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MinnowFisher Pro

Joined
Nov 16, 2018
Messages
24
The current version the jumping fish avoidance is not working correctly I've tried to get an admin to approve my change to revert it, so hopefully that happens soon.

In good news in my recent beta version I've added Admiral pies and I've got the jumping fish avoidance working perfectly. I'm going to test it on a few accounts, hopefully get double jumping fish and release it asap.

Thanks for the consideration about my request on admiral pies! Can barely wait :cool:
 
Joined
Nov 2, 2015
Messages
302
The update has pushed. The jumping fish avoidance has been reverted.

I have a new update for it that looks promising but it needs very thorough testing. So I need a few more full days of running it.
 
RuneMate Staff
Joined
Oct 2, 2015
Messages
3,216
Unsure if intended due to AFK mode but...

Break handler isn't able to log the account out, instead it will idle and is afk logged out. It does not click on the log out interface. If it idle afk logs out or I manually click on log out, it successfully logs itself back in at the end of the break.

Code:
04:26:18 DEBUG    playerfishing debug
04:26:18 DEBUG    Running Fish
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Validate fish
04:26:20 DEBUG    playerfishing debug
04:26:20 DEBUG    Running Fish
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2609, 3444, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Inventory Event
04:26:21 DEBUG    Validate fish
04:26:21 DEBUG    delay: 7063
04:26:21 DEBUG    Inventory Event
04:26:24 DEBUG    Inventory Event
04:26:26 DEBUG    Inventory Event
04:26:28 DEBUG    Taking Break for: 00:10:06
04:26:28 TRACE    [ControlPanelTab] Opening LOGOUT using component: InterfaceComponent [161, 38]
04:26:29 DEBUG    Inventory Event
 

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Joined
Oct 30, 2018
Messages
125
Unsure if intended due to AFK mode but...

Break handler isn't able to log the account out, instead it will idle and is afk logged out. It does not click on the log out interface. If it idle afk logs out or I manually click on log out, it successfully logs itself back in at the end of the break.

Code:
04:26:18 DEBUG    playerfishing debug
04:26:18 DEBUG    Running Fish
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Validate fish
04:26:20 DEBUG    playerfishing debug
04:26:20 DEBUG    Running Fish
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2609, 3444, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Inventory Event
04:26:21 DEBUG    Validate fish
04:26:21 DEBUG    delay: 7063
04:26:21 DEBUG    Inventory Event
04:26:24 DEBUG    Inventory Event
04:26:26 DEBUG    Inventory Event
04:26:28 DEBUG    Taking Break for: 00:10:06
04:26:28 TRACE    [ControlPanelTab] Opening LOGOUT using component: InterfaceComponent [161, 38]
04:26:29 DEBUG    Inventory Event

Same thing happens to me that i mentioned in the past with the litefisher, will post the full report on the correct thread.
 
Joined
Nov 2, 2015
Messages
302
blisterz updated MinnowFisher Pro with a new update entry:

MinnowFisher Pro v1.0.4 Released!

MinnowFisher Pro updated to v1.0.4.

Read the rest of this update entry...
 
Okay the update has been published. It includes an improved method of detecting the jumping fish and avoiding double jumping fish. It also gives a checkbox to enable eating Admiral Pies.

I tested this very thoroughly before publishing it (over 100 hours) and have seen no issues.
 
Unsure if intended due to AFK mode but...

Break handler isn't able to log the account out, instead it will idle and is afk logged out. It does not click on the log out interface. If it idle afk logs out or I manually click on log out, it successfully logs itself back in at the end of the break.

Code:
04:26:18 DEBUG    playerfishing debug
04:26:18 DEBUG    Running Fish
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    Coordinate(2609, 3444, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:18 DEBUG    Coordinate(2612, 3443, 0)
04:26:18 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Validate fish
04:26:20 DEBUG    playerfishing debug
04:26:20 DEBUG    Running Fish
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2612, 3443, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Coordinate(2609, 3444, 0)
04:26:20 DEBUG    untouched, non-poisoned, fishing spot
04:26:20 DEBUG    Inventory Event
04:26:21 DEBUG    Validate fish
04:26:21 DEBUG    delay: 7063
04:26:21 DEBUG    Inventory Event
04:26:24 DEBUG    Inventory Event
04:26:26 DEBUG    Inventory Event
04:26:28 DEBUG    Taking Break for: 00:10:06
04:26:28 TRACE    [ControlPanelTab] Opening LOGOUT using component: InterfaceComponent [161, 38]
04:26:29 DEBUG    Inventory Event
Will address this in next update thanks for the report.
 
Joined
Oct 19, 2018
Messages
4
Hi bud. This doesn't seem to like swapping spots, and often just idles. Used a fair bit of money too, and got around 500 minnows. Any ideas why? should i be in resizable?
 
Joined
Sep 25, 2018
Messages
34
Hi bud. This doesn't seem to like swapping spots, and often just idles. Used a fair bit of money too, and got around 500 minnows. Any ideas why? should i be in resizable?

