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QuickHerblore Lite

Joined
Feb 18, 2017
Messages
176
Could you also check out the long delay issue after clicking the bank preset? The bot does nothing for ~5 seconds after withdrawal. It seems like it would increase efficiency a fair bit. Thanks
 
Joined
Nov 4, 2013
Messages
857
Could you also check out the long delay issue after clicking the bank preset? The bot does nothing for ~5 seconds after withdrawal. It seems like it would increase efficiency a fair bit. Thanks
Just pushed an update for GE banking. This will be done with an update after this one.
 
Joined
Feb 18, 2017
Messages
176
Also noticed that when I clicked "Change Bot Settings" the UI just vanished.

edit: perhaps add camera rotations every 20-30 minutes? I doubt legit AFKers keep the camera stationary for so many hours without a boredom rotation/mistap on the keyboard.
 
Last edited:
Joined
Apr 30, 2017
Messages
8
Hey man, first of all, what an awesome bot you've made here. Running in on RS3

It ran smooth for the first 45 mins.

I ran into two problems however

1. When i try to modify settings after running the bot, the bot interface just disappears. I had to re-run it again.

2. After 1hr 30 mins or so of making unfinished potions with the portable. It gets stuck at the potion making window, not moving at all.

I'm not sure what other details you need but let me know if you need anymore info.

Cheers!
 
Joined
Aug 1, 2017
Messages
60
Going to be doing some testing with this over the next few days. So far I'm really really impressed. Speed is reasonable, selection of options is amazing - pretty sure you have every herb/unfinished/finished potion combo possible on this thing.

Will report back with any bugs, so far I've tested some unf and finished potions and it's going amazing.

Any plans to go premium? Just curious. Thanks!
 
The bot was making finished potions just fine. I tried to set it to make unfinished ranarr potions, and it was getting stuck after clicking the herb and the vial. It wouldn't continue to press make all.

Log:
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
 
Joined
Nov 4, 2013
Messages
857
Also noticed that when I clicked "Change Bot Settings" the UI just vanished.

edit: perhaps add camera rotations every 20-30 minutes? I doubt legit AFKers keep the camera stationary for so many hours without a boredom rotation/mistap on the keyboard.
I'm assuming you're using Windows operating system? For some reason switching back to bot settings doesn't work there. I'm looking for a fix for it.

More of this kind pattern-breaking code will be released soon.
Hey man, first of all, what an awesome bot you've made here. Running in on RS3

It ran smooth for the first 45 mins.

I ran into two problems however

1. When i try to modify settings after running the bot, the bot interface just disappears. I had to re-run it again.

2. After 1hr 30 mins or so of making unfinished potions with the portable. It gets stuck at the potion making window, not moving at all.

I'm not sure what other details you need but let me know if you need anymore info.

Cheers!
1. It's a known issue on Windows machines.

2. What potion were you making? Did the bot still run? It could be just that the client was unable to interact for some reason. Please post the log if you still have it.

Going to be doing some testing with this over the next few days. So far I'm really really impressed. Speed is reasonable, selection of options is amazing - pretty sure you have every herb/unfinished/finished potion combo possible on this thing.

Will report back with any bugs, so far I've tested some unf and finished potions and it's going amazing.

Any plans to go premium? Just curious. Thanks!
 
The bot was making finished potions just fine. I tried to set it to make unfinished ranarr potions, and it was getting stuck after clicking the herb and the vial. It wouldn't continue to press make all.

Log:
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
Speed will be further improved with next update.

I'll look into the ranarr's unf potions issue. Does it happen every time?
 
Joined
Aug 1, 2017
Messages
60
Just tried toadflax unfinished after a full restart and it's still hanging on the make all window. Not sure why, it mouse hovers the option then just freezes up until you get 5 minute logged.

Happens every time. Weird because it worked fine earlier.
 
Joined
Nov 4, 2013
Messages
857
Just tried toadflax unfinished after a full restart and it's still hanging on the make all window. Not sure why, it mouse hovers the option then just freezes up until you get 5 minute logged.

Happens every time. Weird because it worked fine earlier.
It's probably the client bugging it. Try restarting the RM and game client, and try again. Is this RS3 or OSRS?
 
Joined
Apr 30, 2017
Messages
8
2. What potion were you making? Did the bot still run? It could be just that the client was unable to interact for some reason. Please post the log if you still have it.

?

Was making lantadyme potions. The bot still ran. I don't know which log it was so I can't provide them at the moment unfortunately. I will provide logs if it occurs again.

Also after the update you released today, it hasn't happened again.

The only thing I experience is the slow proggy with portables (world 84 RS3 Combat Academy) There's less mouse hesitation but I'm going about 1256 potions per hour. Not sure if it tallies with what you've gotten on your tests.
 
Joined
Aug 1, 2017
Messages
60
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com

It did 2 inventories fine, then stopped.

Stopped and started again, this time it was fine. Seems to be intermittent - perhaps the log will help.

EDIT: Stuck again at 78 made. 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
 
Tried to start it again, got this two times in a row, I wonder if this is related?

