- Joined
- Jan 25, 2015
- Messages
- 121
- Thread Author
- #1
I'm wondering doing something using traps but stil don't knowing how to check if trap owns to local player. What do you suggest to this? This may envolves varps/varbits?
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Sign up now!Here's how I would approach it (btw never made a hunter bot)So how efficient do you think it would be to implement this by, for example, saving the trap position immediately when building and check only objects in that position etc?
GameObject entity = nearestFromQuery;
if (!coordinate.contains(entity.getInteractablePoint())){
//something...
}
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