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Sign up now!ApexCrabber PRO updated to v1.3.0.
did you restart your bot 4 times?I haven't used the bot for even a full hour yet but I keep getting charged for an hr. It's been about 45 minutes and I've been charged 4 times (4 hours)
That's only for RS3 when the skill circle thing pops up at the top-middle of the screen.did you restart your bot 4 times?
@proxi I have been baby-sitting my bot. I noticed that the antiban "check skill xp (hover)" has not been utilized at all.
Antiban is checeked, skill xp (hover) is also checked, and AntiBan Interval is 5 - 60 seconds.
Negative. But it does support using the special for the equipped weapon.Does it support swapping weapons for special attacks? Like swap dscim to dds for spec then switch back
Hey man, thanks for the input!Hey Mate, I've been using your script for the last 3 weeks. It's been almost flawless, there'd be two items I'd suggest to implement:
Thanks
- Remove the ability to switch to PVP worlds: I had an occurrence where once it met the criteria to switch the worlds due to too many people in my spot (I chose the stand still option) it swapped me to a PVP world where I got PK'd and died. Would be good if you could collate a list of these worlds and exclude them from being chosen.
- It drinks pots too quickly: I haven't quite tested this albeit im sure you can shed some light here. It seems to drink pots too quickly, almost an entire inven in 1-1.5 hours in and my inven is done. Is the pot drinking randomized or? I'm not sure if this is correct but it seems like after a new inven the bots drinks the pots a lot faster than as it gets closer towards depletion of inven?
Sounds like a plan This can be expected in the next updateAwesome, great to hear good sir!
Yeah I think increasing it to 0-15% along with the timer would be super helpful, happy to continue testing it and provide feedback.
Edit: I was just thinking the problem may be around the fact that I was using standard attack and strength potions which only raise 10% of your current level + 3. So it doesn't take much for it to meet the criteria of 5-15% while people who are using supers probably aren't experiencing any issues at all. Perhaps 0-15% and a larger timer for just the standard pots while supers remain the same? thoughts?
I'd highly recommend using a different location. Not only are they the lowest xp an hour, but the web walking in that area is also pretty funky. Can you provide me with your log file so I can further determine what is happening in your case?Love the bot but struggle to run for over an hour without it crashing, same error all time at rock crabs
java.lang.NullPointerException
at robot.IIiIiiIIIi.validate(vb:173)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(loc:30)
at com.runemate.game.api.script.framework.LoopingBot.run(ilc:45)
at com.runemate.game.api.script.framework.AbstractBot.start(ikc:20831)
at nul.iIIiiIiiIiIii.run(ptc:210)
Edit: Found the bug, and fixed it... basically a typo on my end. It'll be out in the next update xD (Probably this weekend). Thank you for bringing this to light!I'd highly recommend using a different location. Not only are they the lowest xp an hour, but the web walking in that area is also pretty funky. Can you provide me with your log file so I can further determine what is happening in your case?
Yea I honestly would need the whole log file to determine what is happening here. For the bot to be clicking on the water while trying to go to the refresh area, it sounds like the bot location was not set properly.hello I appreciate the refund, however I ran this last night at zeah shores location and when I woke up it was clicking on the water on the minimap lol, i attached small portion of the code at the end since file was too big even for pastebin, don't think it really gives much info though..
I'd highly recommend using a different location. Not only are they the lowest xp an hour, but the web walking in that area is also pretty funky. Can you provide me with your log file so I can further determine what is happening in your case?
Edit: Found the bug, and fixed it... basically a typo on my end. It'll be out in the next update xD (Probably this weekend). Thank you for bringing this to light!
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