- Joined
- Mar 29, 2015
- Messages
- 18
Defeat3d updated Celestial Hunter with a new update entry:
Celestial Hunter v2.1.0 Released!
Read the rest of this update entry...
Its working again (OSRS) thanks for the update!
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Sign up now!Defeat3d updated Celestial Hunter with a new update entry:
Celestial Hunter v2.1.0 Released!
Read the rest of this update entry...
No idea what even fixed it... But I'm glad it works again!Its working again (OSRS) thanks for the update!
No idea what even fixed it... But I'm glad it works again!
99 on the RS3 account.
In case you didn't read it, this shows all of the current features:so no falconry?
can it catch prickly kebbits?
In case you didn't read it, this shows all of the current features:
Very nice indeed!
Hmm, the update included model subtraction from coordinates so it should actually left-click the coordinate in a way that it moves to it, but doesn't touch the trap on it. I'll make it optional in the future since obviously it doesn't seem to work very well for some people.I like what you have done in the major update, it's way more smooth and everything, however when it walks to the basic spot (which I don't like, make it random spot withiN 2 tiles from a trap) it rightclicks 3 times to walk to it, even when it already walked to the spot, it keeps commanding to walk to the spot with the right click>walk to
Thank you.This looks awesome
Negative, what settings are you running?seems to have an issue at the moment not been able to find you traps in your inventory
Hmm, the update included model subtraction from coordinates so it should actually left-click the coordinate in a way that it moves to it, but doesn't touch the trap on it. I'll make it optional in the future since obviously it doesn't seem to work very well for some people.
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