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Qve Waterfiends [Deleted]

Status
Not open for further replies.
Joined
Sep 22, 2015
Messages
1,610
Hi, I encountered a problem, it continously tried to attack the same target over and over again. Right clicks and uses Attack repeatedly. I will take a screenshot of the settings or just post them here.

Code:
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG    [WebServices] New session created!
00:00:24 DEBUG    Player has no target, trying to attack.
00:00:24 DEBUG    Waterfiend is valid
00:00:24 DEBUG    Waterfiend is visible, trying to attack
00:00:25 DEBUG    Attacked waterfiend
00:00:26 DEBUG    Abilities handler
00:00:26 DEBUG    Abilities handler
00:00:26 DEBUG    Add abilities
00:00:28 DEBUG    Player has no target, trying to attack.
00:00:28 DEBUG    Waterfiend is valid
00:00:28 DEBUG    Waterfiend is visible, trying to attack
00:00:28 DEBUG    Attacked waterfiend
00:00:30 DEBUG    Eating
00:00:33 DEBUG    Player has no target, trying to attack.
00:00:33 DEBUG    Waterfiend is valid
00:00:33 DEBUG    Waterfiend is visible, trying to attack
00:00:34 DEBUG    Player has no target, trying to attack.
00:00:34 DEBUG    Waterfiend is valid
00:00:34 DEBUG    Waterfiend is visible, trying to attack
00:00:35 DEBUG    Attacked waterfiend
00:00:38 DEBUG    Player has no target, trying to attack.
00:00:38 DEBUG    Waterfiend is valid
00:00:38 DEBUG    Waterfiend is visible, trying to attack
00:00:39 DEBUG    Attacked waterfiend
00:00:41 DEBUG    Abilities handler
00:00:41 DEBUG    Abilities handler
00:00:42 DEBUG    Player has no target, trying to attack.
00:00:42 DEBUG    Waterfiend is valid
00:00:42 DEBUG    Waterfiend is visible, trying to attack
00:00:44 DEBUG    Attacked waterfiend
00:00:48 DEBUG    Abilities handler
00:00:48 DEBUG    Abilities handler
00:00:49 DEBUG    Abilities handler
00:00:49 DEBUG    Abilities handler
00:00:50 DEBUG    Abilities handler
00:00:50 DEBUG    Abilities handler
00:00:51 DEBUG    Player has no target, trying to attack.
00:00:51 DEBUG    Waterfiend is valid
00:00:51 DEBUG    Waterfiend is visible, trying to attack
00:00:52 DEBUG    Attacked waterfiend
00:00:55 DEBUG    Player has no target, trying to attack.
00:00:55 DEBUG    Waterfiend is valid
00:00:55 DEBUG    Waterfiend is visible, trying to attack
00:00:56 DEBUG    Attacked waterfiend
00:00:58 DEBUG    Player has no target, trying to attack.
00:00:58 DEBUG    Waterfiend is valid
00:00:58 DEBUG    Waterfiend is visible, trying to attack
00:00:59 DEBUG    Attacked waterfiend
00:01:00 DEBUG    Player has no target, trying to attack.
00:01:00 DEBUG    Waterfiend is valid
00:01:00 DEBUG    Waterfiend is visible, trying to attack
00:01:01 DEBUG    Attacked waterfiend
00:01:02 DEBUG    Abilities handler
00:01:02 DEBUG    Abilities handler
00:01:03 DEBUG    Player has no target, trying to attack.
00:01:03 DEBUG    Waterfiend is valid
00:01:03 DEBUG    Waterfiend is visible, trying to attack
00:01:03 DEBUG    Attacked waterfiend
00:01:05 DEBUG    Player has no target, trying to attack.
00:01:05 DEBUG    Waterfiend is valid
00:01:05 DEBUG    Waterfiend is visible, trying to attack
00:04:12 DEBUG    Player has no target, trying to attack.
00:04:12 DEBUG    Waterfiend is valid
00:04:12 DEBUG    Waterfiend is visible, trying to attack
00:04:14 DEBUG    Attacked waterfiend
00:04:14 DEBUG    Abilities handler
00:04:14 DEBUG    Abilities handler
00:04:15 DEBUG    Abilities handler
00:04:15 DEBUG    Abilities handler
00:04:16 DEBUG    Player has no target, trying to attack.
00:04:16 DEBUG    Waterfiend is valid
00:04:16 DEBUG    Waterfiend is visible, trying to attack
00:04:17 DEBUG    Player has no target, trying to attack.
00:04:17 DEBUG    Waterfiend is valid
00:04:18 DEBUG    Waterfiend is visible, trying to attack
00:04:18 DEBUG    Attacked waterfiend
00:04:19 DEBUG    Abilities handler
00:04:19 DEBUG    Abilities handler
00:04:20 DEBUG    Abilities handler
00:04:20 DEBUG    Abilities handler
00:04:21 DEBUG    Player has no target, trying to attack.
00:04:21 DEBUG    Waterfiend is valid
00:04:21 DEBUG    Waterfiend is visible, trying to attack
00:04:22 DEBUG    Player has no target, trying to attack.
00:04:22 DEBUG    Waterfiend is valid
