Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

RuneMate V1.0.0 - Beta 77

Engineer
Joined
Jul 28, 2013
Messages
2,776
  • Added Themes.getCurrentStylesheet().
  • Added Bestiary class to RS3 package.
  • Fixed a rogue null pointer in the Region class.
  • Deprecated parts of the WorldSelect class.
  • Added a Worlds class and a -world CLI argument.
  • Added the ability to force a certain camera pitch or yaw when turning to an entity.
  • Began to force a 64bit JRE and Java 8u40.
  • Deprecated certain direct index methods in the Interfaces class.
  • Fixed Camera.passivelyTurnTo throwing index out of bound exceptions when -1 is passed in. Since that's the value getYaw and getPitch return under certain situations, it now simply returns false for that value.
 
Updated the list slightly.
 
Joined
Mar 5, 2015
Messages
20
  • Began to force a 64bit JRE and Java 8u40.

Bby. Bby why? This prevents the people suffering from the "DirectX/Java 8-64 bit white screen error" from using RS3. WHY YOU GOTTA FORCE US TO USE OPENGL, HUH!

Meh. An update is an update... so yay!

Stay Sexy
 
The Pip Collector
Joined
Sep 14, 2014
Messages
445
Bby. Bby why? This prevents the people suffering from the "DirectX/Java 8-64 bit white screen error" from using RS3. WHY YOU GOTTA FORCE US TO USE OPENGL, HUH!

Meh. An update is an update... so yay!

Stay Sexy
That was recently solved by Jagex mate. Otherwise, Runemate would not have enforced 8 u 40 :)
 
Mod Automation
Joined
Jul 26, 2013
Messages
3,044
Yep it's not 64bit unfortunately. What architecture is your PC? Run "dxdiag" and screenshot it if you're not sure.
 
Mod Automation
Joined
Jul 26, 2013
Messages
3,044
Ok then you're golden as long as your OS is x64 (aka 64bit). Just go to Oracle's download page and choose Windows x64.

97d5cf3c7d.png
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
yup had no problems
I've temporarily reverted that requirement, however moving forward it will probably be re-instated so I highly recommend you update to a more modern OS if possible. You'll have a much better experience both now and in the future.
 
Joined
Jan 1, 2015
Messages
272
I've temporarily reverted that requirement, however moving forward it will probably be re-instated so I highly recommend you update to a more modern OS if possible. You'll have a much better experience both now and in the future.


Thank you :), im currently on a laptop with 3gb ram and windows 7 I have no problems running runemate and IDE and browser with tabs along with a video.
I have no need to update to 64bit :(
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Okay Beta 77 patch 4 has been released. In patch 3 we removed the 64bit JRE requirement, but now it has been reworked and re-instated in a way that I feel will lead to the best results. If you're on a 64bit operating system, RuneMate will prevent you from logging in if you're not running a 64bit JRE. This is because it has been shown to offer a much better experience. If you're on a 32bit operating system, RuneMate will allow you to proceed. However, if the game crashes because it cannot access the memory that it requires (which is an occasional occurrence) it will inform you that this can be resolved by upgrading to a 64bit operating system.
 
Joined
Mar 3, 2015
Messages
2
Shame I can no longer use this bot due to the 64bit java update. It worked fine without a flaw before, but now I won't even be able to launch the bot.
 
Top