Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Awesome Hunter LITE [Deleted]

Status
Not open for further replies.
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
I've got an account which I'm doing nothing with(lvl81), wanna loan it? It currently isnt member, but ill throw on a bond on it because of your awesome work <3

edit; lmfao, don't know if I still know the password since I just read runemate encrypts them and I can't seem to find them in the client.

editedit: recovered pass, reply/msg me if you would like to loan account
I'm alright. This bot will be premium really soon so get as much usage in before the update is passed!
My reasoning for making it premium is pretty simple. Hunter as a skill is very profitable. The sheer amount of people using this bot for free is making it hard to find open areas... I really think making this bot premium, while lowering usage, will make ban rates even lower. And allow those who are trying to find an open world more easy. (Also the premium update will fix world hopping when someone tries to crash you)
 
Joined
Jan 31, 2018
Messages
42
I dont know what changed with the update, but its having issues keeping up with 5 traps again and will leave traps on the ground. No notable changes in the logs.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
I dont know what changed with the update, but its having issues keeping up with 5 traps again and will leave traps on the ground. No notable changes in the logs.
Send the logs please xD
I ran with 4 fine yesterday. Prioritization should be caught -> Fallen -> Failed/Lay So unless it's insanely slow something is funkky.
 
Joined
Jan 31, 2018
Messages
42
Send the logs please xD
I ran with 4 fine yesterday. Prioritization should be caught -> Fallen -> Failed/Lay So unless it's insanely slow something is funkky.

Not sure how to do the log poster with the scroll wheel, so sorry in advance.

00:00:05 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 7, origin: INVENTORY)"})
00:00:08 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:10 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 6, origin: INVENTORY)"})
00:00:10 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:13 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 3, origin: INVENTORY)"})
00:00:13 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:15 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:15 WARN Box trap has price of 48. Id of item was 10008.
00:00:16 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Box trap.png
00:00:16 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:32 WARN Red chinchompa has price of 1322. Id of item was 10034.
00:00:32 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Red chinchompa.png
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:45 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:45 INFO Reset Box trap [2556, 2935, 0]
00:00:51 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:51 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:52 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:55 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:55 DEBUG Failed to make Shaking box [2631, 2999, 0] visible. 0.0 | 0.6118761558593644
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:57 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:57 INFO Lay Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:01:00 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 DEBUG Closed menu using Menu.close()
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:07 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:07 INFO Reset Shaking box [2556, 2935, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:14 INFO Lay Box trap [2557, 2936, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:15 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:16 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:16 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:19 INFO Reset Shaking box [2558, 2937, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 DEBUG Closed menu using Menu.close()
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:27 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:27 INFO Take Box trap [2558, 2937, 0]
00:01:30 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:30 INFO Take Box trap [2558, 2937, 0]
00:01:31 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:31 INFO Take Box trap [2558, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:41 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:41 INFO Reset Shaking box [2556, 2935, 0]
00:01:47 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:48 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:56 INFO Lay Box trap [2558, 2935, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:57 DEBUG Menu still open!
00:01:57 DEBUG Moving mouse to InteractablePoint(447, 823)
00:01:57 INFO Lay Box trap [2558, 2935, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:05 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:05 INFO Reset Shaking box [2556, 2937, 0]
00:02:06 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:07 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:09 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 DEBUG Menu still open!
00:02:11 DEBUG Moving mouse to InteractablePoint(1110, 490)
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:12 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:14 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:16 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:19 INFO Lay Box trap [2557, 2936, 0]
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 INFO Reset Shaking box [2556, 2937, 0]
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:26 DEBUG Menu still open!
00:02:26 DEBUG Moving mouse to InteractablePoint(819, 630)
00:02:26 INFO Reset Shaking box [2556, 2937, 0]
00:02:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:33 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:33 INFO Take Box trap [2556, 2937, 0]
00:02:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:34 INFO Take Box trap [2556, 2937, 0]
00:02:36 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:36 DEBUG Menu still open!
00:02:36 DEBUG Moving mouse to InteractablePoint(774, 607)
00:02:36 INFO Reset Shaking box [2556, 2935, 0]
00:02:37 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:37 INFO Reset Shaking box [2556, 2935, 0]
00:02:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:38 INFO Reset Shaking box [2556, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:48 DEBUG Menu still open!
00:02:48 DEBUG Moving mouse to InteractablePoint(1269, 345)
00:02:48 INFO Turning camera to Shaking box [2558, 2935, 0]
00:02:48 DEBUG Failed to make Shaking box [2558, 2935, 0] visible. 0.0 | 0.6118761558593644
00:02:48 DEBUG Open Spots: 1 | Inventory Traps: 3 | Name: Box trap
00:02:51 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:51 INFO Lay Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:55 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:55 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:56 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:57 DEBUG Menu still open!
00:02:57 DEBUG Moving mouse to InteractablePoint(799, 747)
00:02:57 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:58 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:59 DEBUG Menu still open!
00:02:59 DEBUG Moving mouse to InteractablePoint(1122, 448)
00:03:00 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:09 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:10 INFO Walking to Box trap [2556, 2937, 0]
00:03:10 WARN Could not get rect area around Box trap [2556, 2937, 0]
00:03:10 DEBUG Failed to make Box trap [2556, 2937, 0] visible. 0.0 | 0.6118761558593644
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:19 DEBUG Closed menu using Menu.close()
00:03:19 INFO Reset Box trap [2558, 2937, 0]
00:03:20 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:20 INFO Reset Box trap [2557, 2936, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:28 INFO Reset Box trap [2558, 2937, 0]
00:03:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:29 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:30 DEBUG Closed menu using Menu.close()
00:03:30 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:35 DEBUG Menu still open!
00:03:35 DEBUG Moving mouse to InteractablePoint(845, 816)
00:03:36 INFO Take Box trap [2558, 2937, 0]
00:03:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:38 INFO Reset Shaking box [2558, 2935, 0]
00:03:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:45 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:48 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
Not sure how to do the log poster with the scroll wheel, so sorry in advance.

