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MaxiHomes updated to v2.2.4.
MaxiHomes updated to v2.2.3.
MaxiHomes updated to v2.2.2.
  • Fixed NPE when teleporting to house
  • Fixed stack overflow that was caused by temporary fix for the RuneMate visibility issues
  • Should no longer use RoD to bank if you're in the contract city
  • Fixed pathing loop when leaving Ross' house
MaxiHomes updated to v2.2.1.
MaxiHomes v2.2.0
  • Combination staves have been re-enabled
MaxiHomes updated to v2.1.10.
MaxiHomes updated to v2.1.9.
  • No longer considers runes that are in your rune pouch if you're not using one
MaxiHomes v2.1.8
  • House teleport required items now show in the required items section
  • Steel bars now show in the required items section
  • Fixed a bank loop bug that occurred when you had a full loadout but didn't have your staff
  • Fixed a bank loop bug that occurred when you had a full loadout but no steel bars
  • Should no longer use teleports to go to the next contract if you're already in the city the contract is in i.e If you were at Ardougne bank and had a Noella contract it was teleporting to the town square
  • Fixed a bug where it wouldn't always interact with the bank object you were nearest to
MaxiHomes v2.1.7
  • Hopefully fixed the array index out of bounds that some of you were experiencing
MaxiHomes updated to v2.1.6.
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