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Sign up now!Well for one, that would require very fast reaction time. Something that a bot like Runemate would not be able to handle.
I think it's more due to the interaction method than Clouse itself, if you write a custom interaction method then you should be all g.Yes and im going to put my blame fully on clouse, as their is a chance for the mouse movements can be 2+ seconds, sometimes killing the player
Spectres accesses the game in a different way to the old client as well as other clients. As a result of this, method calls are slower than they were before and the majority of the bots on the store are still not updated to be more efficient. On the old version of the client efficiency wasn't an issue so a lot of the time bots weren't written with efficiency in mind. This is why a lot of the current bots might work but are just super slow. So there are two places for improvement. On the client side, which cloud is always working on, but i'm unsure if he will be able to speed things up much more than he already has. And on the bot side, which is up to the bot authors to make their code more efficient.true. every bot I use the clicking is often really slow compared to movements when an actual human is paying attention to the game. do you know why that is?
Spectres accesses the game in a different way to the old client as well as other clients. As a result of this, method calls are slower than they were before and the majority of the bots on the store are still not updated to be more efficient. On the old version of the client efficiency wasn't an issue so a lot of the time bots weren't written with efficiency in mind. This is why a lot of the current bots might work but are just super slow. So there are two places for improvement. On the client side, which cloud is always working on, but i'm unsure if he will be able to speed things up much more than he already has. And on the bot side, which is up to the bot authors to make their code more efficient.
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