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UltraDungeon [Deleted]

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Joined
Jun 21, 2014
Messages
350
It exited a floor early(unsupported boss) and tried to enter a new one, it got stuck on 'Entering dungeon', it kept clicking to enter the dungeon but an interface would pop up and then it would click to run to the dungeon entrance again. I stopped and started it again, now the floor on the GUI is flickering between -1 and 6 and it stands there.

This interface.
Us1NKeM.png
 
Joined
May 15, 2015
Messages
74
It exited a floor early(unsupported boss) and tried to enter a new one, it got stuck on 'Entering dungeon', it kept clicking to enter the dungeon but an interface would pop up and then it would click to run to the dungeon entrance again. I stopped and started it again, now the floor on the GUI is flickering between -1 and 6 and it stands there.

This interface.
Us1NKeM.png

What's your dungeoneering level?
 
Joined
Apr 1, 2015
Messages
47
please make it where when it right clicks a door it picks the first option not the second because the second option is always the door on the other side(not reachable)not the door right next to you.
 
Joined
Sep 30, 2015
Messages
86
There are two options to pick up food, one is for rushing and one for non-rushing, make sure you ticked both. I'll put out a proper instruction manual soon to avoid confusion.

I have all Pick up Food from NPC's & Starting Room activated in Rush Settings and in the Food Tab with all the food ticked, and Eat at % at 40. It doesn't loot anything.

EDIT: Also, it doesn't seem to use any abilities. I have all Use Abilities.. ticked, with Revolution Mode on, and in the Follower Room, you should probably have it clear the room of monsters before attempting to solve it. I kept getting attacked while in the dialogue, then receiving a ton of damage and sometimes dying.
 
Joined
May 16, 2015
Messages
333
Left it running for 3 hours, came back it was stuck in a dungeon, floor 12 for 1:30:00 trying to open a door in the starting room it didnt have the key to( there were two key doors, it tried to open the one it didnt have a key for)
 
Same problem im having
 
Joined
Jun 21, 2014
Messages
350
Got stuck on picking up a key in the starting room when there was none, here's the shape of the room if that helps
aUFQoFy.png
 
Joined
Mar 31, 2015
Messages
265
This bot is amazing for how quickly it was ported. Can't wait for most of the bugs to be sorted out. I ran it for 2 hours without issue.
 
Last edited by a moderator:
Joined
Apr 1, 2015
Messages
47
I like his current GUI a lot more than the one you posted..





i also ran this bot for about 3 hrs then noticed a problem and fixed it myself other than the random bugs it rarely has it amazing thank you pal.
 
Last edited:
Joined
May 16, 2015
Messages
333
Wow fast update, May I ask what was fixed?
 
java.lang.ArrayIndexOutOfBoundsException: -7602
at rm.lpT7.float(pk:123)
at rm.lpT7.float(pk:325)
at rm.F.float(zo:115)
at rm.LPt6.onLoop(bl:208)
at com.runemate.game.api.script.framework.LoopingScript.run(bhc:94)
at com.runemate.game.api.script.framework.AbstractScript.start(sdc:104)
at app.rM.run(cqb:11)
 
another error :/
java.lang.NullPointerException
at rm.rd.float(dk:299)
at rm.rd.case(dk:149)
at rm.rd.float(dk:135)
at rm.rd.float(dk:238)
at rm.rd.float(dk:125)
at rm.Qb.final(cn:135)
at rm.Qb.float(cn:140)
at rm.IB.float(xh:163)
at rm.LPt6.onLoop(bl:208)
at com.runemate.game.api.script.framework.LoopingScript.run(bhc:94)
at com.runemate.game.api.script.framework.AbstractScript.start(sdc:104)
at app.rM.run(cqb:11)
 
Joined
Feb 4, 2015
Messages
80
using range for all floors and got sagittare boss and tried killing for a bit. The boss takes no damage from range, probably will be fixed when 2nd combat option is available

and got the error when it successfully opened a farming door:
java.lang.NullPointerException
at rm.rd.float(dk:299)
at rm.rd.float(dk:241)
at rm.rd.float(dk:238)
at rm.rd.float(dk:125)
at rm.rd.float(dk:73)
at rm.ob.float(ri:69)
at rm.ob.final(ri:133)
at rm.LPT3.float(mn:15)
at rm.LPt6.onLoop(bl:208)
at
com.runemate.game.api.script.framework.LoopingScript.run(bhc:94)
at
com.runemate.game.api.script.framework.AbstractScript.start(sdc:104)
at app.rM.run(cqb:11)


and this when it started a new floor:

java.lang.NullPointerException
at rm.q.float(ak:56)
at rm.ue.float(yl:165)
at rm.ue.float(yl:104)
at rm.RA.float(ak:115)
at rm.LPt6.onLoop(bl:208)
at com.runemate.game.api.script.framework.LoopingScript.run(bhc:94)
at com.runemate.game.api.script.framework.AbstractScript.start(sdc:104)
at app.rM.run(cqb:11)
 
Last edited:
Joined
Sep 30, 2015
Messages
86
Script is getting stuck at construction doors if it doesn't have the level required.
Keeps trying to open it.
 
Joined
Jul 15, 2015
Messages
28
Getting this one hmm

java.lang.NullPointerException
at rm.rd.float(dk:299)
at rm.rd.case(dk:149)
at rm.rd.float(dk:135)
at rm.rd.float(dk:238)
at rm.rd.float(dk:125)
at rm.Qb.final(cn:135)
at rm.Qb.float(cn:140)
at rm.IB.float(xh:163)
at rm.LPt6.onLoop(bl:208)
at com.runemate.game.api.script.framework.LoopingScript.run(bhc:94)
at com.runemate.game.api.script.framework.AbstractScript.start(sdc:104)
at app.rM.run(cqb:11)
 
Joined
Feb 15, 2015
Messages
115
Getting the above errors when picking up food from the table in the starting room. I have submitted all the errors through the client :)
 
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