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ApexCrabber PRO

Joined
Oct 14, 2015
Messages
15
Hey brother, I set the "stop time" to 115minutes, while my character logged out at the given time, the bot kept running while i slept so all of my credits were used up while the bot was meant to have "stop after a 115minute runtime", it took $.56 all up instead of $.16, was wondering i could get a refund so i can keep using the bot?
 
Banned for Scamming
Joined
Aug 4, 2018
Messages
65
I just wanted to say thanks to @proxi. Had an issue and he went out of his way to resolve it and make it right. Also, bot is running very smoothly. Thanks brother.

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s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Hey brother, I set the "stop time" to 115minutes, while my character logged out at the given time, the bot kept running while i slept so all of my credits were used up while the bot was meant to have "stop after a 115minute runtime", it took $.56 all up instead of $.16, was wondering i could get a refund so i can keep using the bot?
Can you send me the log file? I reviewed the code that handles that function and it should be working properly.
 
Joined
Oct 14, 2015
Messages
15
Can you send me the log file? I reviewed the code that handles that function and it should be working properly.
It's all good now, i was still able to use the bot even though i had no credits left, it stopped after $0.38 worth of time. Thanks anyway proxi
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
proxi updated ApexCrabber PRO with a new update entry:

ApexCrabber PRO v1.2.8 Released!

ApexCrabber PRO updated to v1.2.8.
  • GUI now has a more user-friendly way to set the player's stand-still coordinate.
  • Large optimizations to several logic branches.
  • Added failsafe to prevent repeatedly failing region path stepping.
  • Removed the ability to use 'Active' playstyle on the Crab Island due to the inconsistencies with calculating a refresh area when a player is in the middle of the island.
  • Underlying improvements.

Read the rest of this update entry...
 
Last edited:
Joined
Jul 29, 2018
Messages
1
Hey i was just wondering if youd be interested in adding support for the cave location south of the woodcutting guild. theres a three spot and a four spot down there for crabs.
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Hey i was just wondering if youd be interested in adding support for the cave location south of the woodcutting guild. theres a three spot and a four spot down there for crabs.
oooo. I'll look into it!
 
Joined
Aug 28, 2018
Messages
2
Hopefully I'm just missing something and this is already resolved but I have not been able to get the bot to successfully bank when I am at rock crabs (correct location as well). It tends to find itself stuck along the west fence and I will have to stop the script and bank myself. Please let me know - maybe it's something Im doing wrong.
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Hopefully I'm just missing something and this is already resolved but I have not been able to get the bot to successfully bank when I am at rock crabs (correct location as well). It tends to find itself stuck along the west fence and I will have to stop the script and bank myself. Please let me know - maybe it's something Im doing wrong.
Banking is not supported at Rock Crabs. It's stated in the overview page.
 
Joined
Aug 4, 2018
Messages
3
Hey so I bought the pro version today and it crashed after a minute of using it.. could u possibly refund me so I can try again?
 
Banned for Scamming
Joined
Aug 4, 2018
Messages
65
Since Runemate update a few minutes ago, your bot will not run. I keep getting an "illegalaccesserror" when I try to run it.

@proxi

Let us know when this is resolved please.
I love your scripts bro, keep up the good work!
 
Last edited:
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Since Runemate update a few minutes ago, your bot will not run. I keep getting an "illegalaccesserror" when I try to run it.

@proxi

Let us know when this is resolved please.
I love your scripts bro, keep up the good work!
Yep, runemate update broke it. Coincidentally, another bot update was pushed afterwards though. Did it fix it?
 
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