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Hexis Altar

Joined
Jun 19, 2023
Messages
17
Just a quick bit of feedback. If the camera is zoomed in and cannot see the chaos druid, it clicks the noted bones and just sits still. Maybe a failsafe to make sure camera is zoomed out.
 
Joined
Apr 10, 2022
Messages
30
Works pretty good at chaos altar just needs a few improvements. I sent you a message on discord to show you what I noticed.
Main issue is I died twice because players are using low level accounts to scout and the bot won't log out if someone is outside my combat bracket. So they login right under you on their main on the altar and kill you because the bot doesn't react quick enough if someone logs in under you
 
Last edited:
Joined
Oct 5, 2020
Messages
3
Little advice on what not to do: Speed offering. It got me banned yesterday for macroing. Its easy detectable as it works flawless with 700K+ xp rates p/h (dragon bones). Make sure you do the normal offering (which is way slower but less detectable) +- 400K xp p/h > human behaviour.
 
Joined
Dec 9, 2016
Messages
3,758
Little advice on what not to do: Speed offering. It got me banned yesterday for macroing. Its easy detectable as it works flawless with 700K+ xp rates p/h (dragon bones). Make sure you do the normal offering (which is way slower but less detectable) +- 400K xp p/h > human behaviour.
There's no proof its more bannable, it's a popular technique used by a lot of normal players. There was a lot of people getting banned yesterday, it's possible you just got caught up in that wave.
 
Joined
Oct 5, 2020
Messages
3
There's no proof its more bannable, it's a popular technique used by a lot of normal players. There was a lot of people getting banned yesterday, it's possible you just got caught up in that wave.


I bet prayer got me banned easy. For a human being its impossible to reach such xp rates on chaos altar. Xp rates above 700k p/h are rearly to happen only when using 3rd party clients.
 
Joined
Feb 8, 2022
Messages
43
Hey @Swych, I'm having multiple issues with this bot, but the main one is it selects the dragon bones to unnote, and then randomly open the settings menu. This will freeze the bot in this state until I intervene, has happened multiple times now.

These are the last entries in the log file:

Code:
17:45:28 [INFO ] [          OptionsTab] Opening CONTROLS settings
17:45:28 [INFO ] [     ControlPanelTab] Opening SETTINGS
17:45:29 [DEBUG] [                Menu] Clicking '^View House Options$' 'null' on InterfaceComponent [116, 31]
17:45:29 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                 Bot] Changing plane to 0 from 1
17:45:30 [INFO ] [     ControlPanelTab] Opening INVENTORY
17:45:31 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 33227, index: 1,  origin: INVENTORY)
17:45:31 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:33 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:33 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:35 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:35 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:36 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]

It then continues the Close line until manually stopped (could be minutes, hours, days).

Note: I managed to successfully run it for 2+ hours before this occurred. So, the problem appears intermittently.
 
Second issue:
The bot consistently gets stuck after unnoting the bones are phials. It will endlessly click the house advertisement board several times a second preventing it from actually entering the house. As soon as I press 'Pause' on the bot, it allows my character to enter the house.

Pretty disappointed so far. The bot does the same thing on the Altar. It will click the altar over and over and prevent bones actually being offered.

Code:
19:18:54 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 33201, index: 1,  origin: INVENTORY)
19:18:55 [TRACE] [         RemoteModel] Determining interaction point of Phials(level: 0, position: 2949, 3213, 0) using remote model
19:18:55 [TRACE] [         RemoteModel] Selecting point InteractablePoint(1321, 574)
19:18:56 [DEBUG] [   Never Log Manager] Pressing 8 as it's been over 100 ticks
19:18:58 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Exchange All: 130 coins)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(679, 418)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(682, 394)
19:18:59 [DEBUG] [         Hexis Altar] [UI] [Item] Added Coins
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(693, 417)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(662, 413)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(665, 408)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(678, 436)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(684, 453)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(681, 480)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(726, 484)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(739, 463)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(788, 453)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(819, 464)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(862, 472)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(878, 492)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(886, 490)
19:19:03 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:03 [TRACE] [         RemoteModel] Selecting point InteractablePoint(877, 486)
 

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Joined
Dec 9, 2016
Messages
3,758
Hey @Swych, I'm having multiple issues with this bot, but the main one is it selects the dragon bones to unnote, and then randomly open the settings menu. This will freeze the bot in this state until I intervene, has happened multiple times now.

These are the last entries in the log file:

Code:
17:45:28 [INFO ] [          OptionsTab] Opening CONTROLS settings
17:45:28 [INFO ] [     ControlPanelTab] Opening SETTINGS
17:45:29 [DEBUG] [                Menu] Clicking '^View House Options$' 'null' on InterfaceComponent [116, 31]
17:45:29 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
17:45:30 [DEBUG] [                 Bot] Changing plane to 0 from 1
17:45:30 [INFO ] [     ControlPanelTab] Opening INVENTORY
17:45:31 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 33227, index: 1,  origin: INVENTORY)
17:45:31 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:32 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:33 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:33 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:34 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:35 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:35 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
17:45:36 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]

It then continues the Close line until manually stopped (could be minutes, hours, days).

