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Atlas Lava Runes [Deleted]

Status
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Joined
Apr 11, 2019
Messages
12
this bot keeps taking runes out of the pouch and forgetting to craft them before teleing back to castle wars
 
Joined
Mar 25, 2019
Messages
9
Hey is this working? would love to pay for it as a premium bot if it is up and running 100%!!!
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
Hey is this working? would love to pay for it as a premium bot if it is up and running 100%!!!
Works decent yes. Needs some polish to go premium and there is not enough usage right now to provide that polish
 
Joined
Feb 14, 2017
Messages
60
for some reason after about 10-15k xp the bot runs into a problem and just afks outside of castle wars!
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
In runemate do Help > View logs
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
just drag it iin the comment section and it should upload it
 
Joined
Feb 14, 2017
Messages
60
heres a couple of them they usually end in that and sometime the bot will teleport to early from the altar after unloading the second round of pouches
 

Attachments

  • Atlas Lava Runes 5-04 23-12-21.log
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  • Atlas Lava Runes 5-04 23-15-26.log
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Joined
Nov 22, 2017
Messages
31
Whenever I start the bot, the GUI loads, continue to select the settings and the staff icon will not let me use the drop down and hence start the bot
 
Joined
Feb 27, 2017
Messages
5
After running for a couple loads, it withdraws the ring of dueling and sits in bank. If i pause the bot and then close out of the bank it runs perfectly.
 
Joined
Aug 16, 2018
Messages
10
Oh no.. So this bot also doesn't run well? Wanted to use this because zeah is broken.
 
Joined
Sep 14, 2017
Messages
17
Great bot, but is there any anti-ban? Seems to click the same exact spots over and over every trip
 
Joined
Dec 17, 2018
Messages
3
Caught it somehow across both the bridges south of the CWars bank trying to fill both pouches every second, not sure what happened but probably RIP that acc. VERY fast bot though, like almost too fast id suggest to slow it down a bit
 
Joined
Mar 12, 2019
Messages
14
Works pretty well for the most part, but it gets stuck when trying to repair my pouches. It uses NPC contact and selects the dark wizard, but doesn't finish the dialogue to actually make the repair, and just uses NPC contact over and over until I'm out of runes
 
Joined
Aug 9, 2018
Messages
40
Just tried to bot rc for the first time, fills invent, teles to DA then stands beside the altar?
 
Joined
Mar 6, 2019
Messages
12
Bot is a definite path to any account getting banned.. Being a programmer I knew better and pressed my luck and my luck finally ran out. Considering it flies through your bank way faster than 99% of the average players, it is a dead give away that you're botting. If the clicks were slowed down to a more human like time, also with a time variance included, it would make this bot a ton more successful from an overall ban perspective.

One time it ran me north of the altar and was clicking all over the place, but it was a while ago and didn't seem to repeat itself again.

Aside from the insanely fast click speeds it's a good bot, definitely 4/5 worthy.
 
