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Quantum Woodcutting Lite [Deleted]

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Since this new update from "BChopper" to PiChopper" Ive run into several glitches on OSRS.
1) When inventory is full the bot will just stand there and not start the action of running to the bank until I click up towards the bank area
2) While cutting yews it miss clicks and chops regular tree's quite frequently
3) VERY BOT LIKE BEHAVIOR, since last patch the mouse would move smoothly now it acts spraticaly and spam clicks, even getting me stuck outside of the wall in Falador bank when before it would use the minimap to walk into the bank and then try to back instead of trying to bank from outside the wall and getting stuck.

Over all this has gone from my favorite bot to being unusable at its current state, can't afford getting banned for all of this not human like behavior
 
Forgot to mention, I witnessed it spam clicking one tile back and forth next to each other beside a cut down yew "tree stump" as if it was waiting for it to re-spawn when there was a visable yew tree off in the distance it could of gone to. I'll try to get some video evidence of this weird behavior.
 
12 year old normie
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Jan 8, 2015
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Theres no bot location option for Sorcerer's tower
 
Also, the bot isnt banking for Seer's magic even though my inventory is full for some reason
 
So here the bugs ive found so far since the update (seer's village-magic)

1.It doesnt bank when the inventory is full, it just stands there
2.It keeps chopping the oak trees next to the magic trees
3.Logs out at random moments

1. It seems to happen to more locations and I'm not sure why. I'd have to look into it.

2. This is a major flaw in using the antiban feature Clouse on RuneMate, it tends to accidentally click other trees a lot, and all I can do is force the camera all the way up so I hope that fixes it for a big part (comes in next update).

3. RubeScape related, it happens to everyone even on the original client. The login handler should work so you might want to use that. :)

And by the way, Seers - Magic is the same as the sorceress tower right? It's just not named Sorceress tower - Magic.

bot just stops working :( after like 10 mins stands still since last update

I'll look into every location and see if I messed up somewhere. Testing is difficult with an account that can't even chop above willows. :(
 
Since this new update from "BChopper" to PiChopper" Ive run into several glitches on OSRS.
1) When inventory is full the bot will just stand there and not start the action of running to the bank until I click up towards the bank area
2) While cutting yews it miss clicks and chops regular tree's quite frequently
3) VERY BOT LIKE BEHAVIOR, since last patch the mouse would move smoothly now it acts spraticaly and spam clicks, even getting me stuck outside of the wall in Falador bank when before it would use the minimap to walk into the bank and then try to back instead of trying to bank from outside the wall and getting stuck.

Over all this has gone from my favorite bot to being unusable at its current state, can't afford getting banned for all of this not human like behavior
 
Forgot to mention, I witnessed it spam clicking one tile back and forth next to each other beside a cut down yew "tree stump" as if it was waiting for it to re-spawn when there was a visable yew tree off in the distance it could of gone to. I'll try to get some video evidence of this weird behavior.

I haven't experienced this before at all! It shouldn't spam click anywhere and it detects the trees by searching for a chop action, so even if the stump was only there it shouldn't click on it.

I think I know what causes this though, this location has its trees far apart and that's most likely the issue. I'll be at school all day so I don't have any time to fix it right now but please stay put for an update. :)
 
12 year old normie
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Try both names for the magics? That's where I'm cutting at right now.
It doesn't really matter how I name it, I can call it Swag - Swag, but the locations remain the same. I could name it sorceress tower - Magic but it makes 0 difference.

And to reply to your PM: I'll add forcing camera up to avoid chopping the wrong trees.
 
Joined
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Seems to be a universal proplem I've tested on all tree's from normal to yews, full inventory then doesn't bank just stands and logs out after a period of time. If I my self click half way to the bank it finished walking to the bank, banks the logs, walks back and continues chopping. Just seems to be a problem right when the inventory gets full it not knowing to start walking to the bank
 
Joined
Jun 19, 2015
Messages
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Seems to be a universal proplem I've tested on all tree's from normal to yews, full inventory then doesn't bank just stands and logs out after a period of time. If I my self click half way to the bank it finished walking to the bank, banks the logs, walks back and continues chopping. Just seems to be a problem right when the inventory gets full it not knowing to start walking to the bank


With me, I have to walk into the bank for it to bank, then I have to walk 80% of the way back for it to start walking to the trees again.
 
Joined
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Thats weird, I never experienced these problems prior to this switch from BChoper to PiChopper
 
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2. This is a major flaw in using the antiban feature Clouse on RuneMate, it tends to accidentally click other trees a lot, and all I can do is force the camera all the way up so I hope that fixes it for a big part (comes in next update).
Are you using the more accurate tree.interact("Chop", tree.getName())? If so, document the bug and report it. If not, that's your fix. :p
 
12 year old normie
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Jan 8, 2015
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Are you using the more accurate tree.interact("Chop", tree.getName())? If so, document the bug and report it. If not, that's your fix. :p

I'm not using tree.getName() because the trees are loaded on a specific coordinate so there isn't really a need for it, right?
 
Mod Automation
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I'm not using tree.getName() because the trees are loaded on a specific coordinate so there isn't really a need for it, right?
Yes there is, because depending on your camera angle there can be two trees underneath a pixel at different depths. If this situation occurs and the sort order is wrong on the menus it will result in the wrong tree being chopped. Using the second string, getName(), makes sure that doesn't happen.
 
Yes there is, because depending on your camera angle there can be two trees underneath a pixel at different depths. If this situation occurs and the sort order is wrong on the menus it will result in the wrong tree being chopped. Using the second string, getName(), makes sure that doesn't happen.
Or rather at the very least the tree is of the desired type.
 
12 year old normie
Joined
Jan 8, 2015
Messages
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Yes there is, because depending on your camera angle there can be two trees underneath a pixel at different depths. If this situation occurs and the sort order is wrong on the menus it will result in the wrong tree being chopped. Using the second string, getName(), makes sure that doesn't happen.
 

Or rather at the very least the tree is of the desired type.

That actually makes a lot of sense, thanks. I'll also implement this as soon as I get home. :D
 
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