- Joined
- Dec 10, 2014
- Messages
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- Thread Author
- #81
Put the charming imp in your pocket slot. It will deposit it if its in your inventoryit support charming imp?
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Sign up now!Put the charming imp in your pocket slot. It will deposit it if its in your inventoryit support charming imp?
Another weird bug I've noticed. Sometimes charms are on the ground and nothing/no one can pick them up. When this happens the bot just sits there and tries to loot it but never does. Can you add a loot attempt counter and if the item isn't looted after like 5 tries it gives up and returns to fighting?
HaxWaterfiends updated to v1.2.3.
Hello! Thank you for the fantastic bot. A small suggestion: sometimes the bot accidentally attacks a dragon, and if I wasn't babysitting when this happened, i'd be dead and have lost all my items as the bot doesn't handle it at all, and simply allows the dragon to destroy the player with dragonfire whilst still focusing on fighting the waterfiends. Thanks again.
HaxWaterfiends updated to v1.2.4.
HaxWaterfiends updated to v1.3.
goodluck mate@Holako the walking is still a little buggy but it'll be fixed once I manage to finish my web extender
Obfuscated exceptions aren't of much help sadly :/java.lang.NullPointerException
at rm.CON.execute(a:150)
at rm.Prn.executeTask(b:136)
at rm.Prn.onLoop(b:59)
at com.runemate.game.api.script.framework.LoopingScript.run(ywb:102)
at com.runemate.game.api.script.framework.AbstractScript.start(gub:237)
at a.oK.run(nbb:113)
Obfuscated exceptions aren't of much help sadly :/
Could you describe the moments leading up to this error?
A few additions :
- It right clicks, then clicks attack the waterfiends A LOT more than needed. Sometimes after using an ability or after eating it right clicks them although it is already fighting them.
-When walking towards the bank/towards the Wirl pool, it keep clicking the same spot on the minimap if some of it isn't fully rendered yet.
-When it tries to walk onto the pier, it clicks A LOT. Not only to get on it, but also clicking next to it.
Other than that it is working great!
Good to hear!Hi!
- I've noticed this, and it turns out it was using old code. I'm currently testing my new code to make sure it works well for Waterfiends and not just stuff it can one-shot.
Aah okay, this could very true since I do have a large minimap.- This is a client issue, although I'm not sure if they're aware of it yet. If you would like, could you post a thread in Client Support about it? A temporary fix is making your minimap smaller to reduce the amount of time the unloaded region shows.
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