Joined
May 22, 2019
Messages
10
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\ncrea\RuneMate\logs\Atlas Lava Runes 9-12 14-54-52.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Created the following directory: C:\Users\ncrea\RuneMate\bots\storage\AtlasLavaRunes\Cache
00:00:00 DEBUG Created the following directory: C:\Users\ncrea\RuneMate\bots\storage\shared\AtlasLavaRunes
00:00:00 DEBUG file:/C:/Users/ncrea/RuneMate/bots/storage/AtlasLavaRunes/ExtendedUiStyle.css
00:00:00 DEBUG [JSON] Loaded up json from local
00:00:00 DEBUG [PopUp] Initializing PopUp
00:00:00 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:00 DEBUG Finished opening equipment tab at bank
00:00:04 DEBUG New pouches: [Medium pouch]
00:00:04 DEBUG [JSON] Updated property LavaCrafter
00:00:04 DEBUG Medium pouch, content 0; capacity 6, is full: false, degraded= false
00:00:04 DEBUG New pouches: [Medium pouch]
00:00:04 DEBUG [JSON] Updated property LavaCrafter
00:00:04 DEBUG Medium pouch, content 0; capacity 6, is full: false, degraded= false
00:00:05 DEBUG New pouches: []
00:00:05 DEBUG [JSON] Updated property LavaCrafter
00:00:05 DEBUG New pouches: []
00:00:05 DEBUG [JSON] Updated property LavaCrafter
00:00:14 DEBUG New pouches: [Large pouch]
00:00:14 DEBUG [JSON] Updated property LavaCrafter
00:00:14 DEBUG Large pouch, content 0; capacity 9, is full: false, degraded= false
00:00:14 DEBUG New pouches: [Large pouch]
00:00:14 DEBUG [JSON] Updated property LavaCrafter
00:00:14 DEBUG Large pouch, content 0; capacity 9, is full: false, degraded= false
00:00:14 DEBUG Trying to fill pouches at bank
00:00:14 DEBUG Pouches: SpriteItemQueryResults[SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY)]
00:00:14 DEBUG Tryign to fill: SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY)
00:00:14 DEBUG New pouches: [Medium pouch, Large pouch]
00:00:14 DEBUG [JSON] Updated property LavaCrafter
00:00:14 DEBUG Medium pouch, content 0; capacity 6, is full: false, degraded= false
00:00:14 DEBUG Large pouch, content 0; capacity 9, is full: false, degraded= false
00:00:14 DEBUG New pouches: [Medium pouch, Large pouch]
00:00:14 DEBUG [JSON] Updated property LavaCrafter
00:00:14 DEBUG Medium pouch, content 0; capacity 6, is full: false, degraded= false
00:00:14 DEBUG Large pouch, content 0; capacity 9, is full: false, degraded= false
00:00:15 DEBUG Interacting with bank chest
00:00:16 DEBUG Trying to fill pouches at bank
00:00:16 DEBUG Pouches: SpriteItemQueryResults[SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY), SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY)]
00:00:16 DEBUG Tryign to fill: SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY)
00:00:16 DEBUG Tryign to fill: SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY)
00:00:17 DEBUG Interacting with bank chest
00:00:18 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:18 DEBUG Finished opening equipment tab at bank
00:00:18 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:19 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:20 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:20 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:32 DEBUG Added box for item SpriteItem(name:pure essence, quantity: 1, index: 4, origin: INVENTORY)
00:00:33 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:33 DEBUG Finished opening equipment tab at bank
00:00:34 DEBUG Interaction with ROD is successfull, teleporting to Duel arena
00:00:36 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:37 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:37 DEBUG Found altar: Mysterious ruins [3312, 3254, 0]
00:00:37 DEBUG Altar to far .. running there:
00:00:40 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:40 DEBUG Found altar: Mysterious ruins [3312, 3254, 0]
00:00:40 DEBUG Altar to far .. running there:
00:00:40 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:00:40 DEBUG Found altar: Mysterious ruins [3312, 3254, 0]
00:00:40 DEBUG Altar to far .. running there:
00:00:45 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:00:45 DEBUG Need to cast Magic imbue
00:00:45 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:00:45 DEBUG Found altar, crafting combination rune
00:00:45 DEBUG Finished opening inventory
00:00:45 DEBUG Altar not visible, selecting earth rune
00:00:47 DEBUG Finished opening inventory
00:00:47 DEBUG Altar not visible, selecting earth rune
00:00:47 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:48 DEBUG Finished opening inventory
00:00:48 DEBUG Trying to use earth rune on altar
00:00:48 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:49 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:50 DEBUG Finished opening inventory
00:00:50 DEBUG Trying to use earth rune on altar
00:00:51 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:51 DEBUG Finished opening inventory
00:00:51 DEBUG Trying to use earth rune on altar
00:00:52 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:53 DEBUG Finished opening inventory
00:00:53 DEBUG Trying to use earth rune on altar
00:00:54 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:55 DEBUG Finished opening inventory
00:00:55 DEBUG Trying to use earth rune on altar
00:00:56 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:57 DEBUG Finished opening inventory
