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Zona Motherlode Mine [Deleted]

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Jul 16, 2015
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Thank you! Grats on release. Ill check and see what we are looking at. I'm currently 80 atm.
 
Right off the bat, the mouse speed is INSANELY fast
 
i started with only zone 8 and its bringing me to zone 2
 
Btw, I'm just posting as I see whats going on buddy. Just to help you out with any future problems that others may experience as well. So my post will be merged quite a bit as it goes along.
 
tries to fix a wheel without grabbing a hammer then just sits there.
 
when depositing the payload, it deposits dragon pick and doesn't get it back out. Also, when you click the boulders to mine to get through, it should only click once IMO. Its clicking like 7 times, then right clicking and mining it, etc.
 
Joined
Jul 26, 2013
Messages
31
Sorry I didn't update this post yet since I slept. A hammer is required in the inventory at start (I will add a dialog to show when you don't have one and stop the bot). I also forgot to update the enum for locations xD I'll do that in ~30 min when I'm ready for the day. Thanks for the pickaxe info, however. Didn't quite think about skiller support and I assumed the pickaxe would be worn.



EDIT:

Updated all the locations and added skiller support for pickaxes. Testing now to ensure everything's working well. Boulder spamming is now fixed. Added a warning for if you do not have a hammer in your inventory.

EDIT 2:

Pushing changes now, 0.0.2 will be live when cloud accepts the push.
 
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Joined
Jul 16, 2015
Messages
58
Thanks brother, I am going to launch and see how she go's. Will update as I watch.
 
Getting this error on startup

java.lang.InternalError: Malformed class name
at java.lang.Class.getSimpleName(Unknown Source)
at app.Jp.for(uwb:24)
at com.runemate.game.api.hybrid.location.navigation.web.WebVertex.toString(gqb:181)
at com.runemate.game.api.hybrid.location.navigation.web.WebVertex.hashCode(gqb:123)
at java.util.HashMap.hash(Unknown Source)
at java.util.HashMap.get(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.for(qzb:29)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(qzb:59)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(qzb:236)
at rm.Aux.if(p:37)
at rm.aUx.execute(v:218)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(fsb:106)
at com.runemate.game.api.script.framework.LoopingScript.run(lub:161)
at com.runemate.game.api.script.framework.AbstractScript.start(jxb:216)
at app.RK.run(tvb:44)
 
Let me know when update is and ill continue to try it.
 
Joined
Jul 26, 2013
Messages
31
Thanks brother, I am going to launch and see how she go's. Will update as I watch.
 
Getting this error on startup

java.lang.InternalError: Malformed class name
at java.lang.Class.getSimpleName(Unknown Source)
at app.Jp.for(uwb:24)
at com.runemate.game.api.hybrid.location.navigation.web.WebVertex.toString(gqb:181)
at com.runemate.game.api.hybrid.location.navigation.web.WebVertex.hashCode(gqb:123)
at java.util.HashMap.hash(Unknown Source)
at java.util.HashMap.get(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.for(qzb:29)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(qzb:59)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(qzb:236)
at rm.Aux.if(p:37)
at rm.aUx.execute(v:218)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(fsb:106)
at com.runemate.game.api.script.framework.LoopingScript.run(lub:161)
at com.runemate.game.api.script.framework.AbstractScript.start(jxb:216)
at app.RK.run(tvb:44)
 
Let me know when update is and ill continue to try it.

It doesn't seem as though it's coming from my bot, but rather RuneMate internals. I'll get in contact with cloud and get back to you.
 
Joined
Jul 26, 2013
Messages
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I'm not 100 % sure. Its working with all my other bots though.

He said it may be inner anonymous class obfuscation is getting messed up. I'll get back to you if I get further word from him.
 
Joined
Jul 16, 2015
Messages
58
I will try as we speak
 
Seems to be running smooth, but when a full load, it clicks on the map to head back, you have the spamming problem again. Spams constantly on the map in the direction you want to go. Unrealistic IMO
 
Joined
Jul 26, 2013
Messages
31
I will try as we speak
 
Seems to be running smooth, but when a full load, it clicks on the map to head back, you have the spamming problem again. Spams constantly on the map in the direction you want to go. Unrealistic IMO

Seems like Web#step spams, I'll add a sleep after it and see if that seems better.

Pushed an update and it'll soon be accepted and updated to 0.0.23
 
Joined
Jul 16, 2015
Messages
58
let me know when that update goes through. I am stopping it until then.
 
seems to be running decently smooth so far. is the top available to go to?
 
Joined
Jul 26, 2013
Messages
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Joined
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Messages
58
now every once in awhile it logs out saying a hammer must be in the inventory even though there is one
 
When banking the ore, the right click bank all, is insanely fast as well.
 
Joined
Jul 26, 2013
Messages
31
now every once in awhile it logs out saying a hammer must be in the inventory even though there is one
 
When banking the ore, the right click bank all, is insanely fast as well.
Ah, tomorrow when I wake up I'll fix the hammer issue. Banking is not my problem. It uses the RuneMate API for Bank#depositAll, which iirc mouse movement is based off of your personal mouse movements. So technically all mouse movement, not just banking, would be "insanely fast."
 
Joined
Jul 16, 2015
Messages
58
I'm not sure how to fix that problem then. It doesn't do that for any other bot. Not sure what to do on the banking
 
Did we get that fixed? Also, sometimes when it banks, it right clicks to deposit the ore, then just sits over the sections where you can deposit all, or deposit x many, as if it doesn't read that box.
 
Joined
Jul 26, 2013
Messages
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I'm not sure how to fix that problem then. It doesn't do that for any other bot. Not sure what to do on the banking
 
Did we get that fixed? Also, sometimes when it banks, it right clicks to deposit the ore, then just sits over the sections where you can deposit all, or deposit x many, as if it doesn't read that box.

I've already said the mouse issue is not on my side. The mouse movement is based on your own and RuneMate handles it, not me.

The hammer issue has been fixed and I'm waiting for it to be pushed through.
 
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