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MaxiWoodcutter TRIAL [Deleted]

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Joined
Jun 7, 2016
Messages
30
Gets stuck after banking willows in draynor. Tried it multiple times and after 2 or 3 inventories it gets stuck in the bank and runs around.

Mine's been doing this too. I've just given up on banking at Draynor for now until it's fixed, and I'm power cutting instead and throwing them in a bonfire.
 
Joined
Jun 29, 2016
Messages
1
Hi

After update from OSRS today, the script tells me there is no usable axe found and it logs out automatically. Yesterday it worked fine.
Can anyone help me with this issue?

Thanks!
 

jsu

Joined
Sep 6, 2015
Messages
3
hey man, the new updated version of maxiwoodchopper has no teak support at Cw. how do I draw on map and tree for this
 
Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
hey man, the new updated version of maxiwoodchopper has no teak support at Cw. how do I draw on map and tree for this
You can't add custom areas yet and teaks were only supported using areas you defined on the previous version. in the next update you should be able to make your own areas. until then, enjoy the new features.
 

jsu

Joined
Sep 6, 2015
Messages
3
cool okay thank you :p

ahh I tried to run the bot but it says " this bot does not have an interface"
 
Joined
Dec 17, 2014
Messages
836
Clean. Sleek. Smooth. Reliable. This is the standard you set before spectre and it's breathe taking to see it back in action. This is truly art, great new gui and a good reliable anti ban. Thanks @Aidden good to see you back at your best.


Ran it for 4 hours at Draynor willows. No issues found. Only thing I noticed is it keeps a very low camera angle. Doesn't cause misclicks just stayed on the same low camera angle cutting willows. Don't think it's bot like just what I noticed.
 
Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
Clean. Sleek. Smooth. Reliable. This is the standard you set before spectre and it's breathe taking to see it back in action. This is truly art, great new gui and a good reliable anti ban. Thanks @Aidden good to see you back at your best.


Ran it for 4 hours at Draynor willows. No issues found. Only thing I noticed is it keeps a very low camera angle. Doesn't cause misclicks just stayed on the same low camera angle cutting willows. Don't think it's bot like just what I noticed.
Yeah the turnTo object runemate method seems to do that a lot, i'll see if i can have it set a random height that doesn't stop it from being visible
 
cool okay thank you :p

ahh I tried to run the bot but it says " this bot does not have an interface"
Try restarting spectre. Once you've ran a few bots it gets slow because it runs out of memory and then the interface either takes a while to load or doesn't load at all because you need to restart spectre. Cloud is working on fixing this afaik
 
Joined
Jun 16, 2016
Messages
21
Hey Aidden, any plans to add WC guild support? Or is the plan to use custom areas for this ?
 
Joined
May 25, 2016
Messages
162
OSRS, draynor, willows.
Tries to bank the 'unreachable' banker and just stand still facing the wall because it can't reach it.
 
Joined
Dec 14, 2014
Messages
39
Bot doing willows in draynor will just sit in bank unless camera can see trees, might want to look into this it's pretty bad

This is rs3
 
Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
OSRS, draynor, willows.
Tries to bank the 'unreachable' banker and just stand still facing the wall because it can't reach it.

@Aidden happens Rs3 as well
This should be fixed soon. It's an issue with the Banks class in the runemate api. @Cloud @SlashnHax reminding you to take care of this.
 
Bot doing willows in draynor will just sit in bank unless camera can see trees, might want to look into this it's pretty bad

This is rs3
What is the status saying? If it says it's turning the camera to the tree it might be an issue with turnTo
 
¯\_(ツ)_/¯
Joined
Jun 23, 2015
Messages
166
Got this error after update, worked fine just before it.

java.lang.UnsupportedOperationException
at java.util.AbstractList.add(AbstractList.java:148)
at java.util.AbstractList.add(AbstractList.java:108)
at nul.iIiIiIiiiiII.if(oeb:162)
at nul.iiiiiIiiIIII.if(rgb:175)
at nul.IiiIiIiiiIii.if(jxa:122)
at com.runemate.game.api.hybrid.region.Region.getCollisionFlags(ut:176)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildBetween(vcb:217)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildBetween(vcb:231)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildTo(vcb:182)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildTo(vcb:40)
at bot.COm5.for(db:127)
at bot.nul.execute(s:69)
at bot.COM2.for(ub:27)
at bot.COM2.for(ub:19)
at bot.COM2.short(ub:127)
at bot.Com1.run(wb:67)
at com.runemate.game.api.script.framework.AbstractScript.start(ncb:7)
at nul.IiIiiIiiIiiI.run(dpb:58)
 
Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
Got this error after update, worked fine just before it.

java.lang.UnsupportedOperationException
at java.util.AbstractList.add(AbstractList.java:148)
at java.util.AbstractList.add(AbstractList.java:108)
at nul.iIiIiIiiiiII.if(oeb:162)
at nul.iiiiiIiiIIII.if(rgb:175)
at nul.IiiIiIiiiIii.if(jxa:122)
at com.runemate.game.api.hybrid.region.Region.getCollisionFlags(ut:176)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildBetween(vcb:217)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildBetween(vcb:231)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildTo(vcb:182)
at com.runemate.game.api.hybrid.location.navigation.cognizant.RegionPath.buildTo(vcb:40)
at bot.COm5.for(db:127)
at bot.nul.execute(s:69)
at bot.COM2.for(ub:27)
at bot.COM2.for(ub:19)
at bot.COM2.short(ub:127)
at bot.Com1.run(wb:67)
at com.runemate.game.api.script.framework.AbstractScript.start(ncb:7)
at nul.IiIiiIiiIiiI.run(dpb:58)
I'm assuming this is OSRS? If not try restarting the client.
alot of errors in the bot. cant train it anymore
How about you try again with a useful bug report. The only issue that there should be right now is it crashing in OSRS due to the last push because i didn't realise the collision flag caching was only supported on rs3.
 
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