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Cuppa Hunter AIO

Joined
Sep 15, 2023
Messages
9
Is there any way to add support for casting Teleport to House after you harvest an herbiboar and you are less than a specific % of run energy? That way you can refill your run and use the mounted digsite pendant to get back.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,110
Is there any way to add support for casting Teleport to House after you harvest an herbiboar and you are less than a specific % of run energy? That way you can refill your run and use the mounted digsite pendant to get back.
Uhh I'm honestly not too sure that's viable. You're gonna be running out of energy constantly & teleporting back and forth
 
Joined
Jan 23, 2018
Messages
5
What will happen if I use this in the wildy and I get attacked by another player? Will it just stand here/keep hunting until death?
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,110
What will happen if I use this in the wildy and I get attacked by another player? Will it just stand here/keep hunting until death?
Yeah, wildy is kinda minimally-supported. It'll work, but it'll just keep hunting until it dies & then (show a warning for a minute and then) stop the bot, if it does die
 
Joined
Jan 23, 2018
Messages
5
I've been using this at salamanders for some time now and I noticed every so often that the bot will straight up ignore all caught salamanders until they expire and the net and rope are on the ground. Not sure if this is an anti-ban feature or a bug.

Seemed to happen more often at black salamanders than the red ones.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,110
I've been using this at salamanders for some time now and I noticed every so often that the bot will straight up ignore all caught salamanders until they expire and the net and rope are on the ground. Not sure if this is an anti-ban feature or a bug.

Seemed to happen more often at black salamanders than the red ones.
This isn't intentional (unless it's idling or something but it doesnt sound like it is)

It gets reported as happening sometimes but I really havent been able to reproduce it. If you find a relaible circumstance it happens under you can definitely let me know.

A general guess is you could try disabling plugins which may confuse the bot, or just bring extra traps. Sorry for the issue though, hope it doesnt happen often.
 
Joined
Feb 8, 2022
Messages
43
This isn't intentional (unless it's idling or something but it doesnt sound like it is)

It gets reported as happening sometimes but I really havent been able to reproduce it. If you find a relaible circumstance it happens under you can definitely let me know.

A general guess is you could try disabling plugins which may confuse the bot, or just bring extra traps. Sorry for the issue though, hope it doesnt happen often.

Hey Cuppa, this is happening to me regularly at red salamanders. If a trap fails, it will idle until the net/rope disappears.

Currently the bot is unusable for me in its current state.

Code:
16:09:51 [INFO ] [  CuppaHunterRewrite] Picking up rope/net.
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cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,110
@FrostyGhost can you dm me the full log? You should be able to drag the file in and attach it.

Otherwise my main guess would be plugins interfering or something? If you are botting with Runemate on Runelite, try disabling all plugins as some can interfere with bots (you can make a separate profile on Runelite with your current plugins saved, for using when not botting).

Otherwise, this sounds like the type of issue that is usually a temporary Runemate bug. You may be able to fix it by restarting OSRS & Runemate before trying the bot again.

Potentially it could also be zoom related, can you make sure to zoom out enough and have screen mode fixed?

Feel free to test using the lite version so you dont get charged
 
Joined
Feb 8, 2022
Messages
43
@FrostyGhost can you dm me the full log? You should be able to drag the file in and attach it.

Otherwise my main guess would be plugins interfering or something? If you are botting with Runemate on Runelite, try disabling all plugins as some can interfere with bots (you can make a separate profile on Runelite with your current plugins saved, for using when not botting).

Otherwise, this sounds like the type of issue that is usually a temporary Runemate bug. You may be able to fix it by restarting OSRS & Runemate before trying the bot again.

Potentially it could also be zoom related, can you make sure to zoom out enough and have screen mode fixed?

