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Prime Wintertodt [Deleted]

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Good script so far, works really well to guarantee at least 500 points. When you finish the first inventory you go back and cut roots and then you try to fletch again and by that time its out. IF its not too much trouble after 500 points can you have it just do roots and not cut for more xp/hr?
 
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Party updated Prime Wintertodt with a new update entry:

Prime Wintertodt v1.0.2 Released!

Prime Wintertodt updated to v1.0.2.

Read the rest of this update entry...
 
Good script so far, works really well to guarantee at least 500 points. When you finish the first inventory you go back and cut roots and then you try to fletch again and by that time its out. IF its not too much trouble after 500 points can you have it just do roots and not cut for more xp/hr?

Hey, you mean have it so it cuts up to, say 5 logs, then burns rather than fletches if over 500 points?
 
Sometimes it opens up the poll booth instead of bank chests and gets stuck

other than that works amazingly

Fixed - asked Slash to implement Poll booth handler :) Implemented - OSRS Poll Booth Handler
 
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Dec 31, 2015
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Party updated Prime Wintertodt with a new update entry:

Prime Wintertodt v1.0.2 Released!



Read the rest of this update entry...
 


Hey, you mean have it so it cuts up to, say 5 logs, then burns rather than fletches if over 500 points?
 


Fixed - asked Slash to implement Poll booth handler :) Implemented - OSRS Poll Booth Handler

Could you have it where we can set a variable after it gets those 500 points? because it can usually cut a full inv of logs again after burning the fletched
 
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@Party besides the poll booth, was there anything else in the update?

Yeah couple of misc things, an interaction change which should stop the bot accidentally dropping an item it wasn't meant to (if it was meant to be dropping a vial it would occasionally drop a brew).
 
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Hey, you mean have it so it cuts up to, say 5 logs, then burns rather than fletches if over 500 points?
Yeah, somewhere between 5-15 would be good. If you could have a random number between those every kill that would be awesome but I have no idea if thats possible.
 
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Party updated Prime Wintertodt with a new update entry:

Prime Wintertodt v1.0.3 Released!

Prime Wintertodt updated to v1.0.3.

Read the rest of this update entry...
 
Yeah, somewhere between 5-15 would be good. If you could have a random number between those every kill that would be awesome but I have no idea if thats possible.

Implemented.
 
Could you have it where we can set a variable after it gets those 500 points? because it can usually cut a full inv of logs again after burning the fletched

Implemented.
 
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Very good implementation of our requests/suggestions. Working flawlessly and getting 800+ points a game on average along with 40-60k more xp an hour. Good job Party.
 
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Also, undocumented change:

Improvements:
  • Camera angles are super wonky. IMO it would be much better to use a static camera angle where the roots and brazier can be seen. ATM it constantly lowers the camera all the way down (runemate just does this when trying to rotate camera to any object), which results in your camera being inside of walls pretty regularly
Fixed across all of my bots, camera should pitch better when turning towards objects/NPCs.
 
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Could you make it to where we could have the axe in your inventory and a fire staff/bruma torch equipped?
 
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Also could you add an option to just bank the creates to slightly speed up banking, so the bot can have alittle more time to get back in time to get 25 points from lighting the fire.
 
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New one found: sometimes when it is full of logs it will right click to go over near the brazier, but never do it since it clicks on a ton of players and the walk option isn't in the menu (at least I think this is what is happening).

This is probably tied to interaction problems rather than your bot, but a work-around would be nice until menu interaction problems aren't so common. It seems to just stay in the menu until the boss dies. I got ROL'd out once and this might've been the cause, but I can't say for sure because I wasn't watching when it happened.
 
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Jul 27, 2015
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Few things that I've noticed while running this bot.
1. When the bot goes to bank it wastes so much time that you don't get back before the next game starts.
2. When you don't have a hammer, tinderbox, or knife in your inventory the bot will not withdraw any and proceed. Although this could be referred to as a user error for not having them.
3. The bot stands next to the brazier when fletching logs.
4. The bot is very slow to light the brazier when it is extinguished.
5. When the bot gets damaged it is very slow to resume the action that it was doing.
6. The bot will try to right click on the brazier and get stuck with the huge list of player names, take 6 seconds to get past this issue.
 
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For faster banking could we have an option to just bank the crates
 
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Yeah then what if you run out of bank space...? If people are consistently getting 500-600+ points, I'm happy with the speed of the banking. Sure there's probably a couple things I could improve (working on a new banking framework at the moment anyway), but I've already covered most bases eg. Only opening crate if your character is moving and on it's way to the bank.
 

hke

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What is wrong here?


00:00:05 - Missing one of:
00:00:05 - \Qaxe\E
00:00:05 - Bot stopped: Missing critical item, refer to output log
Finished with 0 exceptions.
RuneScape appears to have been closed or disconnected.
 
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What is wrong here?


00:00:05 - Missing one of:
00:00:05 - \Qaxe\E
00:00:05 - Bot stopped: Missing critical item, refer to output log
Finished with 0 exceptions.
RuneScape appears to have been closed or disconnected.

Means you don't have an axe. There was a bug which means if you had a Bruma Torch equipped, you couldn't have an axe in your inventory. This will be fixed next push.
 
Could you make it to where we could have the axe in your inventory and a fire staff/bruma torch equipped?

You could be interested in post above.
 
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