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Cuppa Miner AIO

Joined
Nov 10, 2020
Messages
8
Can you add support for the Priffddinis Elf City mine? There's a lot of ores in there, and you can even mine soft clay.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
CuppaJava updated Cuppa MinerAIO with a new update entry:

Cuppa MinerAIO v1.4.26 Released!

Cuppa MinerAIO updated to v1.4.26.
  • added Trahaearn mine (Prifddinas)

Read the rest of this update entry...
 
Can you add support for the Priffddinis Elf City mine? There's a lot of ores in there, and you can even mine soft clay.
Could you add Priff as a location for mine/banking?
I've added Trahaearn mine (Prifddinas) finally btw. I'd been meaning to for a while, I just had to unlock Priff on trailblazers :)
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
CuppaJava updated Cuppa MinerAIO with a new update entry:

Cuppa MinerAIO v1.4.31 Released!

Cuppa MinerAIO updated to v1.4.31.
  • added trailblazer pickaxe support
  • updated to failsafe a bit smoother: if user is missing a required item, it'll give a notification and stop after 1 minute if not fixed (instead of stopping instantly)

Read the rest of this update entry...
 
@Infinite Monkeys I've fixed it so it will now support trailblazer pickaxe (along with all my other mining related bots)
 
Joined
Jun 23, 2019
Messages
3
Ive got my character in the middle of 3 iron rocks and selected the appropriate settings and clicked each rock - i press start and nothing is happening, is there any setttings that people miss that i also might have forgotten?
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
Ive got my character in the middle of 3 iron rocks and selected the appropriate settings and clicked each rock - i press start and nothing is happening, is there any setttings that people miss that i also might have forgotten?
Not totally sure based off this, that sounds like it should work fine.

Just to clarify, the exact usage flow would be
  1. Load bot
  2. Click "Select Rocks"
  3. Click on the rocks in game
  4. Click "Finish Select"
  5. Click "Run Bot With Settings"

You could also change Rock Select Method to "Don't Move (Mine Adjacent)" if you just want to player to stand in between 3 rocks and mine them only.
 
Joined
Oct 24, 2016
Messages
16
FIRST OF ALL you are one of my favorite scripters on runemate and i dont mind paying for your time. But the cuppa miner bot has given me alot of trouble trying to set up a banking spot for iron ore and cost me maybe $1 usd for no progress however thats ok. just making you aware. So im requesting a possible fix for banking at f2p or p2p mining guild because it struggles at both spots. there are a ton of iron ore in there so only fixing banking at these locations will fix banking all together for iron ore with this bot. maybe the banking is a problem for other ores as well but i have no tested this. please make it possible if you can to bank ores from the mining guild because as an iron man this would be AMAZING. thanks for the scripts brother and i look forward to continue using them!!!
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
FIRST OF ALL you are one of my favorite scripters on runemate and i dont mind paying for your time. But the cuppa miner bot has given me alot of trouble trying to set up a banking spot for iron ore and cost me maybe $1 usd for no progress however thats ok. just making you aware. So im requesting a possible fix for banking at f2p or p2p mining guild because it struggles at both spots. there are a ton of iron ore in there so only fixing banking at these locations will fix banking all together for iron ore with this bot. maybe the banking is a problem for other ores as well but i have no tested this. please make it possible if you can to bank ores from the mining guild because as an iron man this would be AMAZING. thanks for the scripts brother and i look forward to continue using them!!!
Hey mate, I'm sorry you've been having trouble with the bot, but I don't fully understand what the issue is to be honest. I just ran it in the mining guild recently and it worked fine. You say it isn't working, but what isn't working about it? Does it not mine but not bank? Does it do nothing at all? How exactly is it "struggling"? You're sure you're using the F2P location in the north side of the guild and the P2P location in the south side right? There was confusion about that before.

Just as a heads up, for testing the bot without paying for each startup, I'd recommend testing with the lite version until you get it working :)

Off the top of my head, I generally recommend that people clear their OSRS cache and restart runemate/OSRS when they're having bugs, but without more specific info I'm not totally sure what the bug is here. Could you possibly send me a log? Found in Help > View Logs
 
Joined
Oct 24, 2016
Messages
16
Got it working!!! You're scripts are awesome!! Im usnig the smelter now from all the ore your motherlode script got me. Im worried it changes the camera to look at the bank and the furnace the same every instance. Is it random or does it run the same pattern when turning the camera. Just asking so i know how often i should break
 
Joined
Jun 23, 2019
Messages
3
Not totally sure based off this, that sounds like it should work fine.

