- Joined
- Aug 23, 2015
- Messages
- 1,961
Please add tea stall support at the eastern part of varrock. It is the same xp as baking stalls without any aggressive NPCs.
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Sign up now!00:02:10 DEBUG [ItemEvent] 1 Cake added
00:02:13 INFO We found a scary npc. RUN
00:02:13 DEBUG Creating new flee path
00:02:13 INFO We found a scary npc. RUN
00:02:13 DEBUG Creating new flee path
00:02:22 INFO We found a scary npc. RUN
00:02:22 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:23 INFO We found a scary npc. RUN
00:02:23 DEBUG Creating new flee path
00:02:25 DEBUG [ItemEvent] 1 Cake removed
00:02:25 DEBUG [ItemEvent] 1 Cake removed
00:02:28 INFO We found a scary npc. RUN
00:02:28 DEBUG Creating new flee path
00:02:28 INFO We found a scary npc. RUN
00:02:28 DEBUG Creating new flee path
00:02:28 INFO We found a scary npc. RUN
00:02:28 DEBUG Creating new flee path
00:02:36 INFO We found a scary npc. RUN
00:02:36 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:37 INFO We found a scary npc. RUN
00:02:37 DEBUG Creating new flee path
00:02:38 INFO We found a scary npc. RUN
00:02:38 DEBUG Creating new flee path
00:02:38 INFO We found a scary npc. RUN
00:02:38 DEBUG Creating new flee path[/spoiler]
Hmm, and no npc was trying to attack you? Not sure how to fix that, the only way it can end up there is if the game thinks there is an npc nearby that is targeting you.Bot started screwing up on me @ Ardy cake stall. It kept running back and forth
Code:00:02:10 DEBUG [ItemEvent] 1 Cake added 00:02:13 INFO We found a scary npc. RUN 00:02:13 DEBUG Creating new flee path 00:02:13 INFO We found a scary npc. RUN 00:02:13 DEBUG Creating new flee path 00:02:22 INFO We found a scary npc. RUN 00:02:22 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:23 INFO We found a scary npc. RUN 00:02:23 DEBUG Creating new flee path 00:02:25 DEBUG [ItemEvent] 1 Cake removed 00:02:25 DEBUG [ItemEvent] 1 Cake removed 00:02:28 INFO We found a scary npc. RUN 00:02:28 DEBUG Creating new flee path 00:02:28 INFO We found a scary npc. RUN 00:02:28 DEBUG Creating new flee path 00:02:28 INFO We found a scary npc. RUN 00:02:28 DEBUG Creating new flee path 00:02:36 INFO We found a scary npc. RUN 00:02:36 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:37 INFO We found a scary npc. RUN 00:02:37 DEBUG Creating new flee path 00:02:38 INFO We found a scary npc. RUN 00:02:38 DEBUG Creating new flee path 00:02:38 INFO We found a scary npc. RUN 00:02:38 DEBUG Creating new flee path[/spoiler]
Will add tea later tonight. Are the issues with banking / dropping etc fixed?
Any other npc/stall requests?
Hmm, and no npc was trying to attack you? Not sure how to fix that, the only way it can end up there is if the game thinks there is an npc nearby that is targeting you.
Not sure what you mean by mass clicks? Also if that happens again please provide a log for meWhen finishing banking sometimes mass clicks on the same spot in bank while its ont he way to ardy knights but yea mass clicks on the same spot in bank, i have to manually click outside bank for it to continue the path to ardy knights.
Not sure what you mean by mass clicks? Also if that happens again please provide a log for me
Can you provide a log or some more description on what you mean? What caused it to randomly run away etc.Cake stall in ardy is bugged. Bot runs away for some reason. Silk stall working well. Needs more options such as warrior woman etc. Other thieving bots is really buggy or an obvious bot. Hoping this will keep improving.
Will update when I get my thieving higher and try out different npc options.
Can you provide a log or some more description on what you mean? What caused it to randomly run away etc.
Cake stall in ardy is bugged. Bot runs away for some reason. Silk stall working well. Needs more options such as warrior woman etc. Other thieving bots is really buggy or an obvious bot. Hoping this will keep improving.
Will update when I get my thieving higher and try out different npc options.
Update: Strange. bot went to the bank for no reason, dropped the silks and it's stuck there.
Can you provide a log or some more description on what you mean? What caused it to randomly run away etc.
