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Z Dungeon [Deleted]

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Jun 20, 2015
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:D once update and all comes ill start using this more as i need tokens and 120 dg ;) just those few glitches got me to stop using it for a bit till its fixed kinda sux leaving it on for long time n coming home to see its been stuck in 1 place for god noes how long lol other then that this shit is sickkkkk nice bot :) gz
The revision that is currently out should end a dungeon after 25 minutes of being in it I believe (I have been tweaking this feature a lot), but I understand, I may push my current one with the door tweaks here in a little bit.
 
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Jun 23, 2015
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ohhh ok thought that but wanted to make sure. and yea the door glitch thing was the issue i kept getting kinda annoying lol
 
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The revision that is currently out should end a dungeon after 25 minutes of being in it I believe (I have been tweaking this feature a lot), but I understand, I may push my current one with the door tweaks here in a little bit.

Hate to point out the obvious but 30 mins + for a dungeon pretty much smells bot/retard either way jagex will be watching and laughing
 
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Hate to point out the obvious but 30 mins + for a dungeon pretty much smells bot/retard either way jagex will be watching and laughing

Try going through a Medium size dung solo lol, with puzzles + everything it takes 15-40 minutes. But I have this changed, so if your stuck in the same room for 10 minutes, it will leave the current dungeon (That way if its regularly solving without issues if puzzles causing the run to go past 25 mins, it won't back out of a perfectly good dung), or if a boss takes 15 minutes to kill (dying to much = pretty much no exp anyway), it will back out then.
 
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Njob7.jpg


A little update to show you guys what I have been working on :)
Made me moist ;D can't wait for C6 :)
Bot ran good for almost 1h and a half :)
 
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Try going through a Medium size dung solo lol, with puzzles + everything it takes 15-40 minutes. But I have this changed, so if your stuck in the same room for 10 minutes, it will leave the current dungeon (That way if its regularly solving without issues if puzzles causing the run to go past 25 mins, it won't back out of a perfectly good dung), or if a boss takes 15 minutes to kill (dying to much = pretty much no exp anyway), it will back out then.
maybe make it not pick up all the unncessary stuff like money and stuff so it all goes abit faster?

c6 soon? :p
 
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maybe make it not pick up all the unncessary stuff like money and stuff so it all goes abit faster?

c6 soon? :p

Money is the only thing I have it set other than food, any other item pickups is the client misclicking. And yes, c6 soon.
 
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Money is the only thing I have it set other than food, any other item pickups is the client misclicking. And yes, c6 soon.

has the door clicking been fixed?

So hard to tell if updates have been pushed or not @Cloud please do it more often or get me to do it I'm on at least 20 hours a day.
 
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has the door clicking been fixed?

So hard to tell if updates have been pushed or not @Cloud please do it more often or get me to do it I'm on at least 20 hours a day.

Its not pushed yet, was working a lot on puzzles. I'll update thread / update my status when I push it.
 
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still needs working man
Look at the room your in... Complete a c5/c6 on your own so the bot will stop trying to do it. As said a few times (even the description says c1-c4). If won't work in a puzzle room..

Doing c5/c6 on your own saves time anyway, because after it doesn't try to up the difficulty. When I put in the patch to automatically backout in a c5/c6 it slows down your exp/h anyway, so just do c5/c6 once on your own.
 
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Jun 23, 2015
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i selected c4 -_- dam it i guess when it world hopped i forgot to switch it but did u fix the other door issue i had shown u before?
 
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i selected c4 -_- dam it i guess when it world hopped i forgot to switch it but did u fix the other door issue i had shown u before?

I'm working on a puzzle right now, then I am going to make sure any other changes I have made effected runability, then I am pushing the patch fixing the doors/hopefully trying to solve c5/c6 when it shouldnt/ proper comp selection when choosing "best for me" (recommended)
 
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And pushed from my end.

Here's whats coming in 0.0.5 when its approved.

Code:
    /*        Changes since last version
     *    
     *     Complexity selection improvements (again)
     *     Puzzle work. (Coming soon)
     *     Major Door workings
     *     Fixed a pathing glitch when applying a failsafe to going back a room
     *     Looting improvements
     *     Fighting touches
     *     Leaves dungeon if in current room for 10 + mins or boss takes 15 mins to do (Deaths = loss of exp anyway)
     * 
     */
 
Joined
Dec 17, 2014
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And pushed from my end.

Here's whats coming in 0.0.5 when its approved.

Code:
    /*        Changes since last version
     *   
     *     Complexity selection improvements (again)
     *     Puzzle work. (Coming soon)
     *     Major Door workings
     *     Fixed a pathing glitch when applying a failsafe to going back a room
     *     Looting improvements
     *     Fighting touches
     *     Leaves dungeon if in current room for 10 + mins or boss takes 15 mins to do (Deaths = loss of exp anyway)
     *
     */

Oh shit, dung competition is stepping up.
 
Joined
May 5, 2015
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Got stuck @ floor 11 silver rectangle door, it was trying to click the wrong side of the door, i manually moved it through the door and it went back through the door and continued the behavior :)

Apparently its not the door that matters, its stuck again on the same door floor 11
4ed1820cd9.jpg
 
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