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Smart Agility

Joined
Mar 27, 2019
Messages
37
idc130 submitted a new resource:

Smart Agility - Level 80 agility at the click of a button

moy3cXM.png



Smart Agility will automatically train your agility from level 1 to level 80 in multiple areas.

Features:
  • Currently handles courses: Gnome, Draynor, Al Kharid, Varrock, Canifis, Seers and Pollnivneach (Agility training for more info)
  • Seers teleport
  • Automatic walking to the optimal training area
  • Eats food and drinks potions in inventory
  • Picks up marks...

Read more about this resource...
 
Last edited by a moderator:
Joined
Mar 27, 2019
Messages
37
Is there any anti-ban on this? Botting Agility gets you banned extremely quick.

As of version 0.2, this bot has automatic misclicks, camera speed changes, breaking, randomised walking patterns, randomised eating and drinking patterns, randomised speed, randomised bot patience and randomised level to change courses.

Another important part of not being banned in agility is of course not getting stuck. This bot pretty good at getting out of graphical glitches and weird locations.

You also have the benefit of using a bot with a very limited userbase, so enjoy your relatively private script.

I've been running it every day for 5 hours with no bans and have got level 60 agility within a week only using this bot from level 1.

Please let me know what you think :D
 
Joined
Apr 10, 2019
Messages
4
When i breaks it pauses the whole script in RM for some reason, it doesn't play again unless i manually press play.
 
Joined
Mar 27, 2019
Messages
37
When i breaks it pauses the whole script in RM for some reason, it doesn't play again unless i manually press play.

Hi Daggy,

It should automatically unpause the bot after the break time is over. Is it not unpausing properly? I will look into it tomorrow.

Isaac
 
Joined
Apr 10, 2019
Messages
4
No unfortunatly it stays paused and the account gets logged out. I really like the bot tho, good job
 
Joined
Apr 15, 2019
Messages
8
Back in the day there used to be a script which trained at the monkey course and all you needed was a knife in inventory and it would go pickup and slice/eat fruit when low health. Would it be possible to make this in this script?

Also does this support the Seers bank teleporting if you completed diary at the Seers Village course so you dont need energy pots?
 
Joined
Mar 27, 2019
Messages
37
Back in the day there used to be a script which trained at the monkey course and all you needed was a knife in inventory and it would go pick up and slice/eat fruit when low health. Would it be possible to make this in this script?

Also does this support the Seers bank teleporting if you completed diary at the Seers Village course so you don't need energy pots?

I've just gotten back into RuneScape after a hiatus and my account is quite under-levelled so, unfortunately, I can't test out the Seers teleport. I need to find an account I can borrow for a couple of days with the hard diary completed. Otherwise, I'll just keep levelling up my account until I can complete it myself.

This is also why I don't have the highest level agility courses. Adding an agility course to my engine only takes about an hour but I'm not the right agility level yet. My bot is good but I'm still risk-averse when botting my main. But they will be coming soon.

With regards to the ape atoll course, Ape Atoll Agility Course suggests that it is a redundant course. If you still would like this course, I'm happy to add it however along with the fruit picking.
 
No unfortunatly it stays paused and the account gets logged out. I really like the bot tho, good job

This should be fixed in the next iteration. I'm just waiting on the mods to review my changes.
 
Joined
Apr 15, 2019
Messages
8
I've just gotten back into RuneScape after a hiatus and my account is quite under-levelled so, unfortunately, I can't test out the Seers teleport. I need to find an account I can borrow for a couple of days with the hard diary completed. Otherwise, I'll just keep levelling up my account until I can complete it myself.

This is also why I don't have the highest level agility courses. Adding an agility course to my engine only takes about an hour but I'm not the right agility level yet. My bot is good but I'm still risk-averse when botting my main. But they will be coming soon.

With regards to the ape atoll course, Ape Atoll Agility Course suggests that it is a redundant course. If you still would like this course, I'm happy to add it however along with the fruit picking.
 


This should be fixed in the next iteration. I'm just waiting on the mods to review my changes.

Pre EOC I used the Monkey course from 75-99 and it was smooth because you didnt have to use food/pots/pies.
If the rooftops can be used without these and still get to 99 then I guess the Ape Atoll one is redundant.
 
Joined
Mar 27, 2019
Messages
37
Pre EOC I used the Monkey course from 75-99 and it was smooth because you didnt have to use food/pots/pies.
If the rooftops can be used without these and still get to 99 then I guess the Ape Atoll one is redundant.

Well Seers is the first agility course I needed food on and there's a bank within 5 steps of the starting location for the course. So it's pretty easy to stock up on cheap food.

But ape atoll does sound like an interesting alternative. I will check it out.
 
Joined
Dec 10, 2018
Messages
22
Great bot so far , a little unhuman on the Varock agility where it clicks the map at the start of the course sits in corner next to branch before beginning again, Also should add dismissing ransoms - Other then that looks really efficient !

Also note I had super energy potions in my inventory and it didn’t drink them.
 
Joined
Mar 27, 2019
Messages
37
Babysat this on Canifis course for a while, must say i am very impressed with this free bot. One thing i miss from the bot is dismissing randoms. Thanks 100% !

Hi jajajepper,

Thanks a lot bro. I'm glad you like it.

Just fyi, randoms are handled by runemate and not scripts. For some people runemate will ignore random events, for some it will dismiss random events. I have no control over this.

Let me know if there's anything you would like added to the script.

Thanks,

Isaac
 
Great bot so far , a little unhuman on the Varock agility where it clicks the map at the start of the course sits in corner next to branch before beginning again, Also should add dismissing ransoms - Other then that looks really efficient !

Also note I had super energy potions in my inventory and it didn’t drink them.

Hi owzka,

I'm glad it's working efficiently for you.

Thanks for the feedback. I had another look and you're right, starting courses does seem a little inhuman. I will let you know when I have fixed this issue. Also, I have only tested energy drinks but it should work with all types of potions. I'll buy some super energy drinks and stamina potions and try it out.

Let me know if anything else comes up.

Thanks,

Isaac
 
Last edited:
Joined
Feb 17, 2019
Messages
30
great little bot. filling the niche while all the other agil bots seem to be broken with little to no intention of being fixed.

Working well for me, including traveling to the next course (at least from varrock -> canifis, have seen it take fishing trawler TP to get to seer's course as well). The GUI update was nice to see. One thing i'd like to request is a stopping timer and to be able to see how long the bot was running (according to runemate), not just how long the bot has been doing laps. This 2nd bit is because I'm constantly low on botting hours and it bothers me so much when I have to stop a bot 2 minutes after the next hour has started... those 30 seconds it takes me to position my character (I'd rather use a tablet than have the bot take a longer route) before I actually hit "start" on your GUI could cause this to happen.


Just fyi, randoms are handled by runemate and not scripts. For some people runemate will ignore random events, for some it will dismiss random events and for some it will do the random events. I have no control over this.

Really? While using one of the other agil bots (cant remember which) at one point around late feb it would always dismiss random events, and I recall later seeing some author post that they removed this b/c they thought it was causing bans. And in the few months i've been here, I'm usually babysitting the bot, and I've NEVER seen a random event actually get done.
Not calling you a liar (I'm sure you know more about how the client works than I do), just giving my two-cents.
 
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