- Joined
- May 24, 2016
- Messages
- 1,113
- Thread Author
- #141
Doesn't seem to be bugging out with the walking to rift at Brilliant memories
This is what makes me believe it's not truly an issue with my code, but how PlayerSense actually assigns values. It's assigning people 0's which causes it to not recognize wisps because it "limits the results" to 0, and thus the result is essentially empty. It very well may be an issue with my code but I can't see it. Either way I've removed the PlayerSense value and it will be back to normal next update.
Sorry for the inconvenience guys!