00:00:57 DEBUG Trying to use earth rune on altar
00:00:58 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:00:59 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:00:59 DEBUG Need to cast Magic imbue
00:00:59 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:00:59 DEBUG Need to cast Magic imbue
00:01:00 DEBUG Trying to add skillIcon with: resources/images/categories/magic_100.png
00:01:00 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:01:00 DEBUG Found altar, crafting combination rune
00:01:00 DEBUG Trying to traverse to altar
00:01:00 DEBUG Finished opening inventory
00:01:00 DEBUG Trying to use earth rune on altar
00:01:01 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:01:02 DEBUG Finished opening inventory
00:01:02 DEBUG Trying to use earth rune on altar
00:01:02 DEBUG Finished opening inventory
00:01:02 DEBUG Trying to use earth rune on altar
00:01:03 DEBUG Finished opening inventory
00:01:03 DEBUG Trying to use earth rune on altar
00:01:03 DEBUG Finished opening inventory
00:01:03 DEBUG Trying to use earth rune on altar
00:01:05 DEBUG Added box for item SpriteItem(name:Lava rune, quantity: 23, index: 4, origin: INVENTORY)
00:01:10 DEBUG Trying to add skillIcon with: resources/images/categories/runecrafting_100.png
00:01:39 DEBUG Interacting with bank chest
00:01:40 DEBUG Interacting with bank chest
00:01:41 DEBUG Interacting with bank chest
00:01:41 DEBUG TURNING FROM INTERACTOR CLASS: 0.0 false
00:01:41 DEBUG Interacting with bank chest
00:01:42 DEBUG Interacting with bank chest
00:01:43 DEBUG Interacting with bank chest
00:01:45 DEBUG Bank is open, let's get our inventory
00:01:45 DEBUG Depositing lava runes: 0
00:01:46 DEBUG Withdrawing Pure essence: 0
00:01:46 DEBUG Closed bank
00:01:46 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:01:47 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:01:47 DEBUG Interaction with ROD is successfull, teleporting to Duel arena
00:01:50 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:01:51 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:01:51 DEBUG Found altar: Mysterious ruins [3312, 3254, 0]
00:01:51 DEBUG Altar to far .. running there:
00:01:56 DEBUG [INVENTORY EVAL] There are unfilled pouches: SpriteItemQueryResults[]
00:01:56 DEBUG Found altar: Mysterious ruins [3312, 3254, 0]
00:01:56 DEBUG Altar to far .. running there:
00:02:01 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:01 DEBUG Need to cast Magic imbue
00:02:01 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:01 DEBUG Need to cast Magic imbue
00:02:02 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:02 DEBUG Found altar, crafting combination rune
00:02:02 DEBUG Finished opening inventory
00:02:02 DEBUG Altar not visible, selecting earth rune
00:02:03 DEBUG Finished opening inventory
00:02:03 DEBUG Altar not visible, selecting earth rune
00:02:03 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:05 DEBUG Finished opening inventory
00:02:05 DEBUG Trying to use earth rune on altar
00:02:05 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:06 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:06 DEBUG Finished opening inventory
00:02:06 DEBUG Trying to use earth rune on altar
00:02:07 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:08 DEBUG Finished opening inventory
00:02:08 DEBUG Trying to use earth rune on altar
00:02:09 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:10 DEBUG Finished opening inventory
00:02:10 DEBUG Trying to use earth rune on altar
00:02:11 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:11 DEBUG Finished opening inventory
00:02:11 DEBUG Trying to use earth rune on altar
00:02:12 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:13 DEBUG Finished opening inventory
00:02:13 DEBUG Trying to use earth rune on altar
00:02:14 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:15 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:15 DEBUG Need to cast Magic imbue
00:02:15 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:15 DEBUG Need to cast Magic imbue
00:02:16 DEBUG [INVENTORY EVAL] At altar, with filled pouches
00:02:16 DEBUG Found altar, crafting combination rune
00:02:16 DEBUG Trying to traverse to altar
00:02:16 DEBUG Finished opening inventory
00:02:16 DEBUG Trying to use earth rune on altar
00:02:18 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:18 DEBUG Finished opening inventory
00:02:18 DEBUG Trying to use earth rune on altar
00:02:20 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:20 DEBUG Finished opening inventory
00:02:20 DEBUG Trying to use earth rune on altar
00:02:22 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:22 DEBUG Finished opening inventory
00:02:22 DEBUG Trying to use earth rune on altar
00:02:23 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:24 DEBUG Finished opening inventory
00:02:24 DEBUG Trying to use earth rune on altar
00:02:25 INFO [OSRS Glitch] The OSRS game engine has a glitch when using consumable items on entities. This breaks most bots, so we're correcting things.
00:02:26 DEBUG Finished opening inventory
00:02:26 DEBUG Trying to use earth rune on altar

instead of using earth rune on altar it uses it on a pure ess or my full rune pouch resulting in nothing interesting happening
 
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