Feel free to test using the lite version so you dont get charged

Every plugin is disabled and I'm running fixed mode. The bot automatically zooms out for me. My set up is full graceful with a glory (no ring), and I have 6-8 rope/nets in invent. I tried to use the lite version, and it just ignores the fallen traps and places new ones. They eventually despawn. The behaviour is as below:
  1. Bot places 3 traps at specified locations
A trap catches a salamander
  1. A trap caught a salamander
  2. Bot picks the net
  3. Places new trap
  4. Releases salamander
  5. Waits for trap to catch another
A trap failed
  1. Net/rope falls to floor
  2. Bot places new trap
  3. Bot ignores the fallen net/rope
  4. Waits for trap to catch another
  5. After 2-3 minutes all my nets/ropes have despawned and it just idles
Code:
15:03:28 [INFO ] [            RuneMate] This is the LITE version of Cuppa Hunter. You can use up to 59 more minutes free this week.
15:03:28 [INFO ] [            RuneMate] Want more? <a href="https://www.runemate.com/botstore/search/cuppajava">Click here</a> to check out the full version of Cuppa Hunter.
15:03:28 [INFO ] [          IiIIIIiIII] No PL to read.
15:03:28 [INFO ] [          IiiiiiIiiI] [Active Plugins] [Configuration, Xtea]
15:03:37 [WARN ] [                Type] Duplicate chat opcode 42 identified
15:03:42 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:03:43 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2447, 3225, 0]
15:03:43 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2447, 3225, 0] using remote model
15:03:43 [TRACE] [         RemoteModel] Selecting point InteractablePoint(240, 204)
15:03:46 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:03:46 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2451, 3225, 0]
15:03:46 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2451, 3225, 0] using remote model
15:03:46 [TRACE] [         RemoteModel] Selecting point InteractablePoint(349, 174)
15:03:49 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:50 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:51 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:51 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:52 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:53 [INFO ] [  CuppaHunterRewrite] Idling...
15:03:55 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:03:55 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2449, 3228, 0]
15:03:55 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2449, 3228, 0] using remote model
15:03:55 [TRACE] [         RemoteModel] Selecting point InteractablePoint(259, 114)
15:03:58 [INFO ] [  CuppaHunterRewrite] Idling...
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15:03:59 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:00 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:01 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:01 [DEBUG] [                Menu] Clicking '^Check$' 'null' on Net trap [2447, 3225, 0]
15:04:01 [TRACE] [         RemoteModel] Determining interaction point of Net trap [2447, 3225, 0] using remote model
15:04:01 [TRACE] [         RemoteModel] Selecting point InteractablePoint(247, 195)
15:04:05 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:06 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:06 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2447, 3225, 0]
15:04:07 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2447, 3225, 0] using remote model
15:04:07 [TRACE] [         RemoteModel] Selecting point InteractablePoint(261, 199)
15:04:10 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:10 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2451, 3225, 0]
15:04:10 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2451, 3225, 0] using remote model
15:04:10 [TRACE] [         RemoteModel] Selecting point InteractablePoint(349, 171)
15:04:10 [DEBUG] [                 MLP] We're not hovering InteractablePoint(349, 171) according to Interactable#isHovered() but our position does equal the desired target.
15:04:13 [DEBUG] [                Menu] Clicking '^Check$' 'null' on Net trap [2449, 3227, 0]
15:04:13 [TRACE] [         RemoteModel] Determining interaction point of Net trap [2449, 3227, 0] using remote model
15:04:13 [TRACE] [         RemoteModel] Selecting point InteractablePoint(243, 147)
15:04:17 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:18 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:18 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2449, 3228, 0]
15:04:19 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2449, 3228, 0] using remote model
15:04:19 [TRACE] [         RemoteModel] Selecting point InteractablePoint(259, 128)
15:04:19 [DEBUG] [                 MLP] We're not hovering InteractablePoint(259, 128) according to Interactable#isHovered() but our position does equal the desired target.
15:04:22 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:22 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2451, 3225, 0]
15:04:22 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2451, 3225, 0] using remote model
15:04:22 [TRACE] [         RemoteModel] Selecting point InteractablePoint(301, 200)
15:04:24 [DEBUG] [                Menu] Clicking '^Check$' 'null' on Net trap [2447, 3225, 0]
15:04:24 [TRACE] [         RemoteModel] Determining interaction point of Net trap [2447, 3225, 0] using remote model
15:04:24 [TRACE] [         RemoteModel] Selecting point InteractablePoint(207, 171)
15:04:28 [INFO ] [  CuppaHunterRewrite] Setting a trap.
15:04:28 [DEBUG] [                Menu] Clicking '^Set-trap$' 'null' on Young tree [2447, 3225, 0]
15:04:28 [TRACE] [         RemoteModel] Determining interaction point of Young tree [2447, 3225, 0] using remote model
15:04:28 [TRACE] [         RemoteModel] Selecting point InteractablePoint(243, 167)
15:04:30 [INFO ] [  CuppaHunterRewrite] Releasing lizards.
15:04:33 [INFO ] [  CuppaHunterRewrite] Releasing lizards.
15:04:34 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:35 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:35 [INFO ] [  CuppaHunterRewrite] Idling...
15:04:36 [DEBUG] [                Menu] Clicking '^Check$' 'null' on Net trap [2449, 3227, 0]
15:04:36 [TRACE] [         RemoteModel] Determining interaction point of Net trap [2449, 3227, 0] using remote model
15:04:36 [TRACE] [         RemoteModel] Selecting point InteractablePoint(321, 135)
15:04:38 [WARN ] [          IiiiiiIiiI] [STOP] Bot stopped because of reason: Stop button clicked
15:04:39 [INFO ] [          IiiiiiIiiI] secondaryThread returned.
 
Joined
Jan 7, 2024
Messages
3
None of my Cuppa bots are working currently, they all give me an idle warning and none of them are tracking progress, how do I fix this please?


EDIT: Didn't realise there was an update earlier and have been trying to run Cuppa woodcut and hunter all day without realising, DOH. Seems to be running OK now.
 
Last edited:
Joined
Jan 23, 2024
Messages
14
Bot works pretty well for most part but Herbiboar has some issues, when trying to note herbs at Leprechaun, the bot just stays still and doesn't start noting them for some reason and it just afk's next to the leprechaun until the end? Tried also disabling all the plugins but couldn't find a fix for it
 
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