Boot updated Graahk Natures BETA with a new update entry:
Graahk Natures BETA v1.0.7 Released!
Read the rest of this update entry...
Will test run tomorrow!
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Sign up now!Boot updated Graahk Natures BETA with a new update entry:
Graahk Natures BETA v1.0.7 Released!
Read the rest of this update entry...
Just finished running the bot for a solid 8 hours with only minor babysitting. I do have a bug to report though.
It seems like the pathing is getting screwy after a couple runs. My bot clicks out of the bank after filling up pouches and drawing preset. While Graahk is summoned, it runs all the way through barb village to Falador Ivy next to the party room and just sits there clicking the minimap past fally wall. If I manually open the Graahk teleport option, it resumes normal functionality. Made a nice 7m on this bot though, thanks man!
Progress report! 3 hours going strong. I think I'll take a leap of faith and continue running this overnight.
For anyone wondering:
Stats: 99 RC, 93 Agility
Equipment: Full agile, boots of lightness, wicked hood/cape, wilderness sword 1
Pouches: Small, medium, large, giant
View attachment 2000
This turned out to be a bad idea as the bot ran into an error pretty much right after I went to sleep, so I just stood at the altar for like 6 hours straight hahaI would suggest you do not let this run overnight just Yet. Some errors might still occur
Thats why, haha, i'm still running into some errors aswel while testing so i'm trying to help boot as much as possible to fix em atmThis turned out to be a bad idea as the bot ran into an error pretty much right after I went to sleep, so I just stood at the altar for like 6 hours straight haha
I already let boot know, but the camera was positioned in a way such that the altar was out of sight completely, and the bot wasn't rotating it. Once I manually rotated the camera it started working on its own again.Thats why, haha, i'm still running into some errors aswel while testing so i'm trying to help boot as much as possible to fix em atm
More info on your error tho?
I already let boot know, but the camera was positioned in a way such that the altar was out of sight completely, and the bot wasn't rotating it. Once I manually rotated the camera it started working on its own again.
Galaxy Graahk Natures BETA updated to v1.0.8.
I actually read that post already, but for some reason whenever the client starts back up it rearranges itself slightly and it's just a pain to reorganize. So the backpack/minimap etc were slightly blocking the game view but not by much.Make sure your 3D game window is changed (resized) in such a way your backback/etc aren't blocking the interface. QVE has a good post on this.
I actually read that post already, but for some reason whenever the client starts back up it rearranges itself slightly and it's just a pain to reorganize. So the backpack/minimap etc were slightly blocking the game view but not by much.
I think my issue is that certain aspects of the interface can't be shrunk down/moved off to the side enough as to not block any of the actual game view... But it's not a huge deal; for the most part it has caused no problems!Just start up rs, leave the size like it is. Arrange everything in that size(so its always the same) Press save layout1 and you should be good to go
I think my issue is that certain aspects of the interface can't be shrunk down/moved off to the side enough as to not block any of the actual game view... But it's not a huge deal; for the most part it has caused no problems!
That totally slipped my mind, somehow. Thanks!!You know you can actually make the screen size of runescape smaller, so you can throw the interfaces next to the actual screen?
Please let me know if you're still having issues after adjusting the screen properly.That totally slipped my mind, somehow. Thanks!!
Did another overnight run, sorry I forgot to screengrab the progress report but it ran for about 7-8 hours before another error. I'll post it on bitbucket as well, but the error seems to happen in the off case that your run out of summ points at edgeville bank. The bot just sits there and attempts to teleport, even tough there aren't enough summoning points to make it happen! I'm doing another longer run soon so i'll let you know if I catch any other errors.
EDIT: It appears that if using the EOC interface, you can toggle whether summoning points are shown or special move points are shown. This bug might happen if the bot accidentally toggles that switch and thinks you still have summoning points active. Will modify my interface and let you know if it happens again
Galaxy Graahk Natures BETA updated to v1.0.9.
Galaxy Graahk Natures BETA updated to v1.0.10.
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