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- Aug 18, 2015
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Sign up now!Wait, did you set the radius? And the center?Whilst mining iron ore at al-kharid, the bot misclicks and runs all the way around the mine, outside t...
It doesn't correct the path until AFTER you have arrived at the end of the world. wtf?
Can't you force the bot to stay within the 1 radius?
I don't even think @Exia solved this issue
I think there is a chance it will be fixed in v(0.4.0), but i cant say for sure. I am doing extensive testing of mlm, partially for profit. I have already pushed 14 different changes from bugs i found in mlm. Hopefully it will treat all you guys well when it is releasedThe issue is there. It happened 3 times over the course of 2 days (of what i saw).
Runemate buil-in anti-bot pattern misclicks on purpose. Clicking behind the rocks, moves it outside the mine, this is a fact! My client runs at full-screen 1080p resizable mode on a lag-free PC and connection.
Try it out by pausing the bot, click outside the mine. Resume bot immediately and see how it behaves!
Heck, you don't even have to pause it. Just click outside the mine and it becomes dumb as a rock (pun not intended )
Mining Dawg updated to v0.4.0.
Mining Dawg updated to v0.4.1.
I told some people, especially a guy who put in a bot request for it.I'll run your MLM script for a couple hours each day this weekend, I'll keep you updated on any bugs that I may notice.
I'm surprised that Mining Dawg has so many features now
I didn't even know you were in the process of adding mother load mining
Thanks for the feedback on the Motherlode Mine portion!
I will work on fine tuning the hopper interaction, but the clicking the ore veins through the wall is something i find hard to avoid as .isVisible returns true so it thinks it is visible. Also, the interacting with the rockfalls is the fastest i can get it, as i made a web that should not get stuck to navigate Motherlode Mine, but now i will need to add the portion you requested, which has the possibility to break the web navigation, we will see
I am also using this bot, hopefully to get 85 mining and make bankAfter seeing your proggy, I decided to chill out and let the bot do its thing without touching it.
Once my character comes to a stand still at the hopper, it will click the hopper itself.
Looking forward to the future of Mining Dawg
Also consider the north west location, deals with 2 rock fall the entire way through. 3 Max
When the bot arrives at this spot it moves erratically back and forth 1 radius within the above screenshot. Until it finally deposits the pay-dirt... it's an eye sore seeing it struggle!!Boobeh said:After getting a full inventory of pay dirt, the bot will run slightly south-east / north-east of the hopper. As if it were trying to align my character with the hopper.
Bot gets stuck sometimes on the bank interface and status changes to "moving to mine". Closing bank manually fixes this and it resumes normally. 175k gp/h before it got stuck.
Maybe add dragon pickaxe support later on
When the bot arrives at this spot it moves erratically back and forth 1 radius within the above screenshot. Until it finally deposits the pay-dirt... it's an eye sore seeing it struggle!!
Sometimes the bot moves to the sack too fast. Resulting in the bot skipping it and moving to mine instead. Halfway to the mine, it changes its mind and goes back to grab the ores. o.o
The bot didn't actually fix the wheel. It just deposited pay-dirt, grabbed hammer, and strode off to mining some more! :O
At least it grabs all the ores from the sack until it's empty, after someone fixes it, I really liked that.
If u fix this, please make the bot drop hammer after the wheel is fixed for more efficient mining
Powermining iron ore. there is a 3 rock spawn in Ardougne that can replace Al-Kharid. Tp to ardougne and walk north-west. Can't miss it.
Ardougne should work fine for anyone, though, as it's close to a teleport, not horribly far from a bank, has no requirements for access, and has no aggressive enemies nearby.
I believe i can fix thisMining at Al, when walking back and forth to/from the mine & bank, it will often place way-points in the cooking range and furnace houses.
Once in a while, when walking to the Al mine, waypoints will be placed on the outside of the mine which cause the character to walk outside the mine and may/may not be successful in correcting it.
You're amazing man! I love this project.
Proggy so far on mining dawg 0.4.1
= 1mil gp
Let's see how much your bugfixes improved it DDD
P.S.: It ran for 6 hours, but didn't repair. I knew this cuz I got the achievement diary done when i repaired it manually
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