00:04:22 DEBUG    Waterfiend is visible, trying to attack
00:04:23 DEBUG    Attacked waterfiend
00:04:24 DEBUG    Abilities handler
00:04:24 DEBUG    Abilities handler
00:04:25 DEBUG    Abilities handler
00:04:25 DEBUG    Abilities handler
00:04:26 DEBUG    Abilities handler
00:04:26 DEBUG    Abilities handler
00:04:27 DEBUG    Player has no target, trying to attack.
00:04:27 DEBUG    Waterfiend is valid
00:04:27 DEBUG    Waterfiend is visible, trying to attack
00:04:28 DEBUG    Player has no target, trying to attack.
00:04:28 DEBUG    Waterfiend is valid
00:04:28 DEBUG    Waterfiend is visible, trying to attack
00:04:29 DEBUG    Attacked waterfiend
00:04:30 DEBUG    Abilities handler
00:04:30 DEBUG    Abilities handler
00:04:31 DEBUG    Abilities handler
00:04:31 DEBUG    Abilities handler
00:04:32 DEBUG    Player has no target, trying to attack.
00:04:32 DEBUG    Waterfiend is valid
00:04:32 DEBUG    Waterfiend is visible, trying to attack
00:04:33 DEBUG    Attacked waterfiend
00:04:34 DEBUG    Player has no target, trying to attack.
00:04:34 DEBUG    Waterfiend is valid
00:04:34 DEBUG    Waterfiend is visible, trying to attack
00:04:35 DEBUG    Attacked waterfiend
00:04:36 DEBUG    Abilities handler
00:04:36 DEBUG    Abilities handler
00:04:42 DEBUG    Player has no target, trying to attack.
00:04:42 DEBUG    Waterfiend is valid
00:04:42 DEBUG    Waterfiend is visible, trying to attack
00:04:43 DEBUG    Player has no target, trying to attack.
00:04:43 DEBUG    Waterfiend is valid
00:04:43 DEBUG    Waterfiend is visible, trying to attack
00:04:44 DEBUG    Player has no target, trying to attack.
00:04:44 DEBUG    Waterfiend is valid
00:04:44 DEBUG    Waterfiend is visible, trying to attack
00:04:46 DEBUG    Player has no target, trying to attack.
00:04:46 DEBUG    Waterfiend is valid
00:04:46 DEBUG    Waterfiend is visible, trying to attack
00:04:48 DEBUG    Player has no target, trying to attack.
00:04:48 DEBUG    Waterfiend is valid
00:04:48 DEBUG    Waterfiend is visible, trying to attack
00:04:50 DEBUG    Attacked waterfiend
00:04:51 DEBUG    Player has no target, trying to attack.
00:04:51 DEBUG    Waterfiend is valid
00:04:51 DEBUG    Waterfiend is visible, trying to attack
00:04:52 DEBUG    Attacked waterfiend
00:04:54 DEBUG    Eating
00:04:58 DEBUG    Player has no target, trying to attack.
00:04:58 DEBUG    Waterfiend is valid
00:04:58 DEBUG    Waterfiend is visible, trying to attack
00:04:59 DEBUG    Attacked waterfiend
00:05:00 DEBUG    Abilities handler
00:05:00 DEBUG    Abilities handler
00:05:01 DEBUG    Abilities handler
00:05:01 DEBUG    Abilities handler
00:05:02 DEBUG    Player has no target, trying to attack.
00:05:02 DEBUG    Waterfiend is valid
00:05:02 DEBUG    Waterfiend is visible, trying to attack
00:05:03 DEBUG    Attacked waterfiend
00:05:04 DEBUG    Player has no target, trying to attack.
00:05:04 DEBUG    Waterfiend is valid
00:05:04 DEBUG    Waterfiend is visible, trying to attack
00:05:06 DEBUG    Attacked waterfiend
00:05:06 DEBUG    Eating
00:05:09 DEBUG    Banking
00:05:13 DEBUG    Banking
00:05:18 DEBUG    Banking
00:05:22 DEBUG    Banking
00:05:27 DEBUG    Banking
00:05:35 DEBUG    Banking
00:05:42 DEBUG    Banking
00:05:49 DEBUG    Banking
00:05:53 DEBUG    Walking handler
00:06:02 DEBUG    Walking handler
00:06:05 DEBUG    Walking handler
00:06:13 DEBUG    Walking handler
00:06:21 DEBUG    Walking handler
00:06:24 DEBUG    Walking handler
00:06:28 DEBUG    Walking handler
00:06:30 DEBUG    Walking handler
00:06:38 DEBUG    Walking handler
00:06:41 DEBUG    Walking handler
00:06:50 DEBUG    Walking handler
00:06:52 DEBUG    Walking handler
00:07:01 DEBUG    Player has no target, trying to attack.
00:07:01 DEBUG    Waterfiend is valid
00:07:01 DEBUG    Waterfiend is visible, trying to attack
00:07:02 DEBUG    Attacked waterfiend
00:07:03 DEBUG    Player has no target, trying to attack.
00:07:03 DEBUG    Waterfiend is valid
00:07:03 DEBUG    Waterfiend is visible, trying to attack
00:07:04 DEBUG    Attacked waterfiend
00:07:06 DEBUG    Player has no target, trying to attack.
00:07:06 DEBUG    Waterfiend is valid
00:07:06 DEBUG    Waterfiend is visible, trying to attack
00:07:06 DEBUG    Attacked waterfiend
00:07:07 DEBUG    Abilities handler
00:07:07 DEBUG    Abilities handler