00:00:05 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 7, origin: INVENTORY)"})
00:00:08 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:10 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 6, origin: INVENTORY)"})
00:00:10 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:13 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 3, origin: INVENTORY)"})
00:00:13 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:15 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:15 WARN Box trap has price of 48. Id of item was 10008.
00:00:16 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Box trap.png
00:00:16 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:32 WARN Red chinchompa has price of 1322. Id of item was 10034.
00:00:32 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Red chinchompa.png
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:45 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:45 INFO Reset Box trap [2556, 2935, 0]
00:00:51 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:51 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:52 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:55 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:55 DEBUG Failed to make Shaking box [2631, 2999, 0] visible. 0.0 | 0.6118761558593644
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:57 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:57 INFO Lay Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:01:00 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 DEBUG Closed menu using Menu.close()
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:07 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:07 INFO Reset Shaking box [2556, 2935, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:14 INFO Lay Box trap [2557, 2936, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:15 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:16 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:16 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:19 INFO Reset Shaking box [2558, 2937, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 DEBUG Closed menu using Menu.close()
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:27 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:27 INFO Take Box trap [2558, 2937, 0]
00:01:30 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:30 INFO Take Box trap [2558, 2937, 0]
00:01:31 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:31 INFO Take Box trap [2558, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:41 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:41 INFO Reset Shaking box [2556, 2935, 0]
00:01:47 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:48 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:56 INFO Lay Box trap [2558, 2935, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:57 DEBUG Menu still open!
00:01:57 DEBUG Moving mouse to InteractablePoint(447, 823)
00:01:57 INFO Lay Box trap [2558, 2935, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:05 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:05 INFO Reset Shaking box [2556, 2937, 0]
00:02:06 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:07 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:09 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 DEBUG Menu still open!
00:02:11 DEBUG Moving mouse to InteractablePoint(1110, 490)
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:12 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:14 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:16 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:19 INFO Lay Box trap [2557, 2936, 0]
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 INFO Reset Shaking box [2556, 2937, 0]
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:26 DEBUG Menu still open!
00:02:26 DEBUG Moving mouse to InteractablePoint(819, 630)
00:02:26 INFO Reset Shaking box [2556, 2937, 0]
00:02:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:33 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:33 INFO Take Box trap [2556, 2937, 0]
00:02:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:34 INFO Take Box trap [2556, 2937, 0]
00:02:36 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:36 DEBUG Menu still open!
00:02:36 DEBUG Moving mouse to InteractablePoint(774, 607)
00:02:36 INFO Reset Shaking box [2556, 2935, 0]
00:02:37 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:37 INFO Reset Shaking box [2556, 2935, 0]
00:02:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:38 INFO Reset Shaking box [2556, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:48 DEBUG Menu still open!
00:02:48 DEBUG Moving mouse to InteractablePoint(1269, 345)
00:02:48 INFO Turning camera to Shaking box [2558, 2935, 0]
00:02:48 DEBUG Failed to make Shaking box [2558, 2935, 0] visible. 0.0 | 0.6118761558593644
00:02:48 DEBUG Open Spots: 1 | Inventory Traps: 3 | Name: Box trap
00:02:51 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:51 INFO Lay Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:55 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:55 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:56 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:57 DEBUG Menu still open!
00:02:57 DEBUG Moving mouse to InteractablePoint(799, 747)
00:02:57 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:58 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:59 DEBUG Menu still open!
00:02:59 DEBUG Moving mouse to InteractablePoint(1122, 448)
00:03:00 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:09 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:10 INFO Walking to Box trap [2556, 2937, 0]
00:03:10 WARN Could not get rect area around Box trap [2556, 2937, 0]
00:03:10 DEBUG Failed to make Box trap [2556, 2937, 0] visible. 0.0 | 0.6118761558593644
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:19 DEBUG Closed menu using Menu.close()
00:03:19 INFO Reset Box trap [2558, 2937, 0]
00:03:20 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:20 INFO Reset Box trap [2557, 2936, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:28 INFO Reset Box trap [2558, 2937, 0]
00:03:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:29 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:30 DEBUG Closed menu using Menu.close()
00:03:30 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:35 DEBUG Menu still open!
00:03:35 DEBUG Moving mouse to InteractablePoint(845, 816)
00:03:36 INFO Take Box trap [2558, 2937, 0]
00:03:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:38 INFO Reset Shaking box [2558, 2935, 0]
00:03:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:45 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:48 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
That's how i wanted you to post it :)
 