1In0MhS.png


Details say:
Code:
java.lang.NullPointerException
    at nul.iiiiiiiIIiIiI.else(xxa:220)
    at nul.iiiiiiiIIiIiI.<init>(xxa:209)
    at nul.IiiIIiiIiiIII.<init>(uhb:142)
    at nul.IIiIIiiIiIIiI.<init>(ufb:125)
    at nul.iIiIiiiIIiIII.else(cgb:24299)
    at io.socket.client.Socket.onack(oeb:2090)
    at io.socket.client.Socket.onpacket(oeb:7803)
    at io.socket.client.Socket.access$100(oeb:171)
    at io.socket.client.Socket$2$2.call(oeb:214)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.client.Manager.ondecoded(ek:414)
    at io.socket.client.Manager.access$1600(ek:8)
    at io.socket.client.Manager$7.call(ek:8307)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.parser.Parser$Decoder.add(mh:119)
    at io.socket.client.Manager.ondata(ek:16100)
    at io.socket.client.Manager.access$1000(ek:8)
    at io.socket.client.Manager$2.call(ek:3714)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.engineio.client.Socket.onPacket(oeb:17262)
    at io.socket.engineio.client.Socket.access$1000(oeb:21)
    at io.socket.engineio.client.Socket$5.call(oeb:4593)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.engineio.client.Transport.onPacket(qab:224)
    at io.socket.engineio.client.Transport.onData(qab:69)
    at io.socket.engineio.client.transports.WebSocket.access$100(rj:157)
    at io.socket.engineio.client.transports.WebSocket$2$2.run(rj:137)
    at io.socket.thread.EventThread$2.run(fya:201)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    at java.lang.Thread.run(Thread.java:745)
 
Joined
Nov 4, 2013
Messages
857
Was making lantadyme potions. The bot still ran. I don't know which log it was so I can't provide them at the moment unfortunately. I will provide logs if it occurs again.

Also after the update you released today, it hasn't happened again.

The only thing I experience is the slow proggy with portables (world 84 RS3 Combat Academy) There's less mouse hesitation but I'm going about 1256 potions per hour. Not sure if it tallies with what you've gotten on your tests.
Interacting with portables is an issue with client interaction. I've noticed it happening a few times as well. The problem is the client looks for action index in the menu, and since there are so many players in the same spot, the index can be off-screen and the bot thinks it's unable to interact. Currently working with Cloud to resolve this.



00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com

It did 2 inventories fine, then stopped.

Stopped and started again, this time it was fine. Seems to be intermittent - perhaps the log will help.

EDIT: Stuck again at 78 made. 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
 
Tried to start it again, got this two times in a row, I wonder if this is related?

1In0MhS.png


Details say:
Code:
java.lang.NullPointerException
    at nul.iiiiiiiIIiIiI.else(xxa:220)
    at nul.iiiiiiiIIiIiI.<init>(xxa:209)
    at nul.IiiIIiiIiiIII.<init>(uhb:142)
    at nul.IIiIIiiIiIIiI.<init>(ufb:125)
    at nul.iIiIiiiIIiIII.else(cgb:24299)
    at io.socket.client.Socket.onack(oeb:2090)
    at io.socket.client.Socket.onpacket(oeb:7803)
    at io.socket.client.Socket.access$100(oeb:171)
    at io.socket.client.Socket$2$2.call(oeb:214)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.client.Manager.ondecoded(ek:414)
    at io.socket.client.Manager.access$1600(ek:8)
    at io.socket.client.Manager$7.call(ek:8307)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.parser.Parser$Decoder.add(mh:119)
    at io.socket.client.Manager.ondata(ek:16100)
    at io.socket.client.Manager.access$1000(ek:8)
    at io.socket.client.Manager$2.call(ek:3714)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.engineio.client.Socket.onPacket(oeb:17262)
    at io.socket.engineio.client.Socket.access$1000(oeb:21)
    at io.socket.engineio.client.Socket$5.call(oeb:4593)
    at io.socket.emitter.Emitter.emit(hl:107)
    at io.socket.engineio.client.Transport.onPacket(qab:224)
    at io.socket.engineio.client.Transport.onData(qab:69)
    at io.socket.engineio.client.transports.WebSocket.access$100(rj:157)
    at io.socket.engineio.client.transports.WebSocket$2$2.run(rj:137)
    at io.socket.thread.EventThread$2.run(fya:201)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    at java.lang.Thread.run(Thread.java:745)
I guess I'll write my own component interaction method and see if it solves this issue.

The second one you posted is an issue with the client, nothing I can do about it.
 
Joined
Nov 4, 2013
Messages
857
I was just about to post saying you're a genius, it's fixed, but then it stopped again!

65 potions made then stopped on the 'how many do you wish to make' window.

No idea why. Sorry to be a pain in the ass.

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
I don't know what else to do to fix this issue for you at this time, sorry! I've noticed the same thing happening occasionally while banking so I'm thinking it could be client related. I'll keep you posted about this.
 
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