Just to clarify, the exact usage flow would be
  1. Load bot
  2. Click "Select Rocks"
  3. Click on the rocks in game
  4. Click "Finish Select"
  5. Click "Run Bot With Settings"

You could also change Rock Select Method to "Don't Move (Mine Adjacent)" if you just want to player to stand in between 3 rocks and mine them only.

Hmm thats exactly how i was running it - i get the message "lts go mine some ores" but my character just stays still :/
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
Im worried it changes the camera to look at the bank and the furnace the same every instance. Is it random or does it run the same pattern when turning the camera. Just asking so i know how often i should break
Pretty much everything in runemate has some randomization, even if it doesn't look like it.
That being said, personally when I bot, I always have camera movement turned off. I just have it as an optional toggle because a lot of people want it, but for smithing/smelting I'd just recommend having the bot zoomed out and tilted all the way up, so the bot can see the anvil/furnace and bank without moving the camera.

Hmm thats exactly how i was running it - i get the message "lts go mine some ores" but my character just stays still :/
I'm not totally sure what to tell you tbh. You could see if the log has any useful info, but it probably doesn't since the bot hadn't even started yet. It's possible (but in my opinion unlikely) that it's a caching issue, so you could clear your osrs cache and start again. Also try the different "Rock Selection Methods" if you haven't already. You're starting near the mine you want to use right? Have you been trying different mines or just one? Does powermining do nothing too?

Just a reminder to do testing on the lite version so you don't get charged :)
 
Joined
Feb 24, 2020
Messages
33
haven't tested properly did only few hours:
  • works smoothly and efficiently at humane level
  • supports a lot of content
  • more intelligence regarding gear/item selection, look for mining gear, look for pickaxe upgrades, use mining boosts
  • progressive leveling, level decides gear/rock selection
  • no sticky targeting, there are several scenarios which will cause the bot to reselect rock even when current one is not depleted, this especially concerning when mining adamantine or runite ofcs reselection of clay doesn't matter, but look at it from legits view not a mere performance machine
  • as nearly all bots on runmate suffer, the miss hovers and miss clicks will cause this bot to behave less likely human:
  1. mining other ore then the one selected (mining runite, oh yeah i couldn't resist the mithril :D)
  2. mining ore outside the area defined
  3. mining ore outside the center of mining area if radius = 1, especially looks bad when mining the 3 iron rock configurations, in long-run creates repetitive mining of one rock outside then quickly rushes to center and continues
well see if something else comes up :]
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
  • more intelligence regarding gear/item selection, look for mining gear, look for pickaxe upgrades, use mining boosts
Valid, adding support for pickaxe progression would be a cool feature and moderately easy, just something on the backburner.

no sticky targeting, there are several scenarios which will cause the bot to reselect rock even when current one is not depleted, this especially concerning when mining adamantine or runite ofcs reselection of clay doesn't matter, but look at it from legits view not a mere performance machine
You are correct that there isn't sticky targeting in this one, but I didn't think it would need it tbh? The bot is programmed to delay after a rock is clicked, and delay until the rock is depleted/inv is full/etc. So it shouldn't be needing to click the rock more than once unless I'm missing something. Is the issue that for some rocks that take a long time to mine, the bot is idling a bit on the rock and then eventually switching targets? I've never seen that happen, but it could be an interaction that happens on some PCs.

  • mining other ore then the one selected (mining runite, oh yeah i couldn't resist the mithril :D)
It definitely shouldn't be doing this. I've seen the bot accidently mine the wrong ore, but only by it misclick on the other rock (which is something I can't do a lot about). It the bot seems to be intentionally targeting other ores then I need to fix something.

  • mining ore outside the area defined
The areas technically only define where the bot will bank/traverse to to get back to the mine. If the area is very close to another mine I could imagine the bot wandering over to the other mine, but this isn't common. Unless you mean the radius/selected rocks? It should stay within the radius/selected rocks.

mining ore outside the center of mining area if radius = 1, especially looks bad when mining the 3 iron rock configurations, in long-run creates repetitive mining of one rock outside then quickly rushes to center and continues
Not totally sure what issue you're having here. You have the radius set to 1 and the bot is mining rocks outside the radius? If radius=1 isn't working for you, you can try "Mine adjacent" instead
 
Joined
Feb 24, 2020
Messages
33
Valid, adding support for pickaxe progression would be a cool feature and moderately easy, just something on the backburner.