Note: I managed to successfully run it for 2+ hours before this occurred. So, the problem appears intermittently.
 
Second issue:
The bot consistently gets stuck after unnoting the bones are phials. It will endlessly click the house advertisement board several times a second preventing it from actually entering the house. As soon as I press 'Pause' on the bot, it allows my character to enter the house.

Pretty disappointed so far. The bot does the same thing on the Altar. It will click the altar over and over and prevent bones actually being offered.

Code:
19:18:54 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 33201, index: 1,  origin: INVENTORY)
19:18:55 [TRACE] [         RemoteModel] Determining interaction point of Phials(level: 0, position: 2949, 3213, 0) using remote model
19:18:55 [TRACE] [         RemoteModel] Selecting point InteractablePoint(1321, 574)
19:18:56 [DEBUG] [   Never Log Manager] Pressing 8 as it's been over 100 ticks
19:18:58 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Exchange All: 130 coins)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(679, 418)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(682, 394)
19:18:59 [DEBUG] [         Hexis Altar] [UI] [Item] Added Coins
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(693, 417)
19:18:59 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:18:59 [TRACE] [         RemoteModel] Selecting point InteractablePoint(662, 413)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(665, 408)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(678, 436)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(684, 453)
19:19:00 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:00 [TRACE] [         RemoteModel] Selecting point InteractablePoint(681, 480)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(726, 484)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(739, 463)
19:19:01 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(788, 453)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(819, 464)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(862, 472)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(878, 492)
19:19:02 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:02 [TRACE] [         RemoteModel] Selecting point InteractablePoint(886, 490)
19:19:03 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
19:19:03 [TRACE] [         RemoteModel] Selecting point InteractablePoint(877, 486)
Run in fixed mode if the bot is having problems clicking things through interfaces.

I'm personally disappointed you didn't reach out for help if you're having so many issues with it. I'm currently running it now with no issues, the double clicks don't make sense unless your chosen host was offline or the host on the board was offline and it was a stale listing

RuneMate can encounter issues when some plugins are active. The list of bad plugins isn't complete, but anything that changes things about the game e.g. right-click menu, names, can all affect bots. If you're experiencing weird behavior in your bots, turn off all of your Runelite plugins (or create a profile within Runelite with none active) and try the bot again. For more information on how to disable unwanted plugins, check out this thread Tutorial - Creating a RuneLite botting profile for an optimal RuneMate experience
 
Joined
Feb 8, 2022
Messages
43
Run in fixed mode if the bot is having problems clicking things through interfaces.

I'm personally disappointed you didn't reach out for help if you're having so many issues with it. I'm currently running it now with no issues, the double clicks don't make sense unless your chosen host was offline or the host on the board was offline and it was a stale listing

RuneMate can encounter issues when some plugins are active. The list of bad plugins isn't complete, but anything that changes things about the game e.g. right-click menu, names, can all affect bots. If you're experiencing weird behavior in your bots, turn off all of your Runelite plugins (or create a profile within Runelite with none active) and try the bot again. For more information on how to disable unwanted plugins, check out this thread Tutorial - Creating a RuneLite botting profile for an optimal RuneMate experience

I am reaching out for help, hence my post. I'm sorry if you are disappointed but I tried to provide as much evidence as possible to help you resolve the problem.

I know it's not a plugin issue because I run a clear profile when botting, I have been botting for years and know when I am doing something wrong. I have tried running in Fixed mode since your post, and I am getting the exact same 3 issues. I am happy to discuss on discord if necessary.
n7KPYf4

NRfwfQq


Code:
11:40:24 [INFO ] [          OptionsTab] Opening CONTROLS settings
11:40:24 [INFO ] [     ControlPanelTab] Opening SETTINGS
11:40:24 [DEBUG] [                Menu] Clicking '^View House Options$' 'null' on InterfaceComponent [116, 31]
11:40:25 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
11:40:26 [DEBUG] [                Menu] Clicking '^Leave House$' 'null' on InterfaceComponent [370, 21]
11:40:26 [DEBUG] [                 Bot] Changing plane to 0 from 1
11:40:26 [INFO ] [     ControlPanelTab] Opening INVENTORY
11:40:26 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 32889, index: 1,  origin: INVENTORY)
11:40:27 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:27 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:27 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:28 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:28 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:28 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:29 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:29 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:29 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:30 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:30 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:30 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]
11:40:30 [DEBUG] [                Menu] Clicking '^Close$' 'null' on InterfaceComponent [134, 4]