Not sure how to do the log poster with the scroll wheel, so sorry in advance.

00:00:05 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Open Spots: 5 | Inventory Traps: 8 | Name: Box trap
00:00:06 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 7, origin: INVENTORY)"})
00:00:08 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:09 DEBUG Open Spots: 4 | Inventory Traps: 7 | Name: Box trap
00:00:10 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 6, origin: INVENTORY)"})
00:00:10 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:12 DEBUG Open Spots: 3 | Inventory Traps: 6 | Name: Box trap
00:00:13 DEBUG Ignoring early item event ItemEvent(quantity={-1}, item={"SpriteItem(name:Box trap, quantity: 1, index: 3, origin: INVENTORY)"})
00:00:13 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:14 DEBUG Open Spots: 2 | Inventory Traps: 5 | Name: Box trap
00:00:15 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:15 WARN Box trap has price of 48. Id of item was 10008.
00:00:16 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Box trap.png
00:00:16 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:21 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:26 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:28 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:29 INFO Reset Shaking box [2558, 2937, 0]
00:00:32 WARN Red chinchompa has price of 1322. Id of item was 10034.
00:00:32 DEBUG C:\Users\CwH\RuneMate\bots\storage\RegalHunter\Red chinchompa.png
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:36 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:36 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:38 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:38 INFO Reset Shaking box [2556, 2937, 0]
00:00:45 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:45 INFO Reset Box trap [2556, 2935, 0]
00:00:51 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:51 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:52 INFO Reset Shaking box [2558, 2937, 0]
00:00:52 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:53 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:53 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:54 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:54 INFO Reset Shaking box [2558, 2937, 0]
00:00:55 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:00:55 DEBUG Failed to make Shaking box [2631, 2999, 0] visible. 0.0 | 0.6118761558593644
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:55 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:00:57 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:57 INFO Lay Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:00:59 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:00:59 INFO Take Box trap [2558, 2937, 0]
00:01:00 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 DEBUG Closed menu using Menu.close()
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:01 INFO Reset Shaking box [2556, 2937, 0]
00:01:07 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:07 INFO Reset Shaking box [2556, 2935, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:14 INFO Lay Box trap [2557, 2936, 0]
00:01:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:15 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:15 INFO Lay Box trap [2557, 2936, 0]
00:01:16 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:16 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:17 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:17 INFO Lay Box trap [2558, 2935, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:19 INFO Reset Shaking box [2558, 2937, 0]
00:01:19 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 DEBUG Closed menu using Menu.close()
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:20 INFO Reset Shaking box [2558, 2937, 0]
00:01:20 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:21 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:21 INFO Reset Shaking box [2558, 2937, 0]
00:01:27 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:27 INFO Take Box trap [2558, 2937, 0]
00:01:30 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:30 INFO Take Box trap [2558, 2937, 0]
00:01:31 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:01:31 INFO Take Box trap [2558, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:32 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:32 INFO Reset Shaking box [2556, 2937, 0]
00:01:41 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:41 INFO Reset Shaking box [2556, 2935, 0]
00:01:47 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:48 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:48 INFO Reset Shaking box [2558, 2937, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:56 INFO Lay Box trap [2558, 2935, 0]
00:01:56 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:01:57 DEBUG Menu still open!
00:01:57 DEBUG Moving mouse to InteractablePoint(447, 823)
00:01:57 INFO Lay Box trap [2558, 2935, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:02 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:02 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:04 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:04 INFO Reset Shaking box [2556, 2937, 0]
00:02:05 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:05 INFO Reset Shaking box [2556, 2937, 0]
00:02:06 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:07 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:09 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:10 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:10 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 INFO Take Box trap [2556, 2937, 0]
00:02:11 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:11 DEBUG Menu still open!
00:02:11 DEBUG Moving mouse to InteractablePoint(1110, 490)
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:12 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:12 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:13 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:13 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:14 INFO Take Box trap [2556, 2937, 0]
