Dynamic Object: GameObject{x=2100, y=3949, level=0, id=40460, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=7, maxBitIndex=9}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40448, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40452, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40456, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2098, y=3949, level=0, id=40461, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=10, maxBitIndex=12}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40448, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40452, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40456, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2106, y=3949, level=0, id=40462, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=13, maxBitIndex=15}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40448, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40452, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40456, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2102, y=3949, level=0, id=40463, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=16, maxBitIndex=18}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40448, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40452, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40456, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2104, y=3946, level=0, id=40464, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=19, maxBitIndex=21}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40449, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40453, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40457, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2106, y=3946, level=0, id=40486, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=22, maxBitIndex=24}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40449, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40453, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40457, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2102, y=3946, level=0, id=40487, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=25, maxBitIndex=27}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40449, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40453, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40457, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2104, y=3949, level=0, id=40488, name=null, type=10, rotation=0}
- VarBit{varpId=3164, minBitIndex=28, maxBitIndex=30}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40449, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40453, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40457, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2106, y=3943, level=0, id=40492, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=0, maxBitIndex=2}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40450, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40454, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40458, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2100, y=3946, level=0, id=40499, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=3, maxBitIndex=5}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40450, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40454, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40458, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2098, y=3943, level=0, id=40504, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=6, maxBitIndex=8}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40450, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40454, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40458, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2104, y=3943, level=0, id=40505, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=9, maxBitIndex=11}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40451, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40455, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40459, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2100, y=3943, level=0, id=40532, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=12, maxBitIndex=14}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40451, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40455, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40459, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2098, y=3946, level=0, id=40533, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=15, maxBitIndex=17}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40451, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40455, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40459, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
Dynamic Object: GameObject{x=2102, y=3943, level=0, id=40534, name=null, type=10, rotation=0}
- VarBit{varpId=3165, minBitIndex=18, maxBitIndex=20}
- Children
- 0 -> ObjectComposite{id=40446, name='Empty patch', actions=[Fertilise, null, null, null, null, Examine]}
- 1 -> ObjectComposite{id=40447, name='Fertilised patch', actions=[null, null, null, null, null, Examine]}
- 2 -> ObjectComposite{id=40451, name='Livid', actions=[null, null, null, null, null, Examine]}
- 3 -> ObjectComposite{id=40455, name='Diseased livid', actions=[Cure-plant, null, null, null, null, Examine]}
- 4 -> ObjectComposite{id=40459, name='Livid', actions=[null, null, null, null, null, Examine]}
- 5 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}