Code:
11:35:35 [DEBUG] [                Menu] Clicking '^Use$' 'null' on SpriteItem(name:Dragon bones, quantity: 32967, index: 1,  origin: INVENTORY)
11:35:36 [TRACE] [         RemoteModel] Determining interaction point of Phials(level: 0, position: 2949, 3212, 0) using remote model
11:35:36 [TRACE] [         RemoteModel] Selecting point InteractablePoint(459, 229)
11:35:38 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Exchange All: 130 coins)
11:35:39 [TRACE] [      CoordinatePath] Moving with viewport to Coordinate(2951, 3220, 0)
11:35:39 [DEBUG] [                Menu] Clicking '^Walk here$' 'null' on Coordinate(2951, 3220, 0)
11:35:39 [DEBUG] [            MenuItem] Desired target was Coordinate(2951, 3220, 0) but actual target was InterfaceComponent [149, 0, 1]
11:35:39 [DEBUG] [            MenuItem] Desired target was Coordinate(2951, 3220, 0) but actual target was InterfaceComponent [149, 0, 1]
11:35:39 [DEBUG] [            MenuItem] Desired target was Coordinate(2951, 3220, 0) but actual target was InterfaceComponent [149, 0, 1]
11:35:39 [DEBUG] [                 MLP] We're not hovering InteractablePoint(133, 154) according to Interactable#isHovered() but our position does equal the desired target.
11:35:40 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:40 [TRACE] [         RemoteModel] Selecting point InteractablePoint(97, 126)
11:35:40 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:40 [TRACE] [         RemoteModel] Selecting point InteractablePoint(105, 119)
11:35:40 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:40 [TRACE] [         RemoteModel] Selecting point InteractablePoint(108, 120)
11:35:41 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(110, 126)
11:35:41 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(116, 137)
11:35:41 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(120, 151)
11:35:41 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(115, 154)
11:35:42 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:42 [TRACE] [         RemoteModel] Selecting point InteractablePoint(131, 157)
11:35:42 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:42 [TRACE] [         RemoteModel] Selecting point InteractablePoint(160, 162)
11:35:42 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:42 [TRACE] [         RemoteModel] Selecting point InteractablePoint(185, 162)
11:35:43 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:43 [TRACE] [         RemoteModel] Selecting point InteractablePoint(201, 158)
11:35:43 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:43 [TRACE] [         RemoteModel] Selecting point InteractablePoint(218, 165)
11:35:43 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:43 [TRACE] [         RemoteModel] Selecting point InteractablePoint(227, 160)
11:35:44 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:44 [TRACE] [         RemoteModel] Selecting point InteractablePoint(227, 166)
11:35:44 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:44 [TRACE] [         RemoteModel] Selecting point InteractablePoint(234, 159)
11:35:44 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:44 [TRACE] [         RemoteModel] Selecting point InteractablePoint(231, 160)
11:35:45 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:45 [TRACE] [         RemoteModel] Selecting point InteractablePoint(227, 164)
11:35:45 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:45 [TRACE] [         RemoteModel] Selecting point InteractablePoint(234, 163)
11:35:45 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:45 [TRACE] [         RemoteModel] Selecting point InteractablePoint(236, 170)
11:35:45 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:45 [TRACE] [         RemoteModel] Selecting point InteractablePoint(226, 160)
11:35:46 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:46 [TRACE] [         RemoteModel] Selecting point InteractablePoint(241, 155)
11:35:46 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:46 [TRACE] [         RemoteModel] Selecting point InteractablePoint(235, 166)
11:35:46 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:46 [TRACE] [         RemoteModel] Selecting point InteractablePoint(235, 166)
11:35:47 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:47 [TRACE] [         RemoteModel] Selecting point InteractablePoint(233, 165)
11:35:47 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:47 [TRACE] [         RemoteModel] Selecting point InteractablePoint(232, 167)
11:35:47 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:47 [TRACE] [         RemoteModel] Selecting point InteractablePoint(230, 166)
11:35:48 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:48 [TRACE] [         RemoteModel] Selecting point InteractablePoint(225, 172)
11:35:48 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:48 [TRACE] [         RemoteModel] Selecting point InteractablePoint(236, 159)
11:35:48 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:48 [TRACE] [         RemoteModel] Selecting point InteractablePoint(231, 174)
11:35:48 [DEBUG] [   Never Log Manager] Pressing 8 as it's been over 100 ticks
11:35:49 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:49 [TRACE] [         RemoteModel] Selecting point InteractablePoint(241, 171)
11:35:49 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:49 [TRACE] [         RemoteModel] Selecting point InteractablePoint(231, 161)
11:35:49 [TRACE] [         RemoteModel] Determining interaction point of House Advertisement [2952, 3221, 0] using remote model
11:35:49 [TRACE] [         RemoteModel] Selecting point InteractablePoint(227, 167)
 

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