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Prime NMZ

Client Developer
Joined
Oct 12, 2015
Messages
3,758
Did this fix only prayer pots or also the absorption and overloads?

There was 2 updates - one to hopefully relieve some of the issues with getting stuck at barrels, the other was the Prayer potion change.
 
Joined
Mar 20, 2017
Messages
15
This bot has been so great that I got careless today and left the bot running while I went to work. When I came home I found out that it had spent nearly 3 hours clicking on the Absorption Potion barrel because it somehow managed to pick up some bones while in a dream.. I smell a ban inc :(:(
How did your account end up? The exact same thing happened to me, but for 11 hours >.<
 
Joined
Apr 19, 2017
Messages
3
Could you look into the the bot not logging out for any reason? I set it to do 1 dream and it will still keep going until i'm out of potions, which is roughly 12 hours because I keep 255 doses in my barrel, maybe a fail safe so if experience isn't gained for a few minutes it auto shuts off?
 
Joined
Apr 15, 2017
Messages
540
Been using this the past two days and can honestly say this is the best nmz script on the site period. Serene's comes a close second, though.

E; The xp tracker is off it says 99k but the actual xp is when you click on it. refer to picture

xp.png
xp2.png
 
Last edited:
Joined
May 2, 2017
Messages
1
When im using the bot it isnt withdrawing full inv of potions only partial even though in settings i have it to 27 *(4) as a total
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
When im using the bot it isnt withdrawing full inv of potions only partial even though in settings i have it to 27 *(4) as a total

Right and then it should close the bank and decant them.
 
Joined
May 8, 2017
Messages
42
Love this bot so far (just started using it), but I have had a couple problems tonight. On both occasions it has been running flawlessly, when -- seemingly out of nowhere -- it fails to detect prayer potions (and/or overloads) in my inventory, bringing the session to an end.

I do have potion purchasing disabled (as the log states). But I'm using prayer pots/overloads and my inventory has/had quite a few of each remaining. I'm new to this site/platform, and am not entirely certain on what you need in terms of logs. Based on what I see available to me, here's the last twenty minutes or so.

00:22:40 INFO Idling until next task
00:29:06 INFO Dropping items
00:29:07 INFO Dropping: Vial
00:29:08 INFO Idling until next task
00:36:26 INFO Talking to Dominic
00:39:07 INFO Chatting to Dominic
00:43:36 INFO Rewards Shop
00:43:36 INFO Potion purchasing disabled and out of potions

Tomorrow I'll try running it with overloads/absorption potions to see if I have better luck that way.
 
Last edited:
Joined
May 8, 2017
Messages
42
Update: I switched from the prayer pot method, to absorptions/rock cake. It's going relatively well.

The only problem now is I have noticed that it steadily -- almost every time -- uses the rock cake after the overload runs out, and has to wait for my HP to rise from 47/48 (sometimes far worse), back to 51. At times it does get it right. Other times it gets it terribly wrong. As an example, I just checked and I'm at 27 HP and haven't dosed with an overload.

Edit: took the advice on prayer flicking for hp, and it seemed to solve the problem with eating the rock cake below 50hp when not potted.

Still had a problem with dying when there were absorption pots in the inventory. But I do think, with my current settings, it would run as long as I need. Just with added, premature, deaths.

Edit #2: I'm not sure that I changed anything ... but I just ran close to two hours flawless.
 
Last edited:
Joined
Apr 4, 2017
Messages
115
Hey Party the bot took 10 cents from me today and here are the logs!

