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ApexHunter Lite [Deleted]

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Feb 5, 2017
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hey man, osrs, im trying to do swamp lizards, and i set my location and do all the setting and then it just sits there
 
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Sep 5, 2018
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2
proxi submitted a new resource:

ApexHunter (Beta) - Hunting Perfected.



Read more about this resource...

Is this bot supposed to support grenwall hunting if I have the tiranwnn tasks completed so I do not need bait? I keep trying but it keeps giving me a location error.

Honestly it was giving me a location error when I went to chinchompas too. Any information would be greatly appreciated! I would love for this bot to work!
 
s̶c̶r̶i̶p̶t̶ bot*
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Aug 23, 2015
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Is this bot supposed to support grenwall hunting if I have the tiranwnn tasks completed so I do not need bait? I keep trying but it keeps giving me a location error.

Honestly it was giving me a location error when I went to chinchompas too. Any information would be greatly appreciated! I would love for this bot to work!

Just letting everyone know, the recent RuneMate update broke this bot when running it from the Bot Store. The issue should be resolved the next client update.
 
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Sep 5, 2018
Messages
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Thanks for the quick response!

As I am a new member, I don't know much about the updates. When do you think the next update will be and the bot will be back up and running?
 
s̶c̶r̶i̶p̶t̶ bot*
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Aug 23, 2015
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Thanks for the quick response!

As I am a new member, I don't know much about the updates. When do you think the next update will be and the bot will be back up and running?
It's up and running now
 
Joined
Jun 29, 2018
Messages
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Wilted marasamaw's are still mostly ignored by the bot. I've only seen it reset a wilted version once and im not sure if its a fluke because thats the only time I have seen it reset the trap. It still waits till they turn back into item form like I mentioned a few pages ago.
Other than that, it works fantastically! Good work.
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Wilted marasamaw's are still mostly ignored by the bot. I've only seen it reset a wilted version once and im not sure if its a fluke because thats the only time I have seen it reset the trap. It still waits till they turn back into item form like I mentioned a few pages ago.
Other than that, it works fantastically! Good work.
I don't know how this got off of my ToDo list, my bad! I'll get to the bottom of it and it should be fixed in the next update.
Thanks for the reminder :)
 
Joined
Apr 8, 2017
Messages
42
just got this

java.lang.IllegalArgumentException: The center of a circular area cannot be a null Coordinate.
at com.runemate.game.api.hybrid.location.Area$Circular.<init>(icd:21156)
at robot.iiiiiiIIiI.successTask(fa:89)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(obc:57)
at com.runemate.game.api.script.framework.LoopingBot.run(cec:193)
at com.runemate.game.api.script.framework.AbstractBot.start(vcc:18633)
at nul.IIiiIIiiIiIiI.run(yvc:184)
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
just got this

java.lang.IllegalArgumentException: The center of a circular area cannot be a null Coordinate.
at com.runemate.game.api.hybrid.location.Area$Circular.<init>(icd:21156)
at robot.iiiiiiIIiI.successTask(fa:89)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(obc:57)
at com.runemate.game.api.script.framework.LoopingBot.run(cec:193)
at com.runemate.game.api.script.framework.AbstractBot.start(vcc:18633)
at nul.IIiiIIiiIiIiI.run(yvc:184)
Thanks for reporting! Just found the issue on my end, it'll be fixed in the next update :)
 
Joined
Jun 14, 2017
Messages
6
Orange salamanders not working at all on osrs, is just them so don't know about the other salamanders though. So far until this point it has worked excellent. Ahh and add Falconry would be good extension.
 
Joined
Apr 8, 2017
Messages
42
Orange salamanders not working at all on osrs, is just them so don't know about the other salamanders though. So far until this point it has worked excellent. Ahh and add Falconry would be good extension.
For orange salamanders I had to restart the bot a couple times, try placing the first trap yourself.
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Nope, stays the same
It's the same code... Doesn't really make sense that it wouldn't work?

Edit: I just tried on my end and it's working fine. Did you set your location between traps appropriately?
 
Joined
Jun 14, 2017
Messages
6
It's the same code... Doesn't really make sense that it wouldn't work?

Edit: I just tried on my end and it's working fine. Did you set your location between traps appropriately?
Changed Generate # of traps by skill level to 3 traps and now it works, lol.
 
Unfortunately this came up:

java.lang.IllegalArgumentException: The center of a circular area cannot be a null Coordinate.
at com.runemate.game.api.hybrid.location.Area$Circular.<init>(kuc:20017)
at robot.iiiiiiIIiI.successTask(fa:89)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(tyb:185)
at com.runemate.game.api.script.framework.LoopingBot.run(wub:89)
at com.runemate.game.api.script.framework.AbstractBot.start(hdc:20803)
at nul.iiIiIIiiiiiii.run(ivc:131)
 
If we can delete posts please let me now… seems that changed position solved it for now
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Changed Generate # of traps by skill level to 3 traps and now it works, lol.
 
Unfortunately this came up:

java.lang.IllegalArgumentException: The center of a circular area cannot be a null Coordinate.
at com.runemate.game.api.hybrid.location.Area$Circular.<init>(kuc:20017)
at robot.iiiiiiIIiI.successTask(fa:89)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(tyb:185)
at com.runemate.game.api.script.framework.LoopingBot.run(wub:89)
at com.runemate.game.api.script.framework.AbstractBot.start(hdc:20803)
at nul.iiIiIIiiiiiii.run(ivc:131)
 
If we can delete posts please let me now… seems that changed position solved it for now
Yea that exception should be resolved in the next update.

As far as the number of traps triggering a mistake goes though, I'll mess around with that. That could potentially be something. Thanks for reporting :)
 
Joined
Jun 23, 2018
Messages
13
I want to report that the bot is pretty good but I have lost a couple of boxes with chins in it while the bot is helping other boxes. Not only should the bot prioritize the open spots and downed traps, but it should prioritize the boxes that have caught chins for the longest time. Generally I have noticed it just goes for the closes successful box trap, and if chins keep getting caught back and forth it will allow for successful traps to fall over. Settings I use are: Block all user input, box trap type, lay style square, I have tried both prioritize options, and max trap #5. I turn off anti-ban and I turn off reset trap layout back to original on occasion. I try different settings all the time to see if anything will help, but nothing so far.
 
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