Thanks for the template @RobinPC from an earlier post.

Game Mode: RS3
Bot settings:
Startup

- Eat at 45
- Thresholds Melee
- Ultimates Melee
Looting
- Disabled
Banking
Enabled banking
- Bank when out of food
Prayer
- Disabled.
Pots
- Disabled.

Bot run duration:
Several sessions. 00:20:00 in total runtime.
Bug description:
Bot repeatedly right-clicks and and chooses the Attack option on the same target.
Steps to reproduce:
Same settings used as I have, and start bot.
Have you found a work-around (manual):
Tried, but so far no.
Logs:

This is becaouse some of rs abilities break the players target code wise, so it clicks the attacking you one, if you use snpie etc
 
Joined
Jul 25, 2017
Messages
4
Make sure you have written the name correctly, it's case sensitive. Another tip is having 1x of every charm in your backpack before you start killing waterfiends.

Gave it a shot. Made sure everything was entered correctly. still wouldnt loot and it gave me an IllegalArgumentThrown error
 
Joined
Jul 20, 2017
Messages
4
Can you set this bot to loot any items above a certain gold amount like you can with your qve aiofighter? Also is there any way to save what it will loot or do we have to manually enter it every time?
 
Last edited:
Joined
Jul 23, 2016
Messages
112
Anyone have a solid melee guide for waterfiends with this bot in mind? Would love to try it out if I can prepare for it
 
Joined
Sep 22, 2015
Messages
1,610
@vg916 it should run the necklace, if it doesn't, can you right click the necklace and tell me what are the options when it's worn on you?
 

v g

VG
Joined
Jan 20, 2017
Messages
64
Actually i believe it was a one time thing, has been running for 2 days with no problems at all.. Thank you for the response.. Great job by the way!
 
Joined
Sep 22, 2015
Messages
1,610
Actually i believe it was a one time thing, has been running for 2 days with no problems at all.. Thank you for the response.. Great job by the way!
Thanks man! Glad it works now :D
 

v g

VG
Joined
Jan 20, 2017
Messages
64
Hey sorry to bother.. Stared today, the games necklace teleport takes me to gamers grotto instead of barb outpost.. happens 100% of time.
 
Joined
Apr 7, 2015
Messages
70
Sick bot, it works flawlessly so far. Any chance for special attack support like Godsword for healing + prayer restore?
 
Joined
Sep 22, 2015
Messages
1,610
Sick bot, it works flawlessly so far. Any chance for special attack support like Godsword for healing + prayer restore?
I've tried to add that but it's a pain in the ass tbh, maybe will try again soon

Sent from my MI 5s using Tapatalk
 
Joined
Jul 23, 2017
Messages
25
Runs to Cave fine, Some reason it wont attack the waterfiends?
@qverkk


EDIT : Added the protect magic onto ability bar and is now working :)
 
Is it possible to put in something that if it missclicks the tele to the gamers grotto rather than barb outpost it simply re teleports
 
Joined
Sep 22, 2015
Messages
1,610
Runs to Cave fine, Some reason it wont attack the waterfiends?
@qverkk


EDIT : Added the protect magic onto ability bar and is now working :)
 
Is it possible to put in something that if it missclicks the tele to the gamers grotto rather than barb outpost it simply re teleports
Doesn't it do that? :eek: need to investigate then
 
Joined
Mar 14, 2017
Messages
28
Gets stuck at the teleport destination menu after rubbing the amulet.

Edit: DO NOT USE THIS BOT. IT WILL GET YOU INSTANTLY BANNED.
 
Last edited:
Joined
Sep 22, 2015
Messages
1,610
@qverkk does the above post have any merit? also any chance for holy ovlds?
I think the user didn't know how to setup the bot and got stuck cause of it. This is what happens if there is no feedback from users. Idk if I added those, afaik my fighter supports them. When ill find time on the weekend I'll take a look at this bot, no time atm and thanks for an idea :)
 
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