Not sure if it's been said here but the only issue I've run into (which isn't even REALLY an issue) is how on the Seers Village course, after you climb the wall to start it, the camera pans away from the next course and pans down, making it click on the minimap and run just to the south of where the character naturally goes when you click on the next obstacle, stands there for a second, then gets to jumping the gap.
Idk if you could fix that to where the camera stays looking towards the next obstacle on that part so it runs directly to jumping it everytime like most people do when not botting. Other than that good stuff