00:02:14 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:15 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:16 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:17 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:18 INFO Lay Box trap [2557, 2936, 0]
00:02:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:19 INFO Lay Box trap [2557, 2936, 0]
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:22 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:23 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:24 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:25 INFO Reset Shaking box [2556, 2937, 0]
00:02:25 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:26 DEBUG Menu still open!
00:02:26 DEBUG Moving mouse to InteractablePoint(819, 630)
00:02:26 INFO Reset Shaking box [2556, 2937, 0]
00:02:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:28 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:02:30 INFO Reset Shaking box [2556, 2937, 0]
00:02:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:02:33 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:33 INFO Take Box trap [2556, 2937, 0]
00:02:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:34 INFO Take Box trap [2556, 2937, 0]
00:02:36 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:36 DEBUG Menu still open!
00:02:36 DEBUG Moving mouse to InteractablePoint(774, 607)
00:02:36 INFO Reset Shaking box [2556, 2935, 0]
00:02:37 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:37 INFO Reset Shaking box [2556, 2935, 0]
00:02:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:38 INFO Reset Shaking box [2556, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:45 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:47 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:47 INFO Reset Shaking box [2558, 2935, 0]
00:02:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:48 DEBUG Menu still open!
00:02:48 DEBUG Moving mouse to InteractablePoint(1269, 345)
00:02:48 INFO Turning camera to Shaking box [2558, 2935, 0]
00:02:48 DEBUG Failed to make Shaking box [2558, 2935, 0] visible. 0.0 | 0.6118761558593644
00:02:48 DEBUG Open Spots: 1 | Inventory Traps: 3 | Name: Box trap
00:02:51 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:51 INFO Lay Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:53 DEBUG Open Spots: 0 | Inventory Traps: 1 | Name: Box trap
00:02:53 INFO Take Box trap [2558, 2935, 0]
00:02:55 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:55 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:56 INFO Reset Shaking box [2556, 2937, 0]
00:02:56 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:57 DEBUG Menu still open!
00:02:57 DEBUG Moving mouse to InteractablePoint(799, 747)
00:02:57 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:58 INFO Reset Shaking box [2556, 2937, 0]
00:02:58 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:02:59 DEBUG Menu still open!
00:02:59 DEBUG Moving mouse to InteractablePoint(1122, 448)
00:03:00 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:01 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:01 INFO Reset Shaking box [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:08 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:08 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:09 INFO Take Box trap [2556, 2937, 0]
00:03:09 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:10 INFO Walking to Box trap [2556, 2937, 0]
00:03:10 WARN Could not get rect area around Box trap [2556, 2937, 0]
00:03:10 DEBUG Failed to make Box trap [2556, 2937, 0] visible. 0.0 | 0.6118761558593644
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:10 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:10 INFO Reset Shaking box [2558, 2935, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:17 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:17 INFO Reset Box trap [2558, 2937, 0]
00:03:18 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:19 DEBUG Closed menu using Menu.close()
00:03:19 INFO Reset Box trap [2558, 2937, 0]
00:03:20 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:20 INFO Reset Box trap [2557, 2936, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:27 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:27 INFO Reset Box trap [2558, 2937, 0]
00:03:28 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:28 INFO Reset Box trap [2558, 2937, 0]
00:03:29 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:29 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 0 | Inventory Traps: 3 | Name: Box trap
00:03:30 DEBUG Closed menu using Menu.close()
00:03:30 INFO Reset Box trap [2558, 2937, 0]
00:03:30 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:31 DEBUG Open Spots: 1 | Inventory Traps: 4 | Name: Box trap
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:34 INFO Take Box trap [2558, 2937, 0]
00:03:34 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:35 DEBUG Menu still open!
00:03:35 DEBUG Moving mouse to InteractablePoint(845, 816)
00:03:36 INFO Take Box trap [2558, 2937, 0]
00:03:38 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:38 INFO Reset Shaking box [2558, 2935, 0]
00:03:45 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:45 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:46 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:46 INFO Take Box trap [2558, 2937, 0]
00:03:48 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:48 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
00:03:50 DEBUG Open Spots: 0 | Inventory Traps: 2 | Name: Box trap
00:03:50 INFO Reset Shaking box [2558, 2937, 0]
So it lost a trap here right?
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
Yeah it tried to place two and didnt attempt to pick them up, I paused and picked them up after it was waiting for other traps to have an interaction.
So it tried to place 2 traps and didnt pick them up because it was doing other things?
 