The other things are also easy to implement and the boosts are a must when entering guild or doing blast mining or MLM

You are correct that there isn't sticky targeting in this one, but I didn't think it would need it tbh? The bot is programmed to delay after a rock is clicked, and delay until the rock is depleted/inv is full/etc. So it shouldn't be needing to click the rock more than once unless I'm missing something. Is the issue that for some rocks that take a long time to mine, the bot is idling a bit on the rock and then eventually switching targets? I've never seen that happen, but it could be an interaction that happens on some PCs.

i cannot monitor the entire run as other bots are running and i work on my own bots, but if i remember correctly this has something to do with other items then ores being obtained while mining a rock or a pop up of ChatDialog.getContinue() generally what i am missing from your bots and others is existence of some friendly chat dialog handler why would a legit so rapidly recontinue actions on levelup?
i would simply click thru it and obtain info about new content available this way it assumes i already have complete knowledge about runescape.

It definitely shouldn't be doing this. I've seen the bot accidently mine the wrong ore, but only by it misclick on the other rock (which is something I can't do a lot about). It the bot seems to be intentionally targeting other ores then I need to fix something.

Yes it is, well please stop underestimating how severe the miss hover/miss click problem can get. Generally speaking it causes mainly two things:
  1. reduction in overall performance of bot - especially apparent on bots requiring often re-interaction with small and relatively often moving targets here the drop in performance can get as severe as ~40% as can be seen on hunter, combat, certain minigames
  2. repetion of weird and legit logic lacking beheviours - each bot creates a repetitive pattern of mouse failtures which lead to things like :
hexis construction: repetetive siting on made chairs and idling
hexis agility: varrock - repetetive interaction with npc, repetetive running into general store
cuppa hunter: repettive failture to capture butterfly, especialy on falconry repettetive failture to hover new kebbit
my combat bot: suffers repetettive failture to hover new target, hover coordinate, hover gameObject ...

and ofcs cuppa miner suffers the same which produces the 3 patterns i have described before... more locations likely yield yet different set of patterns

which is something I can't do a lot about

that's not entirely true its only matter how much time would like to sacrifice for it :], there are bots with precise and rapid interaction, thou they have mostly high ban rate due to lack of sufficient anti-patterning of otherwise perfect mouse hovering/interaction

Not totally sure what issue you're having here. You have the radius set to 1 and the bot is mining rocks outside the radius? If radius=1 isn't working for you, you can try "Mine adjacent" instead

just go mine the 3 iron rocks nearest to bank chest in mining guild go to center of the rock formation set radius 1 and let it run for few hours you will see this pattern emerge

on return to rock formation rather then clicking on the center coordinate it miss clicks onto iron rock itself, therefore mine one iron and then recover running into center of formation. the problem is the consistency of the pattern in long run..

given we imagine this bot competing with legit on this particular task to get to 99 mining, yours bot will consistently produce this pattern and we could say upon reaching 99 it would be seen at least few hundredths times if not a thousand on other hand legit will produce different miss behaviors with much lesser consistency.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
CuppaJava updated Cuppa MinerAIO with a new update entry:

Cuppa MinerAIO v1.5.0 Released!

Cuppa MinerAIO updated to v1.5.0.
  • Greatly improved bot's decision making on which rock to mine. Bot will now randomly select a nearby rock (from the selected, possible rocks), however the bot will have a much higher weighting to mine rocks nearby. This change only effects the bot when numerous rocks over a large area are selected (eg. mining coal in guild, mining gems, etc).
  • The bot will have a high chance to mine the closest rock, a moderately high chance to mine a random close rock, a moderate chance to mine a medium distance rock, and a very low chance to mine a somewhat-far rock. It will still always prioritize rocks which are already visible.

Read the rest of this update entry...
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,661
Last edited:
Joined
Dec 20, 2020
Messages
2
Mate for some reason the bot is getting stuck while doing sand stone mining. When ever i have the humidify box ticked for refilling water skins it just gets stuck spamming humidify... this has been since there was a system update.
 
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