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Bug Slow Method Calls

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Engineer
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Alright @Cloud
Varp index 82 in RS3 is apparently in what region the player stands in. 385 seems to be the region of the player owned house.
I couldn't figure anything out for OSRS because either the Varp listener is broken or OSRS doesn't use varps for anything (I tried a lot of things that would HAVE to change a varp, nothing changed though).
Thanks for the information, this will be in the next build. To accelerate the OSRS call considerably, can you get me the object type of the portal? As in the value of it's getType() method? It'll be an enum value.

Also regarding the previous discussion of slow interaction, that's been resolved for the most part.
 
Java Warlord
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Thanks for the information, this will be in the next build. To accelerate the OSRS call considerably, can you get me the object type of the portal? As in the value of it's getType() method? It'll be an enum value.

Also regarding the previous discussion of slow interaction, that's been resolved for the most part.
Type is Primary. There is something strange though, there are 4 gameobjects with the name "Portal", all on the same coordinate (the coordinate where I see the portal), though none of them is visible. Just letting you know in case you want to validate more than just a GameObject named "Portal" being valid.
 
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Type is Primary. There is something strange though, there are 4 gameobjects with the name "Portal", all on the same coordinate (the coordinate where I see the portal), though none of them is visible. Just letting you know in case you want to validate more than just a GameObject named "Portal" being valid.
None of the game objects named portal are visible? Even when they actually are visible?
 
Java Warlord
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None of the game objects named portal are visible? Even when they actually are visible?
Yes. May be some fuckery Jagex did because its an instanced region, and the actual portal you see is something completely different, not sure.
 
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Yes. May be some fuckery Jagex did because its an instanced region, and the actual portal you see is something completely different, not sure.
I'll have to investigate it myself at some point but for now it should be sufficient, thanks for checking into it.
 
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When updating my RS3 Scripts for Spectre, method calls like Interfaces.newQuery().actions("Add from pouch").visible().results(); are significantly slower than before spectre, im talking like 5-10 seconds slower in a windows server vps. I could implement .containers(335) but are container ids the same as interface ids in that they can easily change with an update?
 
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When updating my RS3 Scripts for Spectre, method calls like Interfaces.newQuery().actions("Add from pouch").visible().results(); are significantly slower than before spectre, im talking like 5-10 seconds slower in a windows server vps. I could implement .containers(335) but are container ids the same as interface ids in that they can easily change with an update?
It is very rare for containers to change, however components often change, hence why we allow you to specify the container.
 
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