Joined
Jan 31, 2018
Messages
42
So it tried to place 2 traps and didnt pick them up because it was doing other things?
I wasnt full paying attention, but when I noticed it was just standing still there was two traps under existing traps, so I paused it. It just seemed slower overall, not sure if it was ping or what.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
I wasnt full paying attention, but when I noticed it was just standing still there was two traps under existing traps, so I paused it. It just seemed slower overall, not sure if it was ping or what.
There were two traps that were not set up under set up ones? Hmmm. I havent had that happen recently. Just did a 3h+ run and lost 0 traps. But i'm only 73 hunter now so 4 traps is my max.
 
Joined
Jan 31, 2018
Messages
42
There were two traps that were not set up under set up ones? Hmmm. I havent had that happen recently. Just did a 3h+ run and lost 0 traps. But i'm only 73 hunter now so 4 traps is my max.
I just got done running it for two hours, didn't experience the same hiccup again. Sorry for the false alarm. Thanks for being so responsive.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
I just got done running it for two hours, didn't experience the same hiccup again. Sorry for the false alarm. Thanks for being so responsive.
It's not a false alarm I know it happened for you and I want to get to the bottom of it
 
Joined
May 31, 2019
Messages
17
When NPC ports on you , instead of dismissing, it logs off. Any way around this? Hope that wasnt too obvious to Jagex
 
Status
Not open for further replies.
Top