.
Afraid not - never something I've really considered to be honest.
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Rajeev\RuneMate\logs\Prime NMZ 2-17 22-05-46.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN [LootTracker] Disabling for 5000ms
00:00:00 INFO [WebServices] Now tracking 9 statistics and 6 skills for nmz
00:00:01 INFO [Setup] Running start-up configuration
00:00:01 INFO [Setup] Completed start-up configuration
00:00:01 INFO [Setup] Waiting for user input...
00:00:01 INFO [Preparing] (1/3) Running First Query: Game Objects
00:00:01 INFO [Preparing] (2/3) Running First Query: Items
00:00:01 INFO [Preparing] (3/3) Running First Query: Npcs
00:00:01 INFO [Preparing] (3/3) Background Setup Done
00:00:01 DEBUG Login Handler has been activated!
00:00:08 INFO [Settings] Strategy set to PRAY_MELEE
00:00:09 DEBUG Interface Closer - Play Button has been activated!
00:00:44 INFO [Settings] Potion Absorption set to quantity x0 and purchasing true
00:00:44 INFO [Settings] Potion Overload set to quantity x6 and purchasing true
00:00:44 INFO [Settings] Potion Super magic set to quantity x0 and purchasing true
00:00:44 INFO [Settings] Potion Super ranging set to quantity x0 and purchasing true
00:00:44 INFO [Settings] Potion Prayer set to quantity x22 and purchasing false
00:00:44 INFO [Settings] Potion Super restore set to quantity x0 and purchasing false
00:01:18 WARN [LootTracker] Disabling for 5000ms
00:02:00 INFO [Setup] Starting bot...
00:02:00 INFO [Preparing] Building Logic Tree
00:02:01 INFO [WebServices] Update successful for nmz
00:02:02 INFO [Navigation] Walking Path
00:02:02 INFO [Navigation] Building route
00:02:02 INFO [Navigation] Building RegionPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:02 INFO [Navigation] Building WebPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:02 INFO Opening the quest list to check quest completion state.
00:02:05 INFO [Navigation] Building BresenhamPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:05 INFO [Navigation] Built iIIiiIiIiIi: [Coordinate(2612, 3111, 0), Coordinate(2611, 3112, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3114, 0), Coordinate(2609, 3115, 0), Coordinate(2608, 3116, 0), Coordinate(2607, 3117, 0)]
00:02:07 INFO [Navigation] Building RegionPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:07 INFO [Navigation] Building WebPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:08 INFO [Navigation] Building BresenhamPath route to Area(2601, 3113, 0 -> 2613, 3122, 0)
00:02:08 INFO [Navigation] Built iIIiiIiIiIi: [Coordinate(2611, 3114, 0), Coordinate(2610, 3115, 0), Coordinate(2609, 3115, 0), Coordinate(2608, 3116, 0), Coordinate(2607, 3117, 0)]
00:02:08 INFO [Select Dream] Talking to Dominic
00:02:10 DEBUG [Refresh] Refreshed with Dominic Onion(level: 0, position: 2608, 3116, 0)
00:02:13 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
00:02:13 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
00:02:13 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
00:02:13 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
00:02:14 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
00:02:14 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
00:02:15 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:02:15 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:02:16 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
00:02:16 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
00:02:17 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:02:17 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:02:19 INFO [Unnamed Leaf] Clicking Potion
00:02:19 DEBUG [Refresh] Refreshed with Potion [2605, 3117, 0]
00:02:24 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 13]
00:02:24 INFO [Unnamed Leaf] Selecting correct bosses
00:02:24 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 6, 9]
00:02:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 22, origin: INVENTORY)
00:02:29 INFO [Drink Overload] Drinking Overload
00:02:36 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
00:02:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
00:02:37 INFO [Activate Protect from Melee] Activating Protect from Melee
00:02:38 INFO [Interact: Anti-AFK] Selecting ^Attack$
00:03:07 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8807, 8172, 3)
00:03:08 INFO [Idle] Waiting for next event
00:03:19 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8814, 8166, 3) -> Count Draynor (hard)(level: 177, position: 8815, 8165, 3)
00:04:01 INFO [WebServices] Update successful for nmz
00:04:04 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8815, 8165, 3) -> No target
00:04:06 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8814, 8166, 3)
00:04:17 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 6, origin: INVENTORY)
00:04:20 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:04:22 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8814, 8166, 3) -> No target
00:04:22 INFO [Idle] Waiting for next event
00:04:23 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8814, 8166, 3)
00:04:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8814, 8166, 3) -> Khazard warlord (hard)(level: 192, position: 8815, 8167, 3)
00:05:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8815, 8167, 3) -> No target
00:05:38 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8815, 8165, 3)
00:05:42 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 5, origin: INVENTORY)
00:05:42 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:05:43 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8815, 8165, 3) -> Khazard warlord (hard)(level: 192, position: 8814, 8166, 3)
00:05:44 INFO [Idle] Waiting for next event
00:06:01 INFO [WebServices] Update successful for nmz
00:06:28 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8814, 8166, 3) -> No target
00:06:29 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8813, 8166, 3)
00:06:59 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 4, origin: INVENTORY)
00:06:59 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:07:00 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8814, 8166, 3) -> No target
00:07:00 INFO [Idle] Waiting for next event
00:07:01 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8814, 8166, 3)
00:07:10 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8814, 8166, 3) -> No target
00:07:11 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8815, 8165, 3)
00:07:12 INFO [Settings] Strategy set to PRAY_MELEE
00:07:14 INFO [Settings] Potion Absorption set to quantity x0 and purchasing true
00:07:14 INFO [Settings] Potion Overload set to quantity x6 and purchasing true
00:07:14 INFO [Settings] Potion Super magic set to quantity x0 and purchasing true
00:07:14 INFO [Settings] Potion Super ranging set to quantity x0 and purchasing true
00:07:14 INFO [Settings] Potion Prayer set to quantity x22 and purchasing false
00:07:14 INFO [Settings] Potion Super restore set to quantity x0 and purchasing false
00:07:33 INFO [Setup] Starting bot...