Baker: It was a few hours ago. Logs said something similar to "Running away from NPC" and ran west and repeatedly clicked on a spot, doesn't come back, just stuck there.
Silk stall:
1st try - Started nearby silk stall, set food to none. Did 2-4 (not sure) inventory of silk steals and runs to bank (Full hp and no guards can attack me), seemed like it's trying to get food but I set it to none, so it's just stuck there looking at the bank.
2nd try - Started at bank, set food to cake. Runs to silk stall (didnt open bank yet) and did 2ish inventory of silk steals and then runs to bank, withdraws cake, runs back to silk stall and started stealing again with half inventory of useless cakes, lol. I think setting the amount of cakes to 1 will fix the the problem atm.
Edit: It also turns off run for some reason.
Edit2: Put 1 cake in inventory. Set bot to run silk stalls with 1 cake food settings. Working flawlessly for 20 mins and hasn't returned to bank. Simple workaround! Quick suggestion, bot always drops silk on one tile behind the stealing spot and after a while it might be kind of obvious. It might be better to just drop silk without moving (drop silk where you steal the silk).
Baker: It was a few hours ago. Logs said something similar to "Running away from NPC" and ran west and repeatedly clicked on a spot, doesn't come back, just stuck there.
Silk stall:
1st try - Started nearby silk stall, set food to none. Did 2-4 (not sure) inventory of silk steals and runs to bank (Full hp and no guards can attack me), seemed like it's trying to get food but I set it to none, so it's just stuck there looking at the bank.
2nd try - Started at bank, set food to cake. Runs to silk stall (didnt open bank yet) and did 2ish inventory of silk steals and then runs to bank, withdraws cake, runs back to silk stall and started stealing again with half inventory of useless cakes, lol. I think setting the amount of cakes to 1 will fix the the problem atm.
Edit: It also turns off run for some reason.
Edit2: Put 1 cake in inventory. Set bot to run silk stalls with 1 cake food settings. Working flawlessly for 20 mins and hasn't returned to bank. Simple workaround! Quick suggestion, bot always drops silk on one tile behind the stealing spot and after a while it might be kind of obvious. It might be better to just drop silk without moving (drop silk where you steal the silk).
Will investigate. However I thought I added an option that allows you to only use Thieved Food so the cake stall you should enable that option. Maybe I forgot to push it or does it not work? I'll take a look at the running away from NPC stuff.
Same thing happened to me for both Cake stall and silk.
Dropping is specifically set to drop to a different tile for different users, I cannot make it drop on the tile you stand to thieve as it would block the path for walking there and would cause the bot to break.
Hopefully this helps.
For Silk stall, if you want to make it not use food, simply enable the only use thieved food option as stated for the Silk stall.
Was hoping to have some time tonight to work on this but it turns out I'm going out with the lads.
Sincere apologies for those having issues, I'll hopefully have fixes in place for most issues by week end.
Runemate is currently downI tried starting master farmer but get an error.
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Cheeseface\RuneMate\logs\04-27 16-22-48 - Prime Thieving.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN SettingsRegistry has not been loaded properly
00:00:00 INFO Waiting for start...
00:00:27 INFO Starting
00:00:27 INFO Initializing Player Sense
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_stall_click_delay" with value: 359
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_stall_miss_chance" with value: 0.06558463179534262
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_flee_delay" with value: 3560
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_stun_recognize" with value: 10
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_despawn_wait" with value: 184294
00:00:27 INFO Initializing custom PlayerSense key "p_thieve_retard_bank_chance" with value: 0.06750335052027293
00:00:27 INFO Initializing custom PlayerSense key "p_eat_percent_health" with value: 57
java.lang.IndexOutOfBoundsException: Index: 0
at java.util.Collections$EmptyList.get(Collections.java:4454)
at robot.IiIiIIIiII.else(l:180)
at robot.IIiIiIiiIi.short(x:186)
at robot.iIiiIIIiIi.execute(i:164)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(yya:75)
at com.runemate.game.api.script.framework.LoopingBot.run(txa:137)
at com.runemate.game.api.script.framework.AbstractBot.start(pab:30)
at nul.IiiIIIiiIIIi.run(krb:161)
p_thieve_retard_bank_chance LUL
lol i didnt even recognized thatHis username is his computer is funnier "C:\Users\Cheeseface\"
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