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Prime NMZ FREE [Deleted]

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Client Developer
Joined
Oct 12, 2015
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3,763
V2 BOIZZZ

3LJObj1.png
 
Superior All Knowing Person!
Joined
Oct 9, 2016
Messages
642
"bot stopped : exception thrown on UI load" :/
- says it doesn't have an UI, are you messing with it atm. or? :p
 
Client Developer
Joined
Oct 12, 2015
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3,763
Yeah, the normal version gives me the "no interface" issue aswell.

Should be fine on normal version (I can run it fine from botstore). It's unbelievable how many times I've goofed trying to get V2 running on the botstore. Should finally be fixed on next push though, having to dance are resource declaration for botstore is absolute aids.
 
Superior All Knowing Person!
Joined
Oct 9, 2016
Messages
642
Should be fine on normal version (I can run it fine from botstore). It's unbelievable how many times I've goofed trying to get V2 running on the botstore. Should finally be fixed on next push though, having to dance are resource declaration for botstore is absolute aids.
No worries, i'll try and do a clean install and see if that does the trick.

@Party
This is the error code i get (sometimes, it's quite random) when i load up the old NMZ.
<spoiler>
java.lang.NullPointerException
at com.prime_bots.bots.prime_nmz.PrimeNmz.float(wa:365)
at bot.iiIIIiIIIi.onStop(fa:11)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
</spoiler>
 
Last edited:
Joined
Oct 22, 2016
Messages
1
Hello all, @Party I seem to be having trouble getting into the script as of recent.
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkBounds(Buffer.java:567)
at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:187)
at nul.IIIIiIiIIIii.else(mza:74)
at nul.IIIIiIiIIIii.else(mza:172)
at nul.iiIIIIiiIiii.else(iab:79)
at nul.IIIIiIiIIIii.else(mza:16340)
at nul.IIIIiIiIIIii.else(mza:9645)
at nul.IiIIiIiIiIIi.else(ffb:221)
at nul.IIiIIIiIIiii.else(xza:152)
at nul.IIiIIIiIIiii.else(xza:92)
at com.runemate.game.api.hybrid.entities.definitions.NpcDefinition.get(dxa:113)
at nul.iIIIIIiIIIII.getDefinition(pdb:149)
at com.runemate.game.api.hybrid.queries.NpcQueryBuilder.accepts(ocb:32)
at com.runemate.game.api.hybrid.queries.NpcQueryBuilder.accepts(ocb:111)
at com.runemate.game.api.hybrid.queries.QueryBuilder.results(sza:26)
at nul.IiIIiIiiIIiI.else(mdb:143)
at nul.iiIiiIiiIIII.validate(txa:214)
at com.runemate.game.api.script.framework.LoopingBot.run(oab:101)
at com.runemate.game.api.script.framework.AbstractBot.start(pcb:49)
at nul.IiIiiIiiIIii.run(lnb:26)
 
Joined
Oct 27, 2016
Messages
91
V2 looks great man, really rating the xp/hr and points/hr counters. It is running fine also, will post after bank run to see if it can withdraw more prayer pots.

It sometimes drops a full prayer potion (directly from the row below from which I have seen) after dropping an empty vial which I have been able to pick back up manually, however apart from that everything seems fine!
 
Superior All Knowing Person!
Joined
Oct 9, 2016
Messages
642
V1:
old setup, meele, everything is setup the way i got my 99 str cape..
and it won't stop picking bosses that are NOT on the pick list :/
it just picked; warlord, bouncer, tree spirit, king roald, vampire and then for some reason it picks that.. chrozon guy :/
 
Joined
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Messages
91
There is also an issue with V1 whereby it keeps clicking outside of the arena to the south-east, as if the character isn't in the corner. V2 is unusable for me at the moment due to the fact it drops potions.

Thanks
 
Client Developer
Joined
Oct 12, 2015
Messages
3,763
There is also an issue with V1 whereby it keeps clicking outside of the arena to the south-east, as if the character isn't in the corner. V2 is unusable for me at the moment due to the fact it drops potions.

Thanks

Not much I can do about potions I'm afraid, it's all down to the interaction changes :( I'll add a secondary check and see if it improves anything.
 
V1:
old setup, meele, everything is setup the way i got my 99 str cape..
and it won't stop picking bosses that are NOT on the pick list :/
it just picked; warlord, bouncer, tree spirit, king roald, vampire and then for some reason it picks that.. chrozon guy :/

Should be fixed for V2 anyway, I handle the boss selection differently.
 
Joined
Oct 27, 2016
Messages
91
Not much I can do about potions I'm afraid, it's all down to the interaction changes :( I'll add a secondary check and see if it improves anything.
 


Should be fixed for V2 anyway, I handle the boss selection differently.

Alright man, I take it it is dropping potions for everyone using the prayer method? I have just tried using the absorption method in V2 and it just spends the whole time flicking the rapid head prayer, not even dosing up again on overloads.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,763
Alright man, I take it it is dropping potions for everyone using the prayer method? I have just tried using the absorption method in V2 and it just spends the whole time flicking the rapid head prayer, not even dosing up again on overloads.

It's just that the interaction methods within the API still need a little work. I've added an extra check when dropping vials which should help (next push).

Never had that issue on V2, I'll have a little look.
 
Joined
Oct 27, 2016
Messages
91
It's just that the interaction methods within the API still need a little work. I've added an extra check when dropping vials which should help (next push).

Never had that issue on V2, I'll have a little look.

Your work is appreciated!
 
RuneMate Staff
Joined
Oct 2, 2015
Messages
3,237
2.0.1 Feedback:
  • Drinks to 300 worth absorption, despite me lowering the threshold to 150
  • Doesn't run to a corner to help prevent being attacked from 3 sides at once
  • Gets stuck on the scrolling option to choose which bosses to face (on normal mode, as discussed on Slack). It right clicks the scroll bar, and then doesn't seem to click on accept
  • Spam clicks on the quick prayer icon
  • Sometimes double clicks on the overload potion, with the game saying you're already under the effects of an overload
  • Is otherwise extremely sexy, thank you mr skeletal
 
Occasionally gets stuck in a bit of a loop:

It will withdraw the specified amount, eg: 8x Overload doses and then go to click on the withdrawal option for Absorptions, however it clicks on the Overload barrel again and withdraws the value of what should have been Absorbtion potions.

It then realises the mistake, deposits the overloads and repeats.

Camera angle where bug occurs:
PfxuMNI.png



By moving the camera, it fixes this.
 
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