00:07:33 INFO [Preparing] Building Logic Tree
00:07:33 INFO [Idle] Waiting for next event
00:07:33 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
00:07:34 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
00:07:39 INFO [Drink Overload] Drinking Overload
00:07:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 22, origin: INVENTORY)
00:07:41 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8815, 8165, 3) -> Khazard warlord (hard)(level: 192, position: 8814, 8166, 3)
00:07:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 22, origin: INVENTORY)
00:07:41 INFO [Idle] Waiting for next event
00:08:02 INFO [WebServices] Update successful for nmz
00:08:34 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8814, 8166, 3) -> No target
00:08:35 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8815, 8165, 3)
00:08:38 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 3, origin: INVENTORY)
00:08:38 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:08:40 INFO [Idle] Waiting for next event
00:08:50 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8815, 8165, 3) -> Tree spirit (hard)(level: 199, position: 8814, 8166, 3)
00:09:09 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 10, origin: INVENTORY)
00:09:35 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8814, 8166, 3) -> Black demon (hard)(level: 292, position: 8816, 8168, 3)
00:09:39 DEBUG [Refresh] Refreshed with Power surge [8811, 8165, 3]
00:09:40 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 10, origin: INVENTORY)
00:09:40 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:09:41 INFO [Interact: Power Surge] Selecting ^Activate$
00:09:41 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8816, 8168, 3) -> No target
00:09:42 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8815, 8165, 3)
00:09:44 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8815, 8165, 3) -> No target
00:09:46 DEBUG [SpecialAttack] Weapon details: Details(available=true, cost=500, description=No Description)
00:09:46 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8812, 8166, 3)
00:10:01 INFO [WebServices] Update successful for nmz
00:10:10 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8812, 8166, 3) -> No target
00:10:11 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8811, 8163, 3)
00:10:25 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 9, origin: INVENTORY)
00:10:30 DEBUG [Refresh] Refreshed with null
00:10:30 INFO [Idle] Waiting for next event
00:10:37 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8811, 8163, 3) -> Black demon (hard)(level: 292, position: 8813, 8167, 3)
00:11:13 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 9, origin: INVENTORY)
00:11:13 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:11:22 INFO [Idle] Waiting for next event
00:11:22 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8813, 8167, 3) -> Black demon (hard)(level: 292, position: 8813, 8163, 3)
00:11:28 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 8, origin: INVENTORY)
00:12:02 INFO [WebServices] Update successful for nmz
00:12:16 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8813, 8163, 3) -> No target
00:12:18 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8813, 8167, 3)
00:12:38 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8813, 8167, 3) -> No target
00:12:41 INFO [Drink Overload] Drinking Overload
00:12:43 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 22, origin: INVENTORY)
00:12:43 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 8813, 8168, 3)
00:12:43 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 22, origin: INVENTORY)
00:12:43 INFO [Idle] Waiting for next event
00:12:56 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 8, origin: INVENTORY)
00:12:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:12:57 INFO [Idle] Waiting for next event
00:13:43 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 8813, 8167, 3) -> No target
00:13:44 INFO [Interact: Anti-AFK] Selecting ^Attack$
00:13:46 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8812, 8168, 3)
00:13:46 INFO [Idle] Waiting for next event
00:13:58 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
00:14:01 DEBUG [Refresh] Refreshed with SpriteItem(name
rayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
00:14:01 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
00:14:02 INFO [WebServices] Update successful for nmz
00:14:02 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8812, 8166, 3) -> No target
00:14:03 INFO [Idle] Waiting for next event
00:14:04 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8812, 8166, 3)
00:14:09 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8812, 8166, 3) -> No target
00:14:11 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8814, 8166, 3)
00:14:53 DEBUG Parallel collect task were cancelled
00:14:53 INFO [Bot stopped] Thanks for choosing Prime!
00:14:53 INFO [WebServices] No longer tracking nmz
00:14:53 INFO Stopped: Session expired
Why did it stop?