- Joined
- Mar 29, 2015
- Messages
- 606
He could add Guthixian support for extra exp
that would be insane , i think its quite hard to do since there are crests etc in the cache and u can only test it once every 3 hrs
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Sign up now!He could add Guthixian support for extra exp
Decalibrated? What do you mean?I don't know if this is a problem with your bot or just with runemate but after I'm running for a couple hours, the mouse becomes decalibrated. Any idea why??
Hax Divination updated to v1.1.0.
Alpha Divination updated to v1.2.0.
The bot doesn't run^java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(Unknown Source)
at javafx.fxml.FXMLLoader.load(Unknown Source)
at com.slashnhax.bots.alpha.alpha_divination.ui.AlphaDivinationGUI.<init>(AlphaDivinationGUI.java:30)
at com.slashnhax.bots.alpha.alpha_divination.AlphaDivination.lambda$init$127(AlphaDivination.java:17)
at com.slashnhax.bots.alpha.alpha_divination.AlphaDivination$$Lambda$420/1321115528.run(Unknown Source)
at com.sun.javafx.application.PlatformImpl.lambda$null$170(Unknown Source)
at com.sun.javafx.application.PlatformImpl$$Lambda$55/1670433236.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$171(Unknown Source)
at com.sun.javafx.application.PlatformImpl$$Lambda$54/356764568.run(Unknown Source)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(Unknown Source)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$145(Unknown Source)
at com.sun.glass.ui.win.WinApplication$$Lambda$43/1800772504.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Basically this:Yea it won't start for me either, it will come up with an error when I press start:
Error:
java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(Unknown Source)
at javafx.fxml.FXMLLoader.load(Unknown Source)
at com.slashnhax.bots.alpha.alpha_divination.ui.AlphaDivinationGUI.<init>(AlphaDivinationGUI.java:30)
at com.slashnhax.bots.alpha.alpha_divination.AlphaDivination.lambda$init$127(AlphaDivination.java:17)
at com.slashnhax.bots.alpha.alpha_divination.AlphaDivination$$Lambda$470/983933408.run(Unknown Source)
at com.sun.javafx.application.PlatformImpl.lambda$null$170(Unknown Source)
at com.sun.javafx.application.PlatformImpl$$Lambda$55/166656546.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$171(Unknown Source)
at com.sun.javafx.application.PlatformImpl$$Lambda$54/1737189106.run(Unknown Source)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(Unknown Source)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$145(Unknown Source)
at com.sun.glass.ui.win.WinApplication$$Lambda$43/834943946.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
If it isn't working then they haven't pushed the update. Just wait patiently.
Alpha Divination updated to v1.2.1.
Alpha Divination updated to v1.2.2.
That's very strange behaviour... looking at the code I can't see what could be causing it :/ I'll go test at different locations and see if I can replicate it.It runs from one wisp to another without finishing the first one. The inventory fills up eventually, but it's still pretty weird behaviour. Also, it doesn't empty the full inventory, as it doesn't convert enriched memories to energy. The bot somehow ignores them, but I think this happens only when I get over a certain amount of enriched memories.
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