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Cuppa Corrupted Gauntlet updated to v1.6.1.
Cuppa Corrupted Gauntlet updated to v1.6.0.
- added a "Recommend Settings Optimizations" button to the UI
- this feature will read your current settings and some other context to display potential recommendations on what might improve your success rate
- please note that this should be useful, but will not be exhaustive or necessarily always perfect recommendations
Cuppa Corrupted Gauntlet updated to v1.5.11.
Cuppa Corrupted Gauntlet updated to v1.5.9.
  • bot will drop extra armor materials if acquired on league worlds (eg by relics)
Cuppa Corrupted Gauntlet updated to v1.5.8.
  • made some improvements to better support the doubled weapon speed
  • bot will assume your selected 5:1 weapon is the doubled speed weapon
  • bot will use selected weapon during prep
  • bot will be better about swapping 5:1 weapons (not 100% accurate depending on lag though, as the weapon speed is so fast)
  • bot will skip setting attack style to rapid on leagues worlds
Cuppa Corrupted Gauntlet updated to v1.5.7.
fixed an issue where the bot could get (rarely) stuck dropping & picking up "extra" armor parts
Cuppa Corrupted Gauntlet updated to v1.5.6.
  • fixed issue with swapping prayers at the hunllef in the regular gauntlet (which possibly also effected the corrupted hunllef for some people)
  • added logic to avoid dead ends in the hunllef fight (or spaces where there is no other way out)
  • rebalanced some danger weightings in the hunllef fight, to further avoid tornados, with slightly more tolerance for escaping over danger tiles
  • some attempts at optimization
Cuppa Corrupted Gauntlet updated to v1.5.4.
Cuppa Corrupted Gauntlet updated to v1.5.3.
Cuppa Corrupted Gauntlet updated to v1.5.2.
- if we have extra armor parts that didn't get used (for any reason) drop them before entering the boss room
- added logic to escape the hunllef fight if we (for any reason) are missing a bow/staff entirely
- fixed issue where bot could randomly stop attacking an npc
- improved picking up ground item logic
- fixed (?) uncommon issue where the bot thought it lit the next room where it didn't
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