I'm on the side of the wisp, Rift. Even so, this error
Description to reproduce the error I.e. settings used, location in game, affected activity in bot ,etc. (Optional)
Help error
Java.nio.BufferOverflowException
at nul.IIIIiIiiIIiIi.this(vac:136)
at nul.IIIIiIiiIIiIi.this(vac:155)
at nul.IIIIiIiiIIiIi.this(vac:206)
at nul.IiiIIIiiIIIIi.this(vyb:232)
at nul.IiiIIIiiIIIIi.this(vyb:59)
at nul.iIIiIIiiIIiIi.this(kfc:19)
at nul.IiiIIIiiIIIIi.this(vyb:16004)
at nul.IiiIIIiiIIIIi.this(vyb:20437)
at nul.iiiiiIiiiIiiI.this(cfc:169)
at nul.IiIIiIiiIiiIi.this(dxb:1)
at nul.IiIIiIiiIiiIi.this(dxb:60)
at com.runemate.game.api.hybrid.entities.definitions.GameObjectDefinition.this(zlc:97)
at com.runemate.game.api.hybrid.entities.definitions.GameObjectDefinition.this(zlc:134)
at com.runemate.game.api.hybrid.entities.definitions.GameObjectDefinition.get(zlc:113)
at nul.IIIiIIiiiIIii.getDefinition(jvb:167)
at nul.IIiIiIiiiiIiI.this(qac:53)
at com.runemate.game.api.hybrid.region.Region.getCollisionFlags(gt:59)
at com.runemate.game.api.hybrid.location.Coordinate.getReachableCoordinates(rpc:18896)
at com.runemate.game.api.hybrid.location.navigation.web.WebPath.getNext(cqc:5)
at com.runemate.game.api.hybrid.location.navigation.web.WebPath.step(cqc:120)
at com.runemate.game.api.hybrid.location.navigation.Path.step(dkc:160)
at com.runemate.game.api.hybrid.location.navigation.Path.step(dkc:60)
at robot.iIIIIiIIII.float(b:247)
at robot.IiIiIIIIII.float(q:146)
at robot.IIiIiiiiiI.float(p:82)
at robot.IIIiiiiiII.null(f:65)
at robot.IIiIIiiiii.run(s:237)
at com.runemate.game.api.script.framework.AbstractBot.start(lvb:19392)
at nul.iIIiiIiiiiIII.run(ahc:4)