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Prime Agility [Deleted]

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Bot is getting stuck when a mark of grace is somewhere on falador course. As soon as it's visible the bot clicks it repeatedly even if it's across the course.

I'm having the same issue. Just spam clicked towards the Mark of Grace. Other than that flawless course running.
 
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This resource has been removed and is no longer available for download.
 
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Works pretty well for the past 30 mins at seers village course - the only problem ive noticed is that it often teleport's twice. It works properly, Teleporting after it finishes the course, but then it teles again when its already at the seers village bank. Have tried changin the config of the tele on osrs , and restarted client to no avail.
 
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Works pretty well for the past 30 mins at seers village course - the only problem ive noticed is that it often teleport's twice. It works properly, Teleporting after it finishes the course, but then it teles again when its already at the seers village bank. Have tried changin the config of the tele on osrs , and restarted client to no avail.
Interesting, will take a look at it. Not sure why it would be trying to teleport twice.
 
Works pretty well for the past 30 mins at seers village course - the only problem ive noticed is that it often teleport's twice. It works properly, Teleporting after it finishes the course, but then it teles again when its already at the seers village bank. Have tried changin the config of the tele on osrs , and restarted client to no avail.
Is this when you use Tabs or Runes?
 
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Interesting, will take a look at it. Not sure why it would be trying to teleport twice.
 

Is this when you use Tabs or Runes?


Im using runes - I also tried changing the settings of which spells are shown, but that didnt seem to work either.

INFO Obstacle Interaction Leaf, Target: Edge (Jump) | Coordinate(2703, 3461, 2)
00:50:56 INFO Obstacle Interacted: Edge (Jump) | Coordinate(2703, 3461, 2)
00:51:01 INFO Interaction success with: Edge (Jump) | Coordinate(2703, 3461, 2)
00:51:01 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:01 INFO Traversing to Wall
00:51:03 INFO SeersVillageTeleport: Teleport succeeded
00:51:04 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Law rune, quantity: 98, index: 1, origin: INVENTORY)"})
00:51:06 DEBUG Turning to: Wall | Coordinate(2729, 3489, 0)
00:51:06 DEBUG Turning to: Wall | Coordinate(2729, 3489, 0)
00:51:06 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:06 INFO SeersVillageTeleport: Teleport succeeded
00:51:07 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Law rune, quantity: 97, index: 1, origin: INVENTORY)"})
00:51:09 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:09 INFO Obstacle Interaction Leaf, Target: Wall (Climb-up) | Coordinate(2729, 3489, 0)
00:51:09 INFO Interacting with Wall
 
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Guru updated Prime Agility with a new update entry:

Prime Agility v3.0.2 Released!

Prime Agility updated to v3.0.2.

Read the rest of this update entry...
 
Im using runes - I also tried changing the settings of which spells are shown, but that didnt seem to work either.

INFO Obstacle Interaction Leaf, Target: Edge (Jump) | Coordinate(2703, 3461, 2)
00:50:56 INFO Obstacle Interacted: Edge (Jump) | Coordinate(2703, 3461, 2)
00:51:01 INFO Interaction success with: Edge (Jump) | Coordinate(2703, 3461, 2)
00:51:01 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:01 INFO Traversing to Wall
00:51:03 INFO SeersVillageTeleport: Teleport succeeded
00:51:04 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Law rune, quantity: 98, index: 1, origin: INVENTORY)"})
00:51:06 DEBUG Turning to: Wall | Coordinate(2729, 3489, 0)
00:51:06 DEBUG Turning to: Wall | Coordinate(2729, 3489, 0)
00:51:06 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:06 INFO SeersVillageTeleport: Teleport succeeded
00:51:07 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Law rune, quantity: 97, index: 1, origin: INVENTORY)"})
00:51:09 DEBUG CURRENT OBSTACLE: Wall(Climb-up)
00:51:09 INFO Obstacle Interaction Leaf, Target: Wall (Climb-up) | Coordinate(2729, 3489, 0)
00:51:09 INFO Interacting with Wall

This should be fixed now - Let me know if you run into it again. Happy Botting :)
 
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This resource has been removed and is no longer available for download.
 
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