it happens around the hour mark i watched it until it happened lol the moment it leaves the waterfiends it crashesYeah after a bit of further testing I am getting the same crash when walking to the bank.
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Sign up now!it happens around the hour mark i watched it until it happened lol the moment it leaves the waterfiends it crashesYeah after a bit of further testing I am getting the same crash when walking to the bank.
HaxWaterfiends updated to v1.2.1.
Sure! I'll do that now. His name is "Charming imp" yeah?Can you add charming imp support? So it'll doesn't bank it when you have to get food?
For now, you should be able to use it by equipping it to your pocket slotIndeed it is! @SlashnHax
I'm using the script right now, you really need to find a way for the script to tell its already in combat with another water fiend instead of attacking anotherFor now, you should be able to use it by equipping it to your pocket slot
I have a way, but I messed it up a couple of patches ago. Should be fixed in the next updateI'm using the script right now, you really need to find a way for the script to tell its already in combat with another water fiend instead of attacking another
alright thanksI have a way, but I messed it up a couple of patches ago. Should be fixed in the next update
HaxWaterfiends updated to v1.2.2.
For now, you should be able to use it by equipping it to your pocket slot
I don't know what's causing it, but I'm trying to work it out hahaIs there a way to make it not loot water runes? The only loot option I had selected was charms.
I think I have an idea. From what it looks like to me, it misclicks the first time to get the first water rune, then it seems to purposefully click them after that. It seems to me like its ignoring the value check and just picking it up because its stackable and in your inventory already. That's at least what I've observed.I don't know what's causing it, but I'm trying to work it out haha
I think I have an idea. From what it looks like to me, it misclicks the first time to get the first water rune, then it seems to purposefully click them after that. It seems to me like its ignoring the value check and just picking it up because its stackable and in your inventory already. That's at least what I've observed.
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