consensus, and I'm considering it as a starting point, maybe going up to 20c once all puzzles and bosses are implemented, idk. I guess I could base it off of the exp/token gain and the prices offered by dungeoneering services, but I'm pretty sure that ends up being a lot more expensive than what I'd consider to be fair.Up to you on what you deem worthy for the work you (and any others that may have helped/assisted). Just don't kill us with a dollar an hour
15c seems to be the general consensus, and I'm considering it as a starting point, maybe going up to 20c once all puzzles and bosses are implemented, idk. I guess I could base it off of the exp/token gain and the prices offered by dungeoneering services, but I'm pretty sure that ends up being a lot more expensive than what I'd consider to be fair.
I was thinking more about the leeching FCs, which are like 500k - 1.25m per floor, although they are usually 5:5 and a lot more exp/tokens than the original release would be able to offer. Or even worse, some sites which are selling tokens for around $1/10kThat's around $3 per 1m tokens right, which would be 66k tokens an hour for $0,20. That seems fair.
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