If you're referring to swapping from A side to B side I have noticed that if the other side isn't visible it won't swap.
 
Joined
Nov 2, 2015
Messages
302
Hi bud. This doesn't seem to like swapping spots, and often just idles. Used a fair bit of money too, and got around 500 minnows. Any ideas why? should i be in resizable?
You can zoom out or verify the correct side before you leave the bot. Side A is the West side and B is the East side.
If you're referring to swapping from A side to B side I have noticed that if the other side isn't visible it won't swap.
You're correct. I didn't want to put in any sort of pathing to keep interactions down

In the next update I've fixed the failed logout issue some users have. I've also added an option (default on) to move the camera all the way up, to look down at the minnow spots. I've made about 500mil so far hope you've all had the same luck. Shark prices have dropped 1/8th since bot release :S
 
Joined
Oct 7, 2018
Messages
6
How far on the slider would you recommend for the afk mode? I tried the script for 6hours with the max delay being around 4 seconds and it worked perfectly but I feel that setting might be a bit too bot-like. Also, I'm kinda new to this site so if I were to run your script on 2 accounts would it charge the script price twice? Thanks in advance
 
Joined
Nov 2, 2015
Messages
302
How far on the slider would you recommend for the afk mode? I tried the script for 6hours with the max delay being around 4 seconds and it worked perfectly but I feel that setting might be a bit too bot-like. Also, I'm kinda new to this site so if I were to run your script on 2 accounts would it charge the script price twice? Thanks in advance
I put the AFK slider very low. But remember all our slider values are different. Even if two accounts use the exact same slider value the times will be different, this is an attempt to help avoid common patterns between players.
Here is my slider: Screenshot - 67dd6d470a5bdeb9f7988030dd3b7cb0 - Gyazo
The bot would charge you double if you used it on two accounts at once.
 
Joined
Sep 25, 2018
Messages
34
You can zoom out or verify the correct side before you leave the bot. Side A is the West side and B is the East side.

You're correct. I didn't want to put in any sort of pathing to keep interactions down

In the next update I've fixed the failed logout issue some users have. I've also added an option (default on) to move the camera all the way up, to look down at the minnow spots. I've made about 500mil so far hope you've all had the same luck. Shark prices have dropped 1/8th since bot release :S

oh man this bot is great!!!!!!!
I think you did an amazing job, only got banned once so far and that was because I fucked up and didn't turn on any of the antiban or breaks or anything and it ran for 4 hours before I noticed hahaha.
 
Joined
Oct 7, 2018
Messages
6
Is it possible to edit the break handler to stop it choosing to break so often? Sometimes I notice it will choose to break after less than 15 minutes of running and break for 8 minutes or so. I find this is too soon and would rather it break no sooner than 1 hour after starting. I believe we get charged for any time the bot is running even if it's on a break and although I understand I am paying for that feature it just seems silly to sometimes be on break for 40% of the total run time.
 
Joined
Nov 2, 2015
Messages
302
I agree with you. I'll look into adding this but no promises on when. I'll spend time on it this weekend and see how far I can get.
 
Is it possible to edit the break handler to stop it choosing to break so often? Sometimes I notice it will choose to break after less than 15 minutes of running and break for 8 minutes or so. I find this is too soon and would rather it break no sooner than 1 hour after starting. I believe we get charged for any time the bot is running even if it's on a break and although I understand I am paying for that feature it just seems silly to sometimes be on break for 40% of the total run time.
 
Joined
Sep 25, 2018
Messages
34
I have found that the bot has been stopping often because it doesn't see the small net. For the most part, this only happens when the bot is logging in and it's at the click here to play button screen. Im not sure if the game doesn't load fast enough and the bot sees the screen instead of the net? Maybe increase the check time after logging in for the net or something. Happens usually once or twice a day on the same client/account. Have had it happen twice in a row just recently.
 
Joined
Nov 2, 2015
Messages
302
I have found that the bot has been stopping often because it doesn't see the small net. For the most part, this only happens when the bot is logging in and it's at the click here to play button screen. Im not sure if the game doesn't load fast enough and the bot sees the screen instead of the net? Maybe increase the check time after logging in for the net or something. Happens usually once or twice a day on the same client/account. Have had it happen twice in a row just recently.
Fixed thanks for the report and help testing it.
 
Lude'in
Joined
Jan 15, 2019
Messages
10
Hey there, went to try this script out last night but my account wasn't members;
However, the bot started and ran for 16 hours solid without being logged into any account, charging me $1.12.

Not sure if this was a problem with me setting it up, with the client, or with the script, however I was hoping for a refund if possible,
Will be making my alt a member tonight to properly test out this script.
 
Joined
Sep 25, 2018
Messages
34
Hey there, went to try this script out last night but my account wasn't members;
However, the bot started and ran for 16 hours solid without being logged into any account, charging me $1.12.

Not sure if this was a problem with me setting it up, with the client, or with the script, however I was hoping for a refund if possible,
Will be making my alt a member tonight to properly test out this script.

...
 
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