Cuppa Corrupted Gauntlet updated to v1.7.7.
- (Hopefully!) fixed an issue resulting in "Can't find next step" message. If you still see this message in the newest version, please let me know.
- Modified onTick logic; Will now calculate the tile to run to before prayer flicking (which should mitigate any issues from lag)
- Improved logic so it'll "double check" rooms which are "completed" if we're still in it.