- Joined
- Oct 30, 2014
- Messages
- 3,475
Anything that isn't a server message. Private, public, clan, etc.@Defeat3d what kind of message generates a notification? A pm, someone mentioning your rsn,...?
By registering with us, you'll be able to discuss, share and private message with other members of our community.
Sign up now!Anything that isn't a server message. Private, public, clan, etc.@Defeat3d what kind of message generates a notification? A pm, someone mentioning your rsn,...?
Celestial Gilded Altar features are complete and will be available in the next push:
- Summoning support for RS3. Will allow you to use Spirit Terrorbird, War-Tortoise, and Pack-Yak
- Preset support for RS3. Will allow you to use presets for RS3.
- Lodestone support for RS3. Will allow you to choose to teleport to Yanille via Lodestone if on RS3 or Teleport tablet
- Glory support - Will allow you to teleport to Edgeville via amulet of glory. Won't add Lodestone support for Edgeville because Glory is free of charge once in your house and faster than using a Lodestone.
- Player owned house support. - Allows you to use your own house.
- Revamped User-Interface
- Pictures of new User-Interface and features - Its #Wyd Squad proof so you can't screw up even if you tried:
Ehh nvm. Yeh will add support later.would be nice to see ashes + infernal urn support :$ since ashes are cheaper than bones ( i think )
java.lang.NullPointerException
at productions.celestial.api.cppaint.Paint.drawMenu(Paint.java:81)
at productions.celestial.api.cppaint.Paint.onPaint(Paint.java:409)
at com.runemate.game.api.script.framework.core.EventDispatcher.process(nzb:183)
at app.fN.byte(gwb:625)
at app.fN.paint(gwb:496)
at javax.swing.RepaintManager$4.run(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1300(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)1.1.0 (Preview) - OSRS
Fixed, thanks for reporting.Can you lads fix this? It's popping up in my exception log, looks like a thread handling your paint isn't shutting down properly and throws a NPE when a non-celestial bot is ran.Code:java.lang.NullPointerException at productions.celestial.api.cppaint.Paint.drawMenu(Paint.java:81) at productions.celestial.api.cppaint.Paint.onPaint(Paint.java:409) at com.runemate.game.api.script.framework.core.EventDispatcher.process(nzb:183) at app.fN.byte(gwb:625) at app.fN.paint(gwb:496) at javax.swing.RepaintManager$4.run(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.access$1300(Unknown Source) at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)1.1.0 (Preview) - OSRS
Awesome, thanksFixed, thanks for reporting.
We use essential cookies to make this site work, and optional cookies to enhance your experience.