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Jimmy\RuneMate\logs\05-10 19-25-06 - Prime NMZ.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN SettingsRegistry has not been loaded properly
00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=184
00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.1844862834487888
00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=1.0748219477065608
00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.6295014475864743
00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.7920235762326169
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=53
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=168
00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=6
00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=25
00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=23
00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=67
00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=4.786712220938798
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=260.1229355743392
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=411.3808036955081
00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=0
00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=41.961739713413124
00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=45.42036144547646
00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=88
00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=69
00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=80.32285585082907
00:00:00 DEBUG UI loaded in 18 milliseconds
00:00:00 INFO Waiting for start...
00:00:00 DEBUG file:/C:/Users/Jimmy/RuneMate/bots/storage/PrimeNMZ/primera.css
00:00:01 DEBUG Executing: Empty Leaf.
00:00:02 DEBUG Executing: Empty Leaf.
00:00:02 DEBUG Executing: Empty Leaf.
00:00:03 DEBUG Executing: Empty Leaf.
00:00:03 DEBUG Executing: Empty Leaf.
00:00:04 DEBUG Executing: Empty Leaf.
00:00:05 DEBUG Executing: Empty Leaf.
00:00:05 DEBUG Executing: Empty Leaf.
00:00:06 DEBUG Executing: Empty Leaf.
00:00:07 DEBUG Executing: Empty Leaf.
00:00:07 DEBUG Executing: Empty Leaf.
00:00:08 DEBUG Executing: Empty Leaf.
00:00:08 DEBUG Executing: Empty Leaf.
00:00:09 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Start button pushed
00:00:15 INFO Starting
00:00:15 DEBUG Staggering topups: true
00:00:15 DEBUG Setup complete...
00:00:15 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG successfully invoked start
00:00:17 INFO Rewards Shop
00:00:21 INFO Opening Reward Shop
00:00:21 INFO Moving Camera to face Reward chest
00:00:22 INFO Rewards Shop
00:00:22 INFO Opening Reward Shop
00:00:22 INFO Moving Camera to face Reward chest
00:00:22 INFO Rewards Shop
00:00:23 INFO Opening Reward Shop
00:00:23 INFO Moving Camera to face Reward chest
00:00:24 INFO Rewards Shop
00:00:24 INFO Opening Reward Shop
00:00:24 INFO Moving Camera to face Reward chest
00:00:25 INFO Rewards Shop
00:00:25 INFO Opening Reward Shop
00:00:27 INFO Successfully opened Reward shop.
00:00:28 INFO Rewards Shop
00:00:28 INFO Purchasing 35 potions
00:00:29 INFO Rewards Shop
00:00:29 INFO Purchasing 35 potions
00:00:31 INFO Rewards Shop
00:00:31 INFO Purchasing 35 potions
00:00:32 INFO Closing shop
00:00:34 INFO Walking to barrel
00:00:40 INFO Interacting with barrel
00:00:43 INFO Withdrawing required doses
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:44 INFO Rewards Shop
00:00:45 INFO Opening Reward Shop
00:00:45 INFO Moving Camera to face Reward chest
00:00:45 INFO Moving closer to Reward chest
00:00:46 INFO Rewards Shop
00:00:46 INFO Opening Reward Shop
00:00:46 INFO Moving Camera to face Reward chest
00:00:46 INFO Moving closer to Reward chest
00:00:47 INFO Rewards Shop
00:00:47 INFO Opening Reward Shop
00:00:47 INFO Moving Camera to face Reward chest
00:00:47 INFO Moving closer to Reward chest
00:00:48 INFO Rewards Shop
00:00:48 INFO Opening Reward Shop
00:00:48 INFO Moving Camera to face Reward chest
00:00:48 INFO Moving closer to Reward chest
00:00:48 INFO Rewards Shop
00:00:48 INFO Opening Reward Shop
00:00:48 INFO Moving Camera to face Reward chest
00:00:48 INFO Moving closer to Reward chest
00:00:49 INFO Rewards Shop
00:00:49 INFO Opening Reward Shop
00:00:49 INFO Moving Camera to face Reward chest
00:00:49 INFO Moving closer to Reward chest
00:00:50 INFO Rewards Shop
00:00:50 INFO Opening Reward Shop
00:00:50 INFO Moving Camera to face Reward chest
00:00:50 INFO Moving closer to Reward chest
00:00:51 INFO Rewards Shop
00:00:51 INFO Opening Reward Shop
00:00:51 INFO Moving Camera to face Reward chest
00:00:51 INFO Moving closer to Reward chest
00:00:52 INFO Rewards Shop
00:00:52 INFO Opening Reward Shop
00:00:56 INFO Rewards Shop
00:00:56 INFO Purchasing 29 potions
00:00:57 INFO Rewards Shop
00:00:57 INFO Purchasing 29 potions
00:00:59 INFO Rewards Shop
00:00:59 INFO Purchasing 29 potions
00:01:00 INFO Rewards Shop
00:01:00 INFO Purchasing 29 potions
00:01:01 INFO Closing shop
00:01:03 INFO Withdrawing required doses
00:01:06 INFO Walking to barrel
java.lang.NullPointerException
at robot.IIiIiiiiIi.break(b:84)
at robot.IIiiiIIiIi.execute(s:115)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(cab:47)
at com.runemate.game.api.script.framework.LoopingBot.run(vcb:19)
at com.runemate.game.api.script.framework.AbstractBot.start(dib:162)
at nul.IiIiiIiiIiiI.run(rlb:38)
 
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