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Question Runemate resource hogging

Joined
Jun 19, 2017
Messages
74
Hey after the latest update the runemate client is using up all my CPU and I'm unable to run my bots , I'm just wondering if this is going to be fixed or if there is anything I can do to lower the impact on my CPU like before.
 
Joined
Sep 28, 2016
Messages
130
i used to be able to run 4 accounts on my laptop...now i can only run 2. . randomly spikes from 70-80 to 100 cpu usage and dc's my accounts in like 10-15 minutes then my vpn deactivates...and its because of the new update.. if this could be fix'd i would really appreciate it. I know we arent the only 3 having problems.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
What bots are you all using? What game types? Were you doing anything with the client when it ran out of memory? Any log files for us? Little more information required here, this is not a useful bug report.
 
Joined
May 15, 2017
Messages
1
very very laggy now for this version
the cpu is not full but still very laggy
need a update rightnow
 
The Noob
Joined
Jan 24, 2017
Messages
82
very very laggy now for this version
the cpu is not full but still very laggy
need a update rightnow
As Party posted before you, much more information is needed here. Logs if possible, and exactly what bots are being run, osrs/rs3?

Be as detailed as possible so they can look into recreating the problem to figure it out.
 
Joined
Sep 28, 2016
Messages
130
I'm using osrs. Its every script you use. Its the client though. has nothing do with the scripts. its just using too much of the computer.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
What bots are you all using? What game types? Were you doing anything with the client when it ran out of memory? Any log files for us? Little more information required here, this is not a useful bug report.

I'm using osrs. Its every script you use. Its the client though. has nothing do with the scripts. its just using too much of the computer.

That's only half of my questions answered.
 

led

Joined
Jun 9, 2015
Messages
449
What bots are you all using? What game types? Were you doing anything with the client when it ran out of memory? Any log files for us? Little more information required here, this is not a useful bug report.
nothing changed on our end at all. Still using the same bots and doing the same thing with the client and there is nothing in the Logs. This is for RS3 too and RuneMate doubled its resource use since last update.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
nothing changed on our end at all. Still using the same bots and doing the same thing with the client and there is nothing in the Logs. This is for RS3 too and RuneMate doubled its resource use since last update.

I'm not trying to be difficult, I just need to know every aspect of what you're doing given that resource hogging is a particularly difficult thing to debug.
 

led

Joined
Jun 9, 2015
Messages
449
I'm not trying to be difficult, I just need to know every aspect of what you're doing given that resource hogging is a particularly difficult thing to debug.
i understand but I don't know what to tell you I don't think it's a user error. Anything other information I would give.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
i understand but I don't know what to tell you I don't think it's a user error. Anything other information I would give.

I don't think it's a user error either, but if it's caused by using particular UI elements like pausing/unpausing, selecting new bots, adding new accounts, changing settings, or if you guys use the same bots, or if your bots are in the same category (so perhaps using the same aspects of the API).

You get what I mean? Literally any info is good info.
 

led

Joined
Jun 9, 2015
Messages
449
I don't think it's a user error either, but if it's caused by using particular UI elements like pausing/unpausing, selecting new bots, adding new accounts, changing settings, or if you guys use the same bots, or if your bots are in the same category (so perhaps using the same aspects of the API).

You get what I mean? Literally any info is good info.
the bots I have used since update have been:
AuxiDivination
AuxiElfThiever
Qve Thieves Guild
Qve AIO Fighter
And I tried to use sProtean but it seemed to be broken by this update.
 
@Party this is odd because using Celestial woodcutter makes my CPU usage spike but the memory is the same as usual.
 

led

Joined
Jun 9, 2015
Messages
449
That screenshot looks very normal to me.
yeah I realized which is why I edited it out. It's weird it seems like it's back to normal now for me on windows but I can't get it to work on Mac.

It started working like normal after the RS system update so perphaps it was them causing the spike but I don't think so since it happen when the bind happens.
 
Joined
Jun 17, 2017
Messages
24
I'm on a Mac and I've been experiencing the CPU spikes ever since the last RM client update. As soon as I start up the rm client my rs client starts lagging a little. As soon as I start up a bot my CPU spikes and my fans fire up. Can't really give much info. I don't bot so it happens when I test bots I'm making/fixing, which have mostly just been my private bots. RS3. No logs files.
 

led

Joined
Jun 9, 2015
Messages
449
@Party I just tried to run AuxiDivination and SanstoneMiner by dogetrix at the same time and it melted my computer.
 
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