- Tile navigation is greatly improved but there are still bugs. The most prominent bug I saw was when the tiles changed color the bot would move 1 tile into damage, take 3 stacks of damage, and then move 1 tile back to the correct position. Example: tile pattern changes, bot moves correctly, tile color changes, bot moves 1 tile onto a colored tile (taking damage), bot takes 3 stacks of damage, bot moves 1 tile onto the original tile it navigated to.
This should be improved as of today. Still seems to happen rarely, looking into remaining causes
- The bot is extremely aggressive while avoiding tornados. There are instances where the bot attacks while the tornados are too close resulting in 1 stack of damage for each tornado. This is detrimental in situations where multiple tornados are stacked and often results in death if there are 3 tornados stacked. It seems like the bot does not properly calculate the distance of the tornados and attacks too soon. This is also the only reason the bot died on my small sample size.
tbh i might have to make it an option for how far it needs to be from tornados to attack. tornados never hit me when 2 away, but if your pc/fps/ping lags at all it can get hit. or even mouse speed can impact it
- Pre-boss navigation is phenomenal but still has bugs. There are cases where the bot's next action will be "Stepping through initial route to our <dir>" and it stands idle because it cannot path. This may be a resolution/camera problem on my side. This is on vanilla OSRS, not runelite.
a few people have reported this, not sure the cause... still looking into it
It is still to slow to complete the preparation if you get a bad layout. It keeps killing all medium sizes monsters (Wolf, Unicorn, Scorpion) even when it got all shards. Sometimes it just ends up with 400-500 shards, because it killed all medium sizes monsters. Make it stop killing them when it got enough shards.
it really shouldnt be killing this many med monsters... are shards still showing in the required items list in the prog log the whole time?
The bot is also dropping food random location, instead of dropping it at stove/singing bowl.
gonna try to improve this soon
I've noticed that when finishing a run, in both successful and unsuccessful runs (i believe), the bot tries to immediately start another run. Without looting the chest. I think this might be a bansensitivtiy if this happens constant and consistently.
every time? ive never seen this but ill take a look at what i can do to prevent it
Keeps turning Shift drop on and off, then bot randomly stops.
this is a temp runemate bug that can happen after game updates, can be fixed by restarting osrs & rm
bot only runs 5 attempts and then force logs itself
i genuinely dont know what you mean, i'm sorry
now stands infront of doors when opening rather than at the side and gets hit by demi's when opening doors?
it's always done this some of the time randomly. i didn't change the logic for lighting nodes (yet, but i plan to improve this)
also stands still waiting for timer to go down to start hunllef fight rather than just walking in.
it's not waiting for the timer to go down, it only waits for the boss to move if it's right next to the door which it's always done, that hasn't changed. unless you're seeing some bug in which case lemme know more info please.
0.1 worked fine seems 0.2 is worse
the only major thing changed in 0.2.0 is an overhaul to the prep prayer system, meaning the bot won't be running around with protect from mage all the time after fighting a dragon. i'm not sure why it's working worse for you; these issues you mentioned have always existed and will be fixed as soon as i can.
i'm sorry if the bot is giving you trouble, but the issues you mentioned aren't new. doing my best to address and fix everything.
same for me, price doubled, completion rate halved with the 2.0 update.
Price went from .12 to .16 which is not nearly double. I've been working on this bot near constantly since January, and I'm seeing progress logs from users getting 80-90%+ success rates. These issues mentioned in the thread are not new and have been on my list of things to improve since the start.
If you're having issues, I am sorry about that, and please feel free to let me know and I'll do my best to fix them.
I'm seriously doing my best here, trust me, man.
@djazmes @radiohead1001 just to clarify, I'm not at all saying you guys are wrong; it's possible this update is performing worse. It's just that the main changes were with prayer. Maybe it's spending too much time praying, especially if mouse speed is low or hopping mouse is off. Will keep working on it.