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MassFighter [Deleted]

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Joined
Dec 18, 2014
Messages
145
Good bot, although limited pre-sets, I'm not quite up to date on training areas so any suggestions would be good, currently killing chickens and gathering feathers at lumbridge lol (40+ combat :S)
 

wyd

Joined
Mar 14, 2014
Messages
479
That's weird, sure you didn't set the hitpoints incorrectly? If the script falls below the hitpoints value you set and you don't have food or prayer pots it won't fight.



I have already added that, just need to test a few things and I'll upload it later today.
Bug


java.lang.IllegalStateException: Cannot get an instance value from a null instance
at a.vI.byte(xcb:652)
at a.vI.do(xcb:262)
at a.ML.next(wrb:248)
at a.ML.hasNext(wrb:124)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.do(wjb:98)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:233)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at a.BN.byte(cqb:786)
at a.qm.do(cqb:123)
at com.runemate.game.api.hybrid.Projection.getViewport(kvb:127)
at a.yf.getProjectedPolygons(fkb:140)
at com.runemate.game.api.hybrid.local.hud.Model.contains(ydb:166)
at a.Hn.contains(pqb:28)
at a.vl.move(sqb:239)
at com.runemate.game.api.hybrid.input.Mouse.move(ep:234)
at a.Hn.interact(pqb:21)
at com.runemate.game.api.hybrid.entities.details.Interactable.interact(im:200)
at scripts.MassFighter.Tasks.CombatHandler.pickupLoot(CombatHandler.java:129)
at scripts.MassFighter.Tasks.CombatHandler.execute(CombatHandler.java:82)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(ebb:148)
at com.runemate.game.api.script.framework.LoopingScript.run(yhb:89)
at com.runemate.game.api.script.framework.AbstractScript.start(plb:197)
at a.sJ.run(clb:102)
 
Joined
Nov 5, 2014
Messages
505
Bug


java.lang.IllegalStateException: Cannot get an instance value from a null instance
at a.vI.byte(xcb:652)
at a.vI.do(xcb:262)
at a.ML.next(wrb:248)
at a.ML.hasNext(wrb:124)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.do(wjb:98)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:233)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
at a.BN.byte(cqb:786)
at a.qm.do(cqb:123)
at com.runemate.game.api.hybrid.Projection.getViewport(kvb:127)
at a.yf.getProjectedPolygons(fkb:140)
at com.runemate.game.api.hybrid.local.hud.Model.contains(ydb:166)
at a.Hn.contains(pqb:28)
at a.vl.move(sqb:239)
at com.runemate.game.api.hybrid.input.Mouse.move(ep:234)
at a.Hn.interact(pqb:21)
at com.runemate.game.api.hybrid.entities.details.Interactable.interact(im:200)
at scripts.MassFighter.Tasks.CombatHandler.pickupLoot(CombatHandler.java:129)
at scripts.MassFighter.Tasks.CombatHandler.execute(CombatHandler.java:82)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(ebb:148)
at com.runemate.game.api.script.framework.LoopingScript.run(yhb:89)
at com.runemate.game.api.script.framework.AbstractScript.start(plb:197)
at a.sJ.run(clb:102)

That's a client bug and Cloud has said it's fixed for the next release :).
 
Joined
Nov 5, 2014
Messages
505
Is there an plans of letting us create our own profiles?

Yea that's ideally what I would like and it shouldn't be that to difficult to implement. I have a busy few days with Christmas and then I'll see what I can do.
 

hey

Joined
Dec 4, 2014
Messages
65
@Ozzy
OSRS: When using MassFighter, powerfighting, there bot will attack the choosen npc from the longest distance.
Why doesn't it just get the one thats closest instead of running around?
 
Joined
Nov 5, 2014
Messages
505
@Ozzy
OSRS: When using MassFighter, powerfighting, there bot will attack the choosen npc from the longest distance.
Why doesn't it just get the one thats closest instead of running around?

It takes the two closest appropriate NPC's and then chooses one of them randomly, I could change that but I haven't really encountered any issues unless you are fighting in an area where the NPCs are widely spread, which is probably your case. I'll add an option where you can choose this for yourself in the future (nearest, shuffle nearest 3 etc).

Edit: Added the option to adjust target selection yourself (this will be available in my next update) :)
 
Last edited:
Joined
Nov 5, 2014
Messages
157
apApAFu.jpg


Running pretty good
 
Joined
Dec 27, 2014
Messages
11
great script!!!!!!

can you make a chicken killer that loots raw chickens and eggs as its 400k an hour on rs3
 
Last edited:
Joined
Dec 17, 2014
Messages
836
I've fixed that locally but I've made so many changes I can't really do an update until I get everything working, that's my bad, I'll try and get these new profiles done today.



Awesome thanks for the screenshot :)

Please please please please Implement a preset for loot options, such a head fuck typing everything in, all the time. Even if you make a loot charm button like on supreme fighter (but actually works!) would be great thanks!
 
Joined
Dec 3, 2014
Messages
20
Randomly stops fighting after about 15 gelatinous abomination kills.. Powerfighting - looting charms - no food.
 
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