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ApexCrabber PRO updated to v1.1.6.

  • Fixed an issue with handling Ranging potions when banking.
  • Expanded the generated refresh area on the island. This should prevent some refresh area's being generated in the water.
ApexCrabber PRO updated to v1.1.5.

  • Fixed potential Null Pointer Exception when withdrawing items from the bank
  • Addressed bug where the bot would not deposit coins accidentally picked up when botting at the Sand Crab Shore location
ApexCrabber PRO updated to v1.1.4.

  • Addressed a bug that'd cause the banking failsafe to execute (repeating banking task) as soon as the bot entered the island
  • Addressed the repeat withdrawal and deposit of potions bug when using the Super Attack/Strength potion. If there are other potions this is occurring to, please let me know
  • Addressed a bug where the bank screen would sometimes stay up when botting on the shore

ApexBots
  • "Right Click Random Player" AntiBan no longer includes the local player in the query
  • Added Shift-click dropping to the Apex API in collaboration with Mr. @Snufalufugus
ApexCrabber PRO updated to v1.1.3.

  • Navigation improvement for sand crab island when refreshing
  • Added failsafe for rare bank issue regarding coin withdrawal for entrance to sand crab island
  • Added functionality to deposit all misc. items.
    • Misc. items are all items other than the current food and potion(s) the user selected in the GUI, the player's throwable item in their main hand, and "Coins". All other items are considered misc. and will be deposited on a bank trip.
ApexCrabber PRO updated to v1.1.2.

  • Equipment pickup now works as intended (toggled in GUI)
    • Currently only works with Thrown equipment such as knives, darts, or any other item that can be help in your primary hand.
  • Added support for Pineapple pizza
  • Faster detection on when player loses crab agro
  • When in StandStill playstyle, the bot will not traverse back to the stand-still coordinate. Rather than the general crab area THEN stand-still coordinate.
  • Fixed bug where Super Strength potions were not populating in the GUI
ApexCrabber PRO updated to v1.1.0.

  • Updated to v1.1.0
  • Potion support has been added
    • Potions supported (and combinations) are: Super Attack, Super Strength, Super Attack & Strength, Ranging, Zamorak brew, Super Combat Potions
  • Proper food support has been added
    • Foods supported in are: Shark, Monkfish, Swordfish, Lobster, Tuna
  • Banking support has been added for Zeah location
    • Includes traversal to and from the sand crab island
    • Retrieves food and potions as needed
    • Option to stop or continue botting if the user runs out of potions in their bank and inventory
      • The bot will automatically stop if the user runs out of their selected food. If no food is selected, the bot will only stop if the player's health gets below the entered threshold.
  • Proper use for food and potions
  • GUI has been modified to show new features and fix a couple of GUI related bugs

Changelog during testing...
  • Fixed a bug regarding withdrawal of Super Attack & Strength potions at the same time
  • Added Super Combat Potions
  • Fixed determination bug regarding when it's time to refill inventory
  • Potion usage is now taken when the player's buffed stat is 10% higher than the base level stat.
  • Moved bank locations to the bank chest located on the shore. (I have no idea how I freaking overlooked this... -.-)
  • Fixed issue regarding traversal to the shore
ApexCrabber PRO updated to v1.0.5.
  • Added Zeah Crab Island as a supported location
  • Improvement made to bresenham traversals
ApexCrabber PRO updated to v1.0.4.
  • Implemented Break Handler
  • Delay has been added to prevent the bot from attacking a crab while it's in its death animation.
  • Zeah crab refresh/reset area has now been expanded. This will prevent bots on the left side of the shore from going all the way to the statue to reset, instead they can go to the church.
  • Delay has been added to prevent the bot from attacking a crab as soon as it spawn. The bot should now wait for auto-retaliate in most cases.
ApexBots
  • Break Handler has now been added to all ApexBots
    • This feature is enabled by default and configured based on the sliders defined in the "Break Handler" tab during the bot setup process
  • All bots will now proceed to bot if settings are changed. Meaning if the bot is currently breaking, this will cancel the break
  • Slight improvement to traversal
ApexCrabber PRO updated to v1.0.3.

  • Improvement to healing functionality
ApexCrabber PRO updated to v1.0.2.

  • Areas slightly modified
  • Addressed bug to not navigate to a crab shell outside of crab area when in active mode.
  • Lite version description modified
  • Addressed bug regarding when to trigger player healing
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