- Joined
- Sep 18, 2019
- Messages
- 12
im happy they r not banned tooYeah okay, that's very weird that they both had the same issue at the same time. Sounds like it must have been a client issue. I've sent through the refund.
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Sign up now!im happy they r not banned tooYeah okay, that's very weird that they both had the same issue at the same time. Sounds like it must have been a client issue. I've sent through the refund.
When did it happen for you? I've thought about doing that but have other projects on atm. Definitely something i plan to add in the future thoughBtw my man, I had same issues as Jing after 1800 it just stops + if you could update the bot and add a restock from GE so it could run forever... i would paayy for ittt thank you
Actually, can you post the next section of logs above this? Wondering why it was shutting downsomething happened with the bot..it stopped at around 4 hours and a half and the bot stopped and didnt do anything else but stopped after almost 8 hrs...theres also a gap between those timestamps in the logs
- You sent $0.40 to RuneMate
MaxiOrbs - $0.05 x 8 hours
Today at 7:16 PM- You sent $0.40 to RuneMate
MaxiOrbs - $0.05 x 8 hours
Today at 7:16 PM
the logs r legit very long..cant even manage to place them here..i can send u via discord
When did it happen for you? I've thought about doing that but have other projects on atm. Definitely something i plan to add in the future though
Actually, can you post the next section of logs above this? Wondering why it was shutting down
Hmm if that's the case why did itsmekoke have the same issue :/
think the internet went down..but it shouldnt have disconnected the runemate?
i had a great run today nothing bad happened might continue this for few weeks on and onHmm if that's the case why did itsmekoke have the same issue :/
Good to heari had a great run today nothing bad happened might continue this for few weeks on and on
Sure doesDoes this have the option for super energy potions instead of staminas?
If your health is less than the health threshold you set then it will eat. So if you want it to eat at 45, set the threshold to 46. I'm open to suggestions on making this better.if my hp is 47 and i want it to not eat at 45 how do i set that
their might be a flaw to work
Thanks for that. The obstacles have been a right pain. God damn runemate web system. If i can borrow an account with 80 agility i'll try to have a look at it tonight or tomorrow. Not sure why it's doing that because i definitely fixed it before release :/Just a heads up for the 80 agility shortcut for fire orbs the bot just goes back and forth over the obstacle and never ends up going to the obelisk unless you manually take it there. Otherwise everything looks great at fire orbs.
Is there any info I could get you myself that would help? Otherwise the bot is flawless, im just babysitting that one part at the moment.Thanks for that. The obstacles have been a right pain. God damn runemate web system. If i can borrow an account with 80 agility i'll try to have a look at it tonight or tomorrow. Not sure why it's doing that because i definitely fixed it before release :/
Unfortunately not. It's related to the way the obstacle is linked to the web so i'll have to run my web builder on the web file and debug it. If i remember correctly, if you manually move it 1 tile away from where it lands after going over the obstacle it will go to the obelisk as well (might be one tile away from the tile that's actually linked, which might not be the one you landed on). Pretty sure to fix this i removed the ability to walk back to the bank and removed the connection that says it can go back across it, but i must have missed this one.Is there any info I could get you myself that would help? Otherwise the bot is flawless, im just babysitting that one part at the moment.
Just to add onto that a bit, something I have noticed.... if the bot is visible to the obstacle (on the minimap) it will attempt to go over it, once it no longer appears on the screen it transverse to the obelisk. At first I thought it was a lag problem on my side where the bot would click back on the obstacle while it was still animating over it because it thought by that point it should already be on the other side. However, if I manually move the bot to the other side of the obstacle to start, it still tries to return to the other side. Just incase that information helps at all.
Just wanted to follow up on this as I've ran it a lot more while babysitting and have noticed a few more things regarding the 80 agility location for fire orbs. Initially I found that what you were saying seemed to be correct that if the bot moved one tile closer to the obelisk that it would work fine, which is still true. What I noticed impacts it more however is the time in-between agility clicks. So for instance if the bot clicks on the obstacle and completes the agility obstacle without another click the bot works completely fine. However, if during the animation where the character is animating from one side of the obstacle to the other, if the bot clicks on the obstacle before completing it, it gets stuck in that loop going from one side to another repeatedly thereafter. Just thought I'd give a little more feedback. Overall though the bot is incredible just require a bit of attention for the 80 agility part. Everything else is completely perfect.Unfortunately not. It's related to the way the obstacle is linked to the web so i'll have to run my web builder on the web file and debug it. If i remember correctly, if you manually move it 1 tile away from where it lands after going over the obstacle it will go to the obelisk as well (might be one tile away from the tile that's actually linked, which might not be the one you landed on). Pretty sure to fix this i removed the ability to walk back to the bank and removed the connection that says it can go back across it, but i must have missed this one.
I have an idea for a workaround that i hope to test out very soon. Hopefully that works until a proper solution is provided in the web api.Just wanted to follow up on this as I've ran it a lot more while babysitting and have noticed a few more things regarding the 80 agility location for fire orbs. Initially I found that what you were saying seemed to be correct that if the bot moved one tile closer to the obelisk that it would work fine, which is still true. What I noticed impacts it more however is the time in-between agility clicks. So for instance if the bot clicks on the obstacle and completes the agility obstacle without another click the bot works completely fine. However, if during the animation where the character is animating from one side of the obstacle to the other, if the bot clicks on the obstacle before completing it, it gets stuck in that loop going from one side to another repeatedly thereafter. Just thought I'd give a little more feedback. Overall though the bot is incredible just require a bit of attention for the 80 agility part. Everything else is completely perfect.
Just switch to a different orb and then back. This shouldn't be happening to new users, have you ever ran the bot before? Because it was happening to existing users before i made changes to the settings and how they're stored.It doesn't allow me to select a return option. The drop-down doesn't show anything. Thoughts?
Fixed, thank you! First time using it.Just switch to a different orb and then back. This shouldn't be happening to new users, have you ever ran the bot before? Because it was happening to existing users before i made changes to the settings and how they're stored.
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