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Reason for missing what I feel should be obvious bots??

Joined
Jun 23, 2016
Messages
5
so many repetitive bots on here, but there's only 1 good farming bot, there's no sulliuscep bot, no volcanic mine, and still no bot for the moons bosses in varlamore yet, and wonder if there even will be
 
Joined
Nov 28, 2015
Messages
1,855
Frankly it's due to meta. I'm aware these bots may be useful for ironmen, but the time effort for them is large. May as well just spend our time developing something that will actually be used.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
and still no bot for the moons bosses in varlamore yet, and wonder if there even will be
I was working on this day of release, but got sidetracked to release bots for bone shard mining, shard sacrificing, house thieving, and others. and then i've been busy irl the past couple weeks. i might pick back up moons & complete it though, or i'm sure someone will make it eventually.

1 good farming bot
Runemate has it's strengths & weaknesses (and more broadly, some things are more difficult than they appear). Traversing across long distances from random places, using arbitrary methods, and dealing with a lot of different unlocks & sprawling options makes farming a surprisingly difficult bot which also doesn't necessarily get a ton of use, as a lot of botters ignore farm runs

no sulliuscep bot
Honestly I don't know anything about sulliusceps, and I assume the vast majority of botters don't tbh. It's a pretty obscure ironman only method, with moderately high requirements. And might be somewhat complicated compared to like regular woodcutting, but again I don't know anything about it.

no volcanic mine
Same thing as sulliusceps

Like Michael said, it basically just comes down to that developers often want to focus on bots that will make an impact. And a lot of the time, activities are much less impactful than one might think. Even if one botter (or a few) really want to bot an activity for a while, there's often a small pool of people that'll use it for a given activity outside that first few hundred hours (and, for reference, the first 100 hours of use for a 5c bot would net a developer less than $5)

Really, developing a bot just often comes down to complexity vs impact. Even if it's a free bot, a developer will probably be more motivated to make a complicated bot if it'll be enjoyed widely. Whereas they might be willing to make something much more niche if it's very easy.
 
Joined
Mar 21, 2022
Messages
32
there's no sulliuscep bot

Honestly I don't know anything about sulliusceps, and I assume the vast majority of botters don't tbh. It's a pretty obscure ironman only method, with moderately high requirements. And might be somewhat complicated compared to like regular woodcutting, but again I don't know anything about it.

no volcanic mine

Same thing as sulliusceps

I believe I have mentioned this in your Discord a while back. Maybe not. But if you are interested in a low effort Volcanic Mine bot, you can check out my request post on it @cuppajava


Strictly for farming points and not doing a full rotation of the minigame. Takes 3 minutes.
 
Him
Joined
Apr 11, 2024
Messages
2
I was working on this day of release, but got sidetracked to release bots for bone shard mining, shard sacrificing, house thieving, and others. and then i've been busy irl the past couple weeks. i might pick back up moons & complete it though, or i'm sure someone will make it eventually.


Runemate has it's strengths & weaknesses (and more broadly, some things are more difficult than they appear). Traversing across long distances from random places, using arbitrary methods, and dealing with a lot of different unlocks & sprawling options makes farming a surprisingly difficult bot which also doesn't necessarily get a ton of use, as a lot of botters ignore farm runs


Honestly I don't know anything about sulliusceps, and I assume the vast majority of botters don't tbh. It's a pretty obscure ironman only method, with moderately high requirements. And might be somewhat complicated compared to like regular woodcutting, but again I don't know anything about it.


Same thing as sulliusceps

Like Michael said, it basically just comes down to that developers often want to focus on bots that will make an impact. And a lot of the time, activities are much less impactful than one might think. Even if one botter (or a few) really want to bot an activity for a while, there's often a small pool of people that'll use it for a given activity outside that first few hundred hours (and, for reference, the first 100 hours of use for a 5c bot would net a developer less than $5)

Really, developing a bot just often comes down to complexity vs impact. Even if it's a free bot, a developer will probably be more motivated to make a complicated bot if it'll be enjoyed widely. Whereas they might be willing to make something much more niche if it's very easy.
cuppa's is the goat! honestly i've personally farmed about 700 m across 3 accounts with his CG script. The requirements suck and i do use a third party developers script to train the bots but it actually cost me around 15ish mill to complete an account start to finish to get the hard 70 reqs for sote, but once you